Player Matchup

Anubis
Anubis
DA RIZZLER8388
Anubis
Level 109
God Stats
1W - 1L
1,468 SR
Queue Stats
16W - 18L
1,433 Elo+
Party 2
Geb
Geb
GreasyGrimy
Geb
Level 89
God Stats
7W - 7L
1,275 SR
Queue Stats
392W - 378L
1,484 Elo+
Party 1
Tiamat
Tiamat
Ispctr3
Tiamat
Level 128
God Stats
4W - 2L
1,559 SR
Queue Stats
45W - 49L
1,451 Elo+
Party 2
Thanatos
Thanatos
SteveBoucemi
Thanatos
Level 101
God Stats
3W - 7L
1,397 SR
Queue Stats
429W - 416L
1,483 Elo+
Party 1
Vamana
Vamana
Y0ZHI 14
Vamana
Level 82
God Stats
1W - 4L
1,279 SR
Queue Stats
53W - 68L
1,424 Elo+
Party 2
Team Averages
Level 102
1,396 SR
1,455 Elo+

VS

Team Averages
Level 121
1,323 SR
1,302 Elo+
The Morrigan
The Morrigan
Owizzy
The Morrigan
Level 119
God Stats
1W - 2L
1,245 SR
Queue Stats
4W - 8L
1,326 Elo+
Party 3
Hou Yi
Hou Yi
RatPickle
Hou Yi
Level 147
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 4L
1,196 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Swampstalker50
Morgan Le Fay
Level 138
God Stats
0W - 1L
1,423 SR
Queue Stats
95W - 94L
1,453 Elo+
Solo
Cthulhu
Cthulhu
cappybaldy
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,268 Elo+
Party 3
Gilgamesh
Gilgamesh
theamazingdonut
Gilgamesh
Level 74
God Stats
0W - 2L
1,216 SR
Queue Stats
4W - 11L
1,268 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 4
9,505
864
9,697
8,313
4,428
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 13
8,753
796
7,128
8,711
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
Ispctr3
Tiamat
15
1 / 2 / 8
8,309
755
12,391
9,837
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
SteveBoucemi
Thanatos
16
10 / 1 / 4
9,345
850
11,441
11,860
5,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Y0ZHI 14
Vamana
13
1 / 0 / 7
7,678
698
6,112
8,084
6,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Owizzy
The Morrigan
16
1 / 2 / 0
8,369
761
9,237
6,303
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
RatPickle
Hou Yi
12
0 / 6 / 2
7,051
641
3,206
10,584
4,235
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Swampstalker50
Morgan Le Fay
15
2 / 2 / 1
8,140
740
9,638
9,162
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
cappybaldy
Cthulhu
14
1 / 5 / 0
8,065
733
6,717
15,688
11,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
theamazingdonut
Gilgamesh
13
0 / 3 / 1
7,317
665
4,526
13,097
10,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
18
Kills
4
4
Deaths
18
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
2
0
13
8.5
W
Tiamat
Ispctr3
Tiamat
1
2
8
2.5
L
The Morrigan
Owizzy
The Morrigan
1
2
0
0.5
L
Hou Yi
RatPickle
Hou Yi
0
6
2
0.17
W
Thanatos
SteveBoucemi
Thanatos
10
1
4
12
L
Morgan Le Fay
Swampstalker50
Morgan Le Fay
2
2
1
1.25
W
Vamana
Y0ZHI 14
Vamana
1
0
7
4.5
L
Cthulhu
cappybaldy
Cthulhu
1
5
0
0.2
L
Gilgamesh
theamazingdonut
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,769
Damage
33,324
46,805
Taken
54,834
28,416
Mitigated
31,365
15,605
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,697
388
0
2,950
8,313
4,428
662
3,517
4,487
52,202
0
W
7,128
566
0
1,011
8,711
7,850
0
4,296
4,149
22,703
0
W
Tiamat
Ispctr3
Tiamat
12,391
1,597
0
2,864
9,837
4,744
722
5,587
4,039
29,934
0
L
The Morrigan
Owizzy
The Morrigan
9,237
1,173
0
336
6,303
1,928
0
2,599
3,570
35,399
0
L
Hou Yi
RatPickle
Hou Yi
3,206
1,149
0
660
10,584
4,235
770
6,980
3,342
0
8,886
W
Thanatos
SteveBoucemi
Thanatos
11,441
2,430
0
8,085
11,860
5,021
0
6,822
4,783
0
26,602
L
Morgan Le Fay
Swampstalker50
Morgan Le Fay
9,638
1,390
0
309
9,162
2,999
768
6,085
2,847
29,126
0
W
Vamana
Y0ZHI 14
Vamana
6,112
2,688
0
695
8,084
6,373
135
4,517
3,247
0
21,680
L
Cthulhu
cappybaldy
Cthulhu
6,717
574
1,182
1,071
15,688
11,471
0
7,059
8,392
19,552
480
L
Gilgamesh
theamazingdonut
Gilgamesh
4,526
510
0
1,099
13,097
10,732
0
5,468
7,309
0
21,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,590
Gold Earned
38,942
236
Minions Killed
197
0
Camps Cleared
0
1,221,214
Distance Traveled
1,030,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,505
864
89
8
0
217,342
0
W
Geb
8,753
796
20
2
0
273,520
0
W
Tiamat
8,309
755
58
5
0
224,507
0
L
The Morrigan
8,369
761
79
7
0
222,694
0
L
Hou Yi
7,051
641
15
1
0
174,109
0
W
Thanatos
9,345
850
20
2
0
260,139
0
L
Morgan Le Fay
8,140
740
43
4
0
213,004
0
W
Vamana
7,678
698
49
4
0
245,706
0
L
Cthulhu
8,065
733
26
2
0
214,679
0
L
Gilgamesh
7,317
665
34
3
0
205,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role