Player Matchup

Susano
Susano
Gold V
 
Susano
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
Criticsm
Ymir
Silver II
Level 85
God Stats
1W - 3L
1,409 SR
Queue Stats
58W - 66L
1,127 MMR
Solo
Persephone
Persephone
Silver I
RK8I
Persephone
Silver I
Level 54
God Stats
10W - 5L
1,636 SR
Queue Stats
72W - 91L
1,223 MMR
Solo
Artio
Artio
Silver I
RespectBrandon
Artio
Silver I
Level 108
God Stats
6W - 5L
1,243 SR
Queue Stats
210W - 222L
1,165 MMR
Solo
Chiron
Chiron
Silver II
freeman369
Chiron
Silver II
Level 157
God Stats
3W - 5L
1,431 SR
Queue Stats
123W - 130L
1,126 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,444 SR
1,228 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,456 SR
1,216 MMR
Kali
Kali
Silver II
 
Kali
Silver II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze IV
Astreet1166
Bacchus
Bronze IV
Level 124
God Stats
1W - 3L
1,173 SR
Queue Stats
7W - 15L
1,171 MMR
Solo
Chang'e
Chang'e
Silver II
Drippin Finesse
Chang'e
Silver II
Level 146
God Stats
23W - 15L
1,687 SR
Queue Stats
149W - 165L
1,074 MMR
Solo
Xbalanque
Xbalanque
Bronze V
Ironsxigsts
Xbalanque
Bronze V
Level 82
God Stats
2W - 0L
1,499 SR
Queue Stats
4W - 13L
1,275 MMR
Solo
Sol
Sol
Silver II
xbyRetro
Sol
Silver II
Level 134
God Stats
10W - 9L
1,422 SR
Queue Stats
141W - 139L
1,061 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
1 / 4 / 2
5,488
549
2,999
8,929
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
2 / 2 / 2
5,914
591
1,565
8,024
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
RK8I
Persephone
10
1 / 3 / 2
6,195
620
5,386
5,713
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 1
5,429
543
3,664
10,490
5,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
freeman369
Chiron
10
0 / 0 / 1
5,691
569
3,702
5,636
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bans
FreyaThorBakasuraMartichoras

VS

Bans
RavanaSurtrThanatosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
3 / 2 / 7
6,705
671
4,504
11,117
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Astreet1166
Bacchus
10
3 / 0 / 4
6,499
650
4,942
8,024
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 1 / 2
6,596
660
4,399
6,319
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Ironsxigsts
Xbalanque
11
1 / 1 / 2
6,122
612
3,400
4,984
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 1 / 3
7,512
751
7,933
7,477
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
13
13
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
4
2
0.5
W
Kali
 
Kali
3
2
7
3.25
W
Bacchus
Astreet1166
Bacchus
3
0
4
5
L
Ymir
2
2
2
1.5
W
3
1
2
4
W
Xbalanque
Ironsxigsts
Xbalanque
1
1
2
2
L
Persephone
RK8I
Persephone
1
3
2
0.67
L
1
4
1
0.38
L
Chiron
freeman369
Chiron
0
0
1
0.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,316
Damage
25,178
38,792
Taken
37,921
19,083
Mitigated
19,913
11,552
Healing
16,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,999
608
0
2,876
8,929
3,095
0
2,816
6,113
0
28,799
W
Kali
 
Kali
4,504
2,015
0
3,084
11,117
4,715
0
2,036
8,992
0
39,832
W
Bacchus
Astreet1166
Bacchus
4,942
1,005
0
1,955
8,024
8,520
0
1,612
6,300
23,311
0
L
Ymir
1,565
345
0
1,578
8,024
6,370
0
3,500
4,524
9,991
0
W
4,399
202
746
3,394
6,319
2,539
571
2,775
3,378
56,678
0
W
Xbalanque
Ironsxigsts
Xbalanque
3,400
1,788
0
2,904
4,984
1,602
0
438
4,546
0
41,394
L
Persephone
RK8I
Persephone
5,386
466
0
837
5,713
2,113
0
3,284
2,417
42,480
0
L
3,664
312
0
3,426
10,490
5,639
0
6,285
4,205
27,594
0
L
Chiron
freeman369
Chiron
3,702
1,098
325
2,510
5,636
1,866
0
870
4,766
0
47,320
W
7,933
4,051
0
4,641
7,477
2,537
748
2,831
4,020
48,632
6,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,717
Gold Earned
33,434
294
Minions Killed
347
0
Camps Cleared
0
1,024,907
Distance Traveled
1,039,988
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,488
549
51
5
0
179,630
0
W
Kali
6,705
671
58
6
0
225,131
0
W
Bacchus
6,499
650
22
2
0
223,832
3
L
Ymir
5,914
591
15
2
0
216,173
2
W
Chang'e
6,596
660
81
8
0
197,859
0
W
Xbalanque
6,122
612
88
9
0
188,834
0
L
Persephone
6,195
620
84
8
0
214,841
0
L
Artio
5,429
543
45
5
0
214,481
0
L
Chiron
5,691
569
99
10
0
199,782
2
W
Sol
7,512
751
98
10
0
204,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role