Player Matchup

Ares
Ares
AJHokage
Ares
Level 116
God Stats
0W - 4L
1,675 SR
Queue Stats
12W - 18L
1,480 Elo+
Solo
Nu Wa
Nu Wa
CursedLegacy905
Nu Wa
Level 137
God Stats
14W - 13L
1,591 SR
Queue Stats
72W - 96L
1,434 Elo+
Party 2
Bastet
Bastet
MoonWolf1410
Bastet
Level 125
God Stats
13W - 10L
1,500 SR
Queue Stats
172W - 152L
1,524 Elo+
Solo
Ravana
Ravana
RaringTrac3628
Ravana
Level 194
God Stats
4W - 4L
1,496 SR
Queue Stats
368W - 393L
1,491 Elo+
Party 2
Artemis
Artemis
luvmaster8885
Artemis
Level 231
God Stats
1W - 2L
1,592 SR
Queue Stats
278W - 288L
1,488 Elo+
Solo
Team Averages
Level 161
1,571 SR
1,484 Elo+

VS

Team Averages
Level 121
1,586 SR
1,573 Elo+
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Golf-3all
Geb
Level 97
God Stats
6W - 0L
1,911 SR
Queue Stats
297W - 288L
1,478 Elo+
Solo
Janus
Janus
ItsJensen
Janus
Level 158
God Stats
20W - 20L
1,494 SR
Queue Stats
211W - 242L
1,523 Elo+
Party 3
Neith
Neith
JayWastewater
Neith
Level 100
God Stats
1W - 0L
1,524 SR
Queue Stats
10W - 2L
1,863 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 2 / 0
3,410
568
1,742
4,610
3,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 0
4,003
667
311
1,760
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
1
0 / 0 / 0
2,583
431
0
0
0
7
1 / 1 / 0
4,504
751
1,789
2,538
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
5
0 / 1 / 0
3,233
539
2,535
4,254
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
2 / 0 / 0
4,018
670
550
2,497
912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
 
King Arthur
7
0 / 1 / 1
3,670
612
1,158
4,025
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
0 / 0 / 2
3,958
660
2,495
4,741
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
ItsJensen
Janus
8
0 / 0 / 0
4,263
711
321
702
193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
2 / 0 / 0
3,742
624
3,574
2,661
826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
0
2
W
King Arthur
 
King Arthur
0
1
1
0.5
L
Ares
0
2
0
0
L
0
0
0
0
W
0
0
2
1
W
Janus
ItsJensen
Janus
0
0
0
0
W
2
0
0
2
L
Bastet
0
0
0
0
L
1
1
0
1
L
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,377
Damage
8,098
13,162
Taken
14,626
6,076
Mitigated
6,579
2,391
Healing
3,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
550
321
0
761
2,497
912
0
155
2,342
0
17,342
W
King Arthur
 
King Arthur
1,158
229
0
0
4,025
2,309
0
83
3,942
0
16,178
L
Ares
1,742
235
0
896
4,610
3,014
0
960
3,650
8,883
0
L
311
43
0
250
1,760
408
0
277
1,439
20,913
0
W
2,495
618
0
1,556
4,741
2,339
0
964
3,777
11,934
0
W
Janus
ItsJensen
Janus
321
0
0
0
702
193
0
135
567
25,535
0
W
3,574
1,776
0
795
2,661
826
14
758
1,903
0
25,118
L
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
1,789
226
0
340
2,538
1,090
0
0
2,438
0
24,191
L
Artemis
2,535
1,548
0
905
4,254
1,564
0
1,542
2,712
0
14,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,733
Gold Earned
19,651
129
Minions Killed
175
0
Camps Cleared
0
469,862
Distance Traveled
586,417
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,018
670
34
6
0
146,857
0
W
King Arthur
3,670
612
25
4
0
113,807
0
L
Ares
3,410
568
10
2
0
123,822
2
L
Nu Wa
4,003
667
47
8
0
113,572
0
W
Geb
3,958
660
14
2
0
110,312
0
W
Janus
4,263
711
59
10
0
110,316
0
W
Neith
3,742
624
43
7
0
105,125
0
L
Bastet
2,583
431
0
0
0
0
0
L
Ravana
4,504
751
52
9
0
119,472
2
L
Artemis
3,233
539
20
3
0
112,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role