Player Matchup

Chiron
Chiron
Charismatica96
Chiron
Level 87
God Stats
5W - 1L
1,858 SR
Queue Stats
260W - 268L
1,424 Elo+
Solo
Terra
Terra
DJ-Heck
Terra
Level 147
God Stats
3W - 3L
1,486 SR
Queue Stats
167W - 198L
1,485 Elo+
Party 1
Cerberus
Cerberus
KosaWNerke
Cerberus
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
315W - 315L
1,464 Elo+
Solo
Ganesha
Ganesha
illuminati00
Ganesha
Level 154
God Stats
2W - 0L
1,699 SR
Queue Stats
308W - 336L
1,520 Elo+
Solo
Bellona
Bellona
kittymia
Bellona
Level 141
God Stats
1W - 0L
1,291 SR
Queue Stats
41W - 40L
1,499 Elo+
Party 1
Team Averages
Level 129
1,567 SR
1,478 Elo+

VS

Team Averages
Level 131
1,588 SR
1,477 Elo+
Serqet
Serqet
Henni_mohamedv2
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,390 Elo+
Solo
Guan Yu
Guan Yu
Ic3fly
Guan Yu
Level 176
God Stats
7W - 4L
1,515 SR
Queue Stats
580W - 596L
1,518 Elo+
Solo
Jing Wei
Jing Wei
Madhatter99a
Jing Wei
Level 203
God Stats
5W - 2L
1,816 SR
Queue Stats
510W - 393L
1,552 Elo+
Solo
Ares
Ares
RikiTikiMafi
Ares
Level 109
God Stats
3W - 2L
1,743 SR
Queue Stats
214W - 210L
1,439 Elo+
Solo
Ymir
Ymir
ZzYUGOzZ
Ymir
Level 151
God Stats
2W - 4L
1,366 SR
Queue Stats
638W - 647L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,039
1,008
4,860
4,486
1,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
DJ-Heck
Terra
10
1 / 0 / 4
5,626
1,125
1,137
2,512
2,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
KosaWNerke
Cerberus
11
2 / 0 / 4
5,482
1,096
4,278
4,687
4,581
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
illuminati00
Ganesha
9
0 / 0 / 6
5,465
1,093
2,303
3,713
3,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
kittymia
Bellona
10
3 / 0 / 2
5,669
1,134
3,748
4,623
4,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,805
961
1,329
4,189
4,632
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Ic3fly
Guan Yu
8
0 / 2 / 0
4,649
930
4,633
6,386
6,312
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Madhatter99a
Jing Wei
12
0 / 0 / 1
5,541
1,108
6,318
2,138
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 2 / 1
4,924
985
2,619
6,113
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
1
0 / 0 / 0
1,212
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
6
Kills
1
1
Deaths
6
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
Terra
DJ-Heck
Terra
1
0
4
3
L
1
2
0
0.5
L
Guan Yu
Ic3fly
Guan Yu
0
2
0
0
W
Cerberus
KosaWNerke
Cerberus
2
0
4
4
L
Jing Wei
Madhatter99a
Jing Wei
0
0
1
0.5
L
0
2
1
0.25
L
Ymir
0
0
0
0
W
Ganesha
illuminati00
Ganesha
0
0
6
3
W
Bellona
kittymia
Bellona
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,326
Damage
14,899
20,021
Taken
18,826
16,403
Mitigated
17,444
13,782
Healing
6,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,860
2,203
1,267
874
4,486
1,899
34
1,330
2,963
0
11,096
W
Terra
DJ-Heck
Terra
1,137
133
4,730
997
2,512
2,196
0
569
1,855
4,270
0
L
1,329
251
87
241
4,189
4,632
0
2,330
1,687
0
2,134
L
Guan Yu
Ic3fly
Guan Yu
4,633
239
1,649
2,630
6,386
6,312
0
2,313
3,853
3,416
2,626
W
Cerberus
KosaWNerke
Cerberus
4,278
181
0
1,381
4,687
4,581
0
1,227
3,280
7,848
0
L
Jing Wei
Madhatter99a
Jing Wei
6,318
2,184
488
816
2,138
1,151
0
1,531
539
0
17,798
L
2,619
25
83
405
6,113
5,349
0
1,544
4,232
3,809
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
illuminati00
Ganesha
2,303
221
1,713
1,720
3,713
3,673
0
1,022
2,577
5,516
0
W
Bellona
kittymia
Bellona
3,748
848
207
893
4,623
4,054
0
758
3,729
0
8,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,281
Gold Earned
21,131
53
Minions Killed
34
0
Camps Cleared
0
525,305
Distance Traveled
382,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,039
1,008
16
3
0
89,500
0
W
Terra
5,626
1,125
11
2
0
99,437
0
L
Serqet
4,805
961
1
0
0
87,289
0
L
Guan Yu
4,649
930
9
2
0
100,605
0
W
Cerberus
5,482
1,096
13
3
0
105,096
0
L
Jing Wei
5,541
1,108
22
4
0
96,162
0
L
Ares
4,924
985
2
0
0
98,200
0
L
Ymir
1,212
242
0
0
0
0
0
W
Ganesha
5,465
1,093
0
0
0
115,100
0
W
Bellona
5,669
1,134
13
3
0
116,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role