Player Matchup

Achilles
Achilles
ANBU_Queen
Achilles
Level 143
God Stats
1W - 2L
1,744 SR
Queue Stats
230W - 259L
1,496 Elo+
Solo
Xbalanque
Xbalanque
Kaklushka
Xbalanque
Level 142
God Stats
1W - 1L
1,726 SR
Queue Stats
123W - 130L
1,527 Elo+
Solo
Kukulkan
Kukulkan
Kanokon8658
Kukulkan
Level 129
God Stats
0W - 3L
1,186 SR
Queue Stats
86W - 68L
1,604 Elo+
Solo
Anubis
Anubis
dressyZAZUKE
Anubis
Level 101
God Stats
1W - 1L
1,708 SR
Queue Stats
17W - 6L
1,735 Elo+
Party 2
Ganesha
Ganesha
jpablovz2002
Ganesha
Level 134
God Stats
0W - 1L
1,453 SR
Queue Stats
16W - 6L
1,705 Elo+
Party 2
Team Averages
Level 130
1,563 SR
1,613 Elo+

VS

Team Averages
Level 138
1,614 SR
1,546 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Alucard__64__
Surtr
Level 129
God Stats
6W - 5L
1,487 SR
Queue Stats
169W - 171L
1,524 Elo+
Party 1
Ah Puch
Ah Puch
Gilfreid
Ah Puch
Level 143
God Stats
4W - 0L
1,868 SR
Queue Stats
159W - 158L
1,547 Elo+
Party 1
Atlas
Atlas
GlassGhostss
Atlas
Level 146
God Stats
15W - 8L
1,633 SR
Queue Stats
390W - 397L
1,581 Elo+
Solo
Neith
Neith
daifanboy
Neith
Level 129
God Stats
4W - 2L
1,583 SR
Queue Stats
147W - 137L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ANBU_Queen
Achilles
6
0 / 2 / 0
5,602
560
1,037
3,985
3,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Kaklushka
Xbalanque
14
2 / 5 / 2
7,391
739
4,753
10,648
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Kanokon8658
Kukulkan
15
1 / 5 / 5
7,679
768
11,527
9,483
4,410
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
12
2 / 6 / 3
7,114
711
3,683
9,492
4,468
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
jpablovz2002
Ganesha
18
2 / 3 / 6
7,785
779
9,272
8,839
8,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 1 / 12
8,696
870
6,482
5,147
3,124
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 5 / 9
7,220
722
5,452
14,713
13,122
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
Gilfreid
Ah Puch
16
5 / 1 / 8
8,914
891
12,108
7,764
3,219
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 14
9,605
961
8,499
12,628
9,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
daifanboy
Neith
16
8 / 0 / 8
9,400
940
7,748
5,979
2,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
7
Kills
21
21
Deaths
8
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
12
9
L
Achilles
ANBU_Queen
Achilles
0
2
0
0
W
1
5
9
1.1
W
Ah Puch
Gilfreid
Ah Puch
5
1
8
9
W
4
1
14
11
L
Xbalanque
Kaklushka
Xbalanque
2
5
2
0.6
L
Kukulkan
Kanokon8658
Kukulkan
1
5
5
0.7
W
Neith
daifanboy
Neith
8
0
8
12
L
Anubis
2
6
3
0.58
L
Ganesha
jpablovz2002
Ganesha
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,272
Damage
40,289
42,447
Taken
46,231
25,390
Mitigated
31,437
8,438
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,482
898
0
570
5,147
3,124
1,693
637
4,430
22,827
0
L
Achilles
ANBU_Queen
Achilles
1,037
265
826
907
3,985
3,888
0
2,268
1,717
0
1,107
W
5,452
894
456
1,625
14,713
13,122
53
7,324
6,546
222
9,156
W
Ah Puch
Gilfreid
Ah Puch
12,108
158
796
2,821
7,764
3,219
589
5,518
1,961
24,772
0
W
8,499
2,406
2,071
4,814
12,628
9,554
192
5,566
6,100
18,311
0
L
Xbalanque
Kaklushka
Xbalanque
4,753
2,479
552
1,105
10,648
4,422
0
6,625
3,959
0
13,692
L
Kukulkan
Kanokon8658
Kukulkan
11,527
671
318
916
9,483
4,410
0
5,275
4,208
29,658
0
W
Neith
daifanboy
Neith
7,748
928
1,073
858
5,979
2,418
1,403
3,296
1,607
0
16,885
L
Anubis
3,683
0
451
1,396
9,492
4,468
0
6,648
2,844
10,548
0
L
Ganesha
jpablovz2002
Ganesha
9,272
118
602
1,365
8,839
8,202
0
6,428
2,390
19,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,571
Gold Earned
43,835
139
Minions Killed
124
0
Camps Cleared
0
734,524
Distance Traveled
1,004,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,696
870
45
5
0
199,065
0
L
Achilles
5,602
560
2
0
0
43,417
0
W
Surtr
7,220
722
9
1
0
173,856
0
W
Ah Puch
8,914
891
37
4
0
218,629
0
W
Atlas
9,605
961
12
1
0
212,867
0
L
Xbalanque
7,391
739
47
5
0
163,469
0
L
Kukulkan
7,679
768
61
6
0
175,171
0
W
Neith
9,400
940
21
2
0
199,962
0
L
Anubis
7,114
711
22
2
0
166,805
0
L
Ganesha
7,785
779
7
1
0
185,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role