Player Matchup

Sun Wukong
Sun Wukong
Alejo250509
Sun Wukong
Level 86
God Stats
19W - 9L
1,662 SR
Queue Stats
199W - 191L
1,374 Elo+
Party 3
Bacchus
Bacchus
Andres-eyes2204
Bacchus
Level 45
God Stats
11W - 6L
1,500 SR
Queue Stats
239W - 250L
1,384 Elo+
Party 3
Anubis
Anubis
D3Ad12
Anubis
Level 39
God Stats
4W - 7L
1,500 SR
Queue Stats
483W - 469L
1,372 Elo+
Solo
Chronos
Chronos
DrunkenNieson
Chronos
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 43L
1,502 Elo+
Solo
Thanatos
Thanatos
Kileblacksocks
Thanatos
Level 79
God Stats
32W - 32L
1,496 SR
Queue Stats
387W - 403L
1,433 Elo+
Solo
Team Averages
Level 76
1,532 SR
1,413 Elo+

VS

Team Averages
Level 62
1,636 SR
1,398 Elo+
Nu Wa
Nu Wa
Duhnurt
Nu Wa
Level 17
God Stats
7W - 4L
1,720 SR
Queue Stats
8W - 14L
1,276 Elo+
Party 1
Ares
Ares
INFIERNO008
Ares
Level 89
God Stats
38W - 27L
1,602 SR
Queue Stats
289W - 268L
1,404 Elo+
Solo
Hachiman
Hachiman
Lamp1427
Hachiman
Level 53
God Stats
11W - 12L
1,552 SR
Queue Stats
130W - 103L
1,503 Elo+
Party 2
Loki
Loki
Phot-o-
Loki
Level 88
God Stats
8W - 2L
1,594 SR
Queue Stats
55W - 45L
1,354 Elo+
Party 1
Charon
Charon
PutinGoHam
Charon
Level 64
God Stats
2W - 2L
1,714 SR
Queue Stats
75W - 56L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alejo250509
Sun Wukong
16
1 / 3 / 3
9,945
585
11,783
16,197
13,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 1 / 2
8,512
501
8,271
14,374
15,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
D3Ad12
Anubis
15
4 / 1 / 4
9,631
567
7,921
12,600
5,641
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
13
1 / 2 / 2
7,446
438
9,540
8,954
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
17
9 / 0 / 4
10,234
602
9,662
19,660
8,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Duhnurt
Nu Wa
13
0 / 6 / 1
7,512
442
10,651
11,639
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 5 / 2
7,155
421
7,557
18,432
12,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Lamp1427
Hachiman
11
1 / 3 / 1
6,774
398
8,585
9,991
3,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
Phot-o-
Loki
13
3 / 3 / 2
8,162
480
7,867
11,775
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
PutinGoHam
Charon
13
2 / 3 / 0
7,373
434
9,690
16,042
14,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
19
Kills
7
7
Deaths
20
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alejo250509
Sun Wukong
1
3
3
0.83
W
4
1
2
5
W
Anubis
D3Ad12
Anubis
4
1
4
6
W
Chronos
1
2
2
1
L
Nu Wa
Duhnurt
Nu Wa
0
6
1
0.08
L
1
5
2
0.4
W
Thanatos
9
0
4
11
L
Hachiman
Lamp1427
Hachiman
1
3
1
0.5
L
Loki
Phot-o-
Loki
3
3
2
1.33
L
Charon
PutinGoHam
Charon
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,177
Damage
44,350
71,785
Taken
67,879
45,680
Mitigated
37,269
34,850
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alejo250509
Sun Wukong
11,783
2,513
0
5,118
16,197
13,139
26
6,961
7,969
0
87,362
W
8,271
701
180
6,658
14,374
15,310
6
3,922
10,452
30,483
0
W
Anubis
D3Ad12
Anubis
7,921
362
0
7,364
12,600
5,641
786
8,077
4,523
82,130
0
W
Chronos
9,540
2,884
0
1,155
8,954
3,333
404
3,125
5,829
54,212
0
L
Nu Wa
Duhnurt
Nu Wa
10,651
6,100
0
2,681
11,639
2,607
1,128
7,311
4,328
58,825
0
L
7,557
415
391
4,832
18,432
12,350
0
9,117
9,315
38,871
0
W
Thanatos
9,662
2,453
127
14,248
19,660
8,257
0
3,569
15,877
0
85,151
L
Hachiman
Lamp1427
Hachiman
8,585
3,608
0
1,740
9,991
3,822
396
6,986
3,005
0
38,869
L
Loki
Phot-o-
Loki
7,867
2,020
0
2,481
11,775
3,895
0
2,381
9,322
0
47,849
L
Charon
PutinGoHam
Charon
9,690
2,415
0
1,596
16,042
14,595
0
0
16,042
44,449
929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,768
Gold Earned
36,976
501
Minions Killed
303
0
Camps Cleared
0
1,583,554
Distance Traveled
1,501,931
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,945
585
151
9
0
271,232
0
W
Bacchus
8,512
501
30
2
0
330,108
1
W
Anubis
9,631
567
127
7
0
277,508
0
W
Chronos
7,446
438
95
6
0
319,323
4
L
Nu Wa
7,512
442
77
5
0
255,662
0
L
Ares
7,155
421
32
2
0
303,124
0
W
Thanatos
10,234
602
98
6
0
385,383
2
L
Hachiman
6,774
398
64
4
0
305,629
0
L
Loki
8,162
480
74
4
0
380,273
4
L
Charon
7,373
434
56
3
0
257,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role