Player Matchup

Erlang Shen
Erlang Shen
DemonCrowns
Erlang Shen
Level 79
God Stats
1W - 3L
1,405 SR
Queue Stats
37W - 38L
1,419 Elo+
Solo
Bastet
Bastet
DozenEagleClaw
Bastet
Level 159
God Stats
15W - 20L
1,286 SR
Queue Stats
932W - 914L
1,450 Elo+
Solo
Zeus
Zeus
Kaknucklehead
Zeus
Level 157
God Stats
7W - 12L
1,388 SR
Queue Stats
546W - 569L
1,499 Elo+
Solo
Cupid
Cupid
WalkdownTeam7_62
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 74L
1,303 Elo+
Solo
Fafnir
Fafnir
shadow6409
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,556 Elo+
Solo
Team Averages
Level 90
1,416 SR
1,446 Elo+

VS

Team Averages
Level 111
1,440 SR
1,453 Elo+
Sobek
Sobek
 
Sobek
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Athore
Cupid
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
273W - 262L
1,493 Elo+
Solo
Achilles
Achilles
Feketto
Achilles
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,358 Elo+
Solo
Zeus
Zeus
OGBOBBYJOHNSON02
Zeus
Level 168
God Stats
8W - 7L
1,423 SR
Queue Stats
646W - 628L
1,478 Elo+
Solo
Jing Wei
Jing Wei
Vanom90
Jing Wei
Level 147
God Stats
2W - 1L
1,278 SR
Queue Stats
125W - 137L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DemonCrowns
Erlang Shen
5
0 / 0 / 0
5,908
492
0
0
0
15
3 / 4 / 7
8,599
717
11,808
13,399
6,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 5 / 7
9,334
778
22,083
9,501
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 4 / 8
7,938
662
8,852
14,412
9,786
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fafnir
shadow6409
Fafnir
17
5 / 3 / 10
10,103
842
8,851
16,558
22,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 3 / 5
9,103
759
4,361
14,167
13,525
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Athore
Cupid
17
4 / 3 / 6
10,145
845
6,498
10,606
4,642
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Feketto
Achilles
16
2 / 3 / 8
9,539
795
12,874
18,065
23,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
8 / 2 / 6
11,006
917
21,552
8,256
3,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Vanom90
Jing Wei
14
1 / 5 / 5
8,726
727
4,355
11,757
4,805
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
46
16
Kills
16
16
Deaths
16
32
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
3
5
1.17
W
Cupid
Athore
Cupid
4
3
6
2.33
L
Erlang Shen
DemonCrowns
Erlang Shen
0
0
0
0
L
3
4
7
1.63
W
Achilles
Feketto
Achilles
2
3
8
2
L
6
5
7
1.9
W
8
2
6
5.5
W
Jing Wei
Vanom90
Jing Wei
1
5
5
0.7
L
2
4
8
1.5
L
Fafnir
shadow6409
Fafnir
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,594
Damage
49,640
53,870
Taken
62,851
43,820
Mitigated
49,591
18,253
Healing
23,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,361
239
1,026
2,277
14,167
13,525
912
4,467
9,563
15,411
0
W
Cupid
Athore
Cupid
6,498
2,711
7,371
3,503
10,606
4,642
3,308
5,187
5,179
0
20,317
L
Erlang Shen
DemonCrowns
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
11,808
3,531
593
1,650
13,399
6,608
0
5,271
7,180
0
18,898
W
Achilles
Feketto
Achilles
12,874
2,113
881
3,971
18,065
23,042
145
6,900
10,578
0
14,644
L
22,083
3,613
795
400
9,501
4,875
0
4,571
4,698
34,287
0
W
21,552
1,216
1,377
864
8,256
3,577
1,318
5,471
2,655
44,502
0
W
Jing Wei
Vanom90
Jing Wei
4,355
3,514
1,656
917
11,757
4,805
1,993
6,950
4,807
0
10,977
L
8,852
4,421
3,551
5,578
14,412
9,786
0
7,252
6,739
0
23,903
L
Fafnir
shadow6409
Fafnir
8,851
2,979
2,081
3,605
16,558
22,551
0
8,637
7,035
14,855
935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,882
Gold Earned
48,519
91
Minions Killed
144
0
Camps Cleared
0
824,788
Distance Traveled
1,115,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,103
759
26
2
0
240,986
0
W
Cupid
10,145
845
40
3
0
235,359
0
L
Erlang Shen
5,908
492
0
0
0
4
0
L
Bastet
8,599
717
14
1
0
226,454
0
W
Achilles
9,539
795
11
1
0
216,242
0
L
Zeus
9,334
778
31
3
0
174,852
0
W
Zeus
11,006
917
49
4
0
216,887
0
W
Jing Wei
8,726
727
18
2
0
205,696
0
L
Cupid
7,938
662
24
2
0
213,522
0
L
Fafnir
10,103
842
22
2
0
209,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role