Player Matchup

Anubis
Anubis
 
Anubis
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
MommyMilkerssss
Rama
Level 48
God Stats
2W - 0L
1,831 SR
Queue Stats
65W - 10L
1,892 Elo+
Party 2
Medusa
Medusa
Pepe
Medusa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Yulre
Achilles
Level 230
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 12L
2,107 Elo+
Party 2
Ao Kuang
Ao Kuang
vDAP
Ao Kuang
Level 148
God Stats
8W - 8L
1,548 SR
Queue Stats
506W - 481L
1,565 Elo+
Solo
Team Averages
Level 154
1,576 SR
1,713 Elo+

VS

Team Averages
Level 162
1,497 SR
1,543 Elo+
Freya
Freya
Bawybaw
Freya
Level 127
God Stats
1W - 2L
1,513 SR
Queue Stats
177W - 180L
1,510 Elo+
Party 3
Chiron
Chiron
Cybernet1cTiger
Chiron
Level 177
God Stats
3W - 6L
1,415 SR
Queue Stats
305W - 304L
1,511 Elo+
Party 3
Artemis
Artemis
DougGimmaDome
Artemis
Level 173
God Stats
5W - 6L
1,493 SR
Queue Stats
529W - 552L
1,561 Elo+
Solo
Xing Tian
Xing Tian
Xicore
Xing Tian
Level 185
God Stats
4W - 3L
1,676 SR
Queue Stats
208W - 189L
1,579 Elo+
Party 1
Izanami
Izanami
theRiceMaster
Izanami
Level 147
God Stats
2W - 2L
1,387 SR
Queue Stats
222W - 202L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 1 / 11
9,046
1,131
10,923
6,825
3,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 1 / 12
8,788
1,099
15,202
7,327
3,295
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
Pepe
Medusa
12
1 / 3 / 11
7,087
886
3,204
5,615
2,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Yulre
Achilles
12
2 / 3 / 14
7,264
908
5,033
8,195
8,581
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
vDAP
Ao Kuang
13
3 / 2 / 8
7,314
914
5,015
6,906
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bawybaw
Freya
11
3 / 5 / 3
6,539
817
3,171
7,735
2,511
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 4 / 5
7,037
880
5,462
8,662
3,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
13
2 / 4 / 3
6,664
833
8,685
8,485
3,102
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Xicore
Xing Tian
10
1 / 4 / 6
5,862
733
1,708
8,866
6,347
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
13
0 / 3 / 7
6,554
819
5,216
6,630
3,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
20
Kills
8
10
Deaths
20
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
11
11.5
L
Freya
Bawybaw
Freya
3
5
3
0.9
L
2
4
5
1.13
L
Artemis
2
4
3
0.88
W
8
1
12
14
W
Medusa
Pepe
Medusa
1
3
11
2.17
L
Xing Tian
Xicore
Xing Tian
1
4
6
1
W
Achilles
Yulre
Achilles
2
3
14
3
L
Izanami
0
3
7
1.17
W
Ao Kuang
vDAP
Ao Kuang
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,377
Damage
24,242
34,868
Taken
40,378
23,280
Mitigated
18,703
14,607
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,923
236
1,186
3,615
6,825
3,768
407
995
5,547
27,911
0
L
Freya
Bawybaw
Freya
3,171
808
256
322
7,735
2,511
0
3,509
4,050
3,179
0
L
5,462
1,562
755
2,076
8,662
3,460
0
2,914
5,522
0
14,289
L
Artemis
8,685
1,781
0
969
8,485
3,102
0
3,853
4,424
0
18,072
W
15,202
9,084
1,095
2,569
7,327
3,295
2,520
796
6,304
0
28,481
W
Medusa
Pepe
Medusa
3,204
1,502
684
627
5,615
2,238
596
339
5,112
0
7,751
L
Xing Tian
Xicore
Xing Tian
1,708
31
421
749
8,866
6,347
0
3,480
5,126
3,041
0
W
Achilles
Yulre
Achilles
5,033
265
418
1,789
8,195
8,581
348
1,020
6,971
0
5,926
L
Izanami
5,216
1,604
0
711
6,630
3,283
0
2,043
4,502
0
17,884
W
Ao Kuang
vDAP
Ao Kuang
5,015
493
344
2,280
6,906
5,398
730
1,407
5,056
9,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,499
Gold Earned
32,656
103
Minions Killed
75
0
Camps Cleared
0
769,705
Distance Traveled
624,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,046
1,131
58
7
0
151,027
0
L
Freya
6,539
817
1
0
0
115,863
0
L
Chiron
7,037
880
22
3
0
143,938
0
L
Artemis
6,664
833
18
2
0
124,562
0
W
Rama
8,788
1,099
33
4
0
149,123
0
W
Medusa
7,087
886
8
1
0
149,979
0
L
Xing Tian
5,862
733
2
0
0
111,690
0
W
Achilles
7,264
908
0
0
0
167,354
0
L
Izanami
6,554
819
32
4
0
128,611
0
W
Ao Kuang
7,314
914
4
1
0
152,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role