Player Matchup

Baron Samedi
Baron Samedi
Conqu88fador
Baron Samedi
Level 43
God Stats
7W - 9L
1,494 SR
Queue Stats
91W - 100L
1,395 Elo+
Solo
Ravana
Ravana
GOD_Okami5
Ravana
Level 65
God Stats
14W - 20L
1,437 SR
Queue Stats
372W - 426L
1,365 Elo+
Party 1
Cupid
Cupid
HomerGamingYT
Cupid
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 199L
1,419 Elo+
Party 1
Awilix
Awilix
SOULREAPER1345
Awilix
Level 141
God Stats
9W - 10L
1,442 SR
Queue Stats
303W - 292L
1,435 Elo+
Party 1
Baba Yaga
Baba Yaga
swagman406
Baba Yaga
Level 49
God Stats
11W - 12L
1,448 SR
Queue Stats
49W - 73L
1,383 Elo+
Party 1
Team Averages
Level 80
1,464 SR
1,399 Elo+

VS

Team Averages
Level 35
1,462 SR
1,435 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
BennethMcGee
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 2
Horus
Horus
Khepros
Horus
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
Mynxify
Fenrir
Level 47
God Stats
3W - 7L
1,331 SR
Queue Stats
63W - 92L
1,456 Elo+
Party 3
Baron Samedi
Baron Samedi
UpBeatBubble556
Baron Samedi
Level 43
God Stats
1W - 1L
1,481 SR
Queue Stats
15W - 9L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Conqu88fador
Baron Samedi
10
8 / 0 / 5
6,993
699
6,538
6,121
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
GOD_Okami5
Ravana
11
1 / 1 / 0
6,551
655
2,556
2,610
2,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
2 / 0 / 9
5,709
571
5,276
6,559
1,837
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 1
6,395
640
2,744
4,965
1,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
swagman406
Baba Yaga
11
3 / 0 / 0
6,221
622
3,646
4,784
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 1 / 0
5,115
512
869
4,515
3,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
BennethMcGee
Artemis
7
0 / 5 / 0
4,399
440
4,141
6,258
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Khepros
Horus
6
0 / 7 / 0
4,367
437
2,271
10,498
7,818
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Mynxify
Fenrir
8
0 / 2 / 1
4,914
491
0
5,250
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
UpBeatBubble556
Baron Samedi
9
0 / 4 / 0
4,983
498
2,786
6,995
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
18
Kills
0
1
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
L
Artemis
BennethMcGee
Artemis
0
5
0
0
W
Baron Samedi
Conqu88fador
Baron Samedi
8
0
5
10.5
W
Ravana
GOD_Okami5
Ravana
1
1
0
1
W
2
0
9
6.5
L
Horus
Khepros
Horus
0
7
0
0
L
Fenrir
Mynxify
Fenrir
0
2
1
0.25
W
4
0
1
4.5
L
Baron Samedi
UpBeatBubble556
Baron Samedi
0
4
0
0
W
Baba Yaga
swagman406
Baba Yaga
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,760
Damage
10,067
25,039
Taken
33,516
12,870
Mitigated
18,687
9,049
Healing
3,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
869
279
0
730
4,515
3,897
0
0
4,515
0
28,052
L
Artemis
BennethMcGee
Artemis
4,141
2,004
0
404
6,258
2,202
0
2,059
4,129
0
19,742
W
Baron Samedi
Conqu88fador
Baron Samedi
6,538
1,376
864
2,643
6,121
5,070
0
822
5,299
25,445
0
W
Ravana
GOD_Okami5
Ravana
2,556
945
0
840
2,610
2,089
0
0
2,610
0
42,929
W
5,276
3,398
131
3,320
6,559
1,837
407
7
6,552
0
27,819
L
Horus
Khepros
Horus
2,271
1,310
40
435
10,498
7,818
0
2,941
7,557
0
16,640
L
Fenrir
Mynxify
Fenrir
0
0
0
78
5,250
1,727
0
126
5,124
0
25,783
W
2,744
1,191
0
651
4,965
1,796
0
119
4,846
0
57,691
L
Baron Samedi
UpBeatBubble556
Baron Samedi
2,786
144
0
1,378
6,995
3,043
152
4,988
2,007
28,383
0
W
Baba Yaga
swagman406
Baba Yaga
3,646
85
0
600
4,784
2,078
0
1,845
2,939
43,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,869
Gold Earned
23,778
316
Minions Killed
193
0
Camps Cleared
0
983,711
Distance Traveled
825,598
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,115
512
51
5
0
132,836
0
L
Artemis
4,399
440
28
3
0
184,230
0
W
Baron Samedi
6,993
699
31
3
0
189,372
5
W
Ravana
6,551
655
88
9
0
162,053
0
W
Cupid
5,709
571
34
3
0
186,934
0
L
Horus
4,367
437
19
2
0
183,029
0
L
Fenrir
4,914
491
44
4
0
131,125
0
W
Awilix
6,395
640
94
9
0
230,924
2
L
Baron Samedi
4,983
498
51
5
0
194,378
0
W
Baba Yaga
6,221
622
69
7
0
214,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role