Player Matchup

Charon
Charon
 
Charon
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Andar1s
Ra
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 25L
1,402 Elo+
Party 1
Hercules
Hercules
Gomibur
Hercules
Level 106
God Stats
9W - 8L
1,488 SR
Queue Stats
47W - 48L
1,464 Elo+
Party 2
Neith
Neith
Kroterset
Neith
Level 18
God Stats
2W - 0L
1,750 SR
Queue Stats
17W - 23L
1,415 Elo+
Party 1
Ah Puch
Ah Puch
Limbitkоvich
Ah Puch
Level 128
God Stats
3W - 0L
1,695 SR
Queue Stats
13W - 12L
1,553 Elo+
Party 1
Team Averages
Level 77
1,587 SR
1,467 Elo+

VS

Team Averages
Level 105
1,504 SR
1,463 Elo+
Cu Chulainn
Cu Chulainn
DARKUZZOLO
Cu Chulainn
Level 167
God Stats
3W - 4L
1,510 SR
Queue Stats
134W - 152L
1,431 Elo+
Solo
Charon
Charon
DecidedGryphon
Charon
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 76L
1,450 Elo+
Party 3
Ullr
Ullr
OgN Ares
Ullr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 129L
1,466 Elo+
Party 3
Janus
Janus
Venomx991870
Janus
Level 141
God Stats
64W - 66L
1,452 SR
Queue Stats
546W - 586L
1,436 Elo+
Solo
Fenrir
Fenrir
macti0N
Fenrir
Level 67
God Stats
158W - 155L
1,558 SR
Queue Stats
160W - 158L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 0 / 4
7,169
1,195
7,597
6,372
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 1
6,764
1,127
3,729
3,482
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Gomibur
Hercules
11
0 / 0 / 4
6,217
1,036
2,898
4,548
2,563
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Kroterset
Neith
12
1 / 0 / 3
6,574
1,096
3,377
3,373
1,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
12
1 / 0 / 3
6,712
1,119
7,758
1,345
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

366

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DARKUZZOLO
Cu Chulainn
11
0 / 2 / 0
5,799
967
712
3,069
1,698
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 1
6,975
1,163
4,078
8,937
7,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
11
0 / 0 / 1
6,398
1,066
1,470
5,173
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 0
6,644
1,107
7,799
2,762
1,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
macti0N
Fenrir
11
0 / 1 / 1
5,974
996
3,469
7,568
4,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
4
Kills
1
1
Deaths
4
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
4
2
W
2
1
1
2.5
L
Cu Chulainn
DARKUZZOLO
Cu Chulainn
0
2
0
0
L
0
1
1
0.5
W
Hercules
Gomibur
Hercules
0
0
4
2
W
Neith
Kroterset
Neith
1
0
3
2.5
W
Ah Puch
1
0
3
2.5
L
Ullr
0
0
1
0.5
L
1
0
0
1
L
Fenrir
macti0N
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,359
Damage
17,528
19,120
Taken
27,509
10,315
Mitigated
17,085
5,158
Healing
1,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,597
636
0
1,275
6,372
4,996
0
3,473
2,740
11,359
393
W
3,729
59
1,351
516
3,482
1,209
0
2,044
1,349
17,382
0
L
Cu Chulainn
DARKUZZOLO
Cu Chulainn
712
48
0
348
3,069
1,698
0
2,034
1,028
0
2,465
L
4,078
294
0
736
8,937
7,820
0
5,763
2,996
12,032
0
W
Hercules
Gomibur
Hercules
2,898
499
0
1,275
4,548
2,563
0
3,619
929
0
4,834
W
Neith
Kroterset
Neith
3,377
1,136
0
345
3,373
1,115
0
2,212
1,083
0
15,740
W
Ah Puch
7,758
221
0
396
1,345
432
0
671
674
26,190
0
L
Ullr
1,470
819
0
0
5,173
2,219
0
3,754
1,238
0
20,388
L
7,799
99
0
336
2,762
1,103
0
2,124
638
27,526
0
L
Fenrir
macti0N
Fenrir
3,469
216
0
380
7,568
4,245
0
4,520
2,918
0
4,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,436
Gold Earned
31,790
126
Minions Killed
136
3
Camps Cleared
3
651,845
Distance Traveled
527,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,169
1,195
5
1
0
133,784
0
W
Ra
6,764
1,127
32
5
2
134,790
0
L
Cu Chulainn
5,799
967
6
1
0
29,274
0
L
Charon
6,975
1,163
18
3
1
125,695
0
W
Hercules
6,217
1,036
5
1
0
130,507
0
W
Neith
6,574
1,096
31
5
0
121,293
0
W
Ah Puch
6,712
1,119
53
9
1
131,471
0
L
Ullr
6,398
1,066
65
11
1
110,093
0
L
Janus
6,644
1,107
46
8
1
120,727
0
L
Fenrir
5,974
996
1
0
0
141,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role