Player Matchup

Apollo
Apollo
 
Apollo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Argonaut774
Chang'e
Level 86
God Stats
4W - 8L
1,581 SR
Queue Stats
378W - 358L
1,565 Elo+
Party 2
Atlas
Atlas
Krzic
Atlas
Level 149
God Stats
2W - 3L
1,505 SR
Queue Stats
297W - 286L
1,595 Elo+
Party 2
Artemis
Artemis
PSitsNickelass
Artemis
Level 45
God Stats
2W - 2L
1,580 SR
Queue Stats
47W - 105L
1,324 Elo+
Solo
Neith
Neith
Trumpsson2865
Neith
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,507 Elo+
Solo
Team Averages
Level 84
1,533 SR
1,498 Elo+

VS

Team Averages
Level 107
1,323 SR
1,525 Elo+
Scylla
Scylla
ElbowKnees
Scylla
Level 88
God Stats
1W - 2L
1,194 SR
Queue Stats
102W - 90L
1,559 Elo+
Party 1
Merlin
Merlin
L-u-C-a-Ss-Q
Merlin
Level 128
God Stats
2W - 6L
1,366 SR
Queue Stats
124W - 149L
1,468 Elo+
Party 3
Zeus
Zeus
PAPABOTO
Zeus
Level 89
God Stats
2W - 2L
1,351 SR
Queue Stats
87W - 123L
1,437 Elo+
Party 3
Surtr
Surtr
Poogedocter
Surtr
Level 122
God Stats
3W - 0L
1,575 SR
Queue Stats
130W - 117L
1,604 Elo+
Party 1
Terra
Terra
bduckk
Terra
Level 108
God Stats
1W - 3L
1,131 SR
Queue Stats
338W - 346L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 7 / 0
6,633
663
4,361
11,146
5,515
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Argonaut774
Chang'e
12
0 / 3 / 1
6,508
651
6,305
8,844
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Atlas
Krzic
Atlas
12
0 / 3 / 1
6,858
686
3,016
10,148
11,481
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 0
6,880
688
6,649
9,865
4,454
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 3 / 0
6,774
677
3,831
8,702
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ElbowKnees
Scylla
17
6 / 0 / 10
9,782
978
13,419
5,347
2,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
15
4 / 0 / 12
9,003
900
7,767
4,660
2,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
16
4 / 1 / 11
8,997
900
12,756
5,490
2,521
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 1 / 13
8,782
878
9,789
10,227
9,608
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
bduckk
Terra
12
0 / 1 / 10
8,307
831
1,871
10,569
7,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
75
2
Kills
19
19
Deaths
3
2
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
7
0
0.14
L
Chang'e
Argonaut774
Chang'e
0
3
1
0.17
W
Scylla
ElbowKnees
Scylla
6
0
10
11
L
Atlas
Krzic
Atlas
0
3
1
0.17
W
Merlin
4
0
12
10
W
Zeus
4
1
11
9.5
L
1
3
0
0.33
W
5
1
13
11.5
L
0
3
0
0
W
Terra
bduckk
Terra
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,162
Damage
45,602
48,705
Taken
36,293
29,544
Mitigated
24,564
14,987
Healing
23,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,361
2,008
720
404
11,146
5,515
0
6,922
3,965
0
10,997
L
Chang'e
Argonaut774
Chang'e
6,305
94
5,651
3,470
8,844
4,066
0
6,330
2,238
14,039
0
W
Scylla
ElbowKnees
Scylla
13,419
804
880
931
5,347
2,346
1,788
1,548
3,643
31,934
0
L
Atlas
Krzic
Atlas
3,016
432
30
1,493
10,148
11,481
0
7,073
2,528
11,280
0
W
Merlin
7,767
0
2,819
941
4,660
2,317
1,455
611
4,049
24,055
0
W
Zeus
12,756
346
339
528
5,490
2,521
2,988
2,192
3,246
24,210
0
L
6,649
1,348
0
2,574
9,865
4,454
0
8,032
1,707
0
18,621
W
9,789
2,747
1,810
2,723
10,227
9,608
229
2,398
7,765
372
12,289
L
3,831
1,601
0
645
8,702
4,028
0
7,643
915
0
15,715
W
Terra
bduckk
Terra
1,871
0
7,959
4,225
10,569
7,772
571
2,272
8,209
3,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,653
Gold Earned
44,871
105
Minions Killed
126
0
Camps Cleared
0
850,548
Distance Traveled
989,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,633
663
17
2
0
175,065
0
L
Chang'e
6,508
651
18
2
0
184,941
0
W
Scylla
9,782
978
52
5
0
215,008
0
L
Atlas
6,858
686
9
1
0
175,608
0
W
Merlin
9,003
900
35
4
0
188,221
0
W
Zeus
8,997
900
29
3
0
188,105
0
L
Artemis
6,880
688
31
3
0
146,523
0
W
Surtr
8,782
878
6
1
0
218,633
0
L
Neith
6,774
677
30
3
0
168,411
0
W
Terra
8,307
831
4
0
0
179,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role