Player Matchup

Charon
Charon
dirtrake84290
Charon
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,381 Elo+
Solo
Mercury
Mercury
incgamer51
Mercury
Level 29
God Stats
1W - 4L
1,385 SR
Queue Stats
101W - 120L
1,325 Elo+
Party 1
Tiamat
Tiamat
nzn_nx
Tiamat
Level 57
God Stats
5W - 9L
1,405 SR
Queue Stats
134W - 136L
1,358 Elo+
Party 1
Team Averages
Level 50
1,430 SR
1,354 Elo+

VS

Team Averages
Level 71
1,446 SR
1,317 Elo+
Janus
Janus
Banksy 1155809
Janus
Level 88
God Stats
73W - 69L
1,511 SR
Queue Stats
182W - 195L
1,373 Elo+
Party 2
Merlin
Merlin
Ciaran Cross
Merlin
Level 26
God Stats
12W - 21L
1,390 SR
Queue Stats
48W - 72L
1,288 Elo+
Party 2
Bacchus
Bacchus
N3ph4St3
Bacchus
Level 100
God Stats
30W - 38L
1,438 SR
Queue Stats
603W - 848L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
7,072
707
2,326
5,307
1,994
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
incgamer51
Mercury
8
0 / 5 / 0
6,437
644
2,925
7,828
2,489
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
nzn_nx
Tiamat
11
2 / 1 / 0
7,562
756
11,939
8,284
5,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
8,655
866
6,544
5,232
1,812
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
10
1 / 1 / 5
7,637
764
4,558
8,295
2,777
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
N3ph4St3
Bacchus
10
3 / 1 / 4
8,027
803
5,151
7,361
6,511
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
8
8
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Merlin
1
1
5
3.5
W
Bacchus
N3ph4St3
Bacchus
3
1
4
5
L
0
2
2
0.5
L
Mercury
incgamer51
Mercury
0
5
0
0
L
Tiamat
nzn_nx
Tiamat
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,190
Damage
16,253
21,419
Taken
20,888
9,492
Mitigated
11,100
1,137
Healing
6,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,544
435
0
125
5,232
1,812
162
3,735
1,497
45,028
0
W
Merlin
4,558
582
80
2,951
8,295
2,777
0
6,647
1,648
21,987
0
W
Bacchus
N3ph4St3
Bacchus
5,151
1,268
0
2,891
7,361
6,511
0
4,741
2,620
14,055
0
L
2,326
883
251
307
5,307
1,994
162
3,875
1,432
15,230
0
L
Mercury
incgamer51
Mercury
2,925
1,912
0
0
7,828
2,489
0
6,908
920
0
10,281
L
Tiamat
nzn_nx
Tiamat
11,939
827
0
579
8,284
5,009
28
5,502
2,782
34,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,071
Gold Earned
24,319
75
Minions Killed
117
0
Camps Cleared
0
554,197
Distance Traveled
585,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,655
866
76
8
0
201,792
0
W
Merlin
7,637
764
25
3
0
183,481
0
W
Bacchus
8,027
803
16
2
0
200,694
0
L
Charon
7,072
707
21
2
0
148,356
0
L
Mercury
6,437
644
11
1
0
203,773
0
L
Tiamat
7,562
756
43
4
0
202,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role