Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BettySw0llocks
Xbalanque
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 169L
1,483 Elo+
Solo
Thanatos
Thanatos
KongenPaludan
Thanatos
Level 33
God Stats
1W - 4L
1,149 SR
Queue Stats
112W - 130L
1,215 Elo+
Solo
Mulan
Mulan
Mipeje
Mulan
Level 122
God Stats
2W - 4L
1,360 SR
Queue Stats
263W - 248L
1,547 Elo+
Party 2
Baba Yaga
Baba Yaga
hectorrd
Baba Yaga
Level 128
God Stats
2W - 5L
1,256 SR
Queue Stats
466W - 474L
1,538 Elo+
Party 2
Team Averages
Level 97
1,353 SR
1,457 Elo+

VS

Team Averages
Level 129
1,620 SR
1,448 Elo+
Thor
Thor
BOLS-ghost12
Thor
Level 118
God Stats
1W - 1L
1,426 SR
Queue Stats
200W - 192L
1,465 Elo+
Party 1
Chaac
Chaac
BoltonAndyy
Chaac
Level 146
God Stats
2W - 2L
1,695 SR
Queue Stats
25W - 31L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Yjurt
Cthulhu
Level 107
God Stats
11W - 9L
1,626 SR
Queue Stats
94W - 85L
1,466 Elo+
Party 3
Anubis
Anubis
black_lampard800
Anubis
Level 148
God Stats
7W - 6L
1,801 SR
Queue Stats
397W - 371L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
paffone301
Danzaburou
Level 125
God Stats
1W - 1L
1,552 SR
Queue Stats
122W - 120L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
3 / 2 / 4
8,286
518
5,413
11,717
13,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
BettySw0llocks
Xbalanque
15
7 / 3 / 4
9,516
595
11,797
14,263
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
KongenPaludan
Thanatos
13
4 / 3 / 1
7,761
485
4,621
12,103
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Mipeje
Mulan
16
6 / 1 / 4
9,901
619
16,087
20,452
16,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
hectorrd
Baba Yaga
15
2 / 1 / 6
8,540
534
11,496
9,983
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,680
480
5,351
13,214
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 0
7,058
441
10,489
15,615
9,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Yjurt
Cthulhu
11
3 / 4 / 4
6,905
432
10,882
14,224
11,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 3 / 1
8,385
524
9,893
12,882
6,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
paffone301
Danzaburou
9
0 / 6 / 5
6,372
398
5,807
10,588
3,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
22
Kills
10
10
Deaths
22
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
2
4
2.5
L
1
4
3
0.63
W
Xbalanque
BettySw0llocks
Xbalanque
7
3
4
3
L
1
5
0
0.2
W
Thanatos
KongenPaludan
Thanatos
4
3
1
1.5
W
Mulan
Mipeje
Mulan
6
1
4
8
L
Cthulhu
Yjurt
Cthulhu
3
4
4
1.25
L
5
3
1
1.83
W
Baba Yaga
hectorrd
Baba Yaga
2
1
6
5
L
Danzaburou
paffone301
Danzaburou
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,414
Damage
42,422
68,518
Taken
66,523
43,990
Mitigated
36,601
29,926
Healing
17,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,413
1,856
0
2,573
11,717
13,510
0
6,584
4,445
27,645
0
L
5,351
1,653
0
1,872
13,214
5,446
0
3,570
9,644
0
57,856
W
Xbalanque
BettySw0llocks
Xbalanque
11,797
5,881
0
7,626
14,263
5,673
284
3,427
10,462
0
79,161
L
10,489
1,658
0
4,382
15,615
9,983
0
0
15,615
0
48,807
W
Thanatos
KongenPaludan
Thanatos
4,621
878
0
8,460
12,103
4,276
577
4,133
7,808
0
39,238
W
Mulan
Mipeje
Mulan
16,087
3,037
0
8,995
20,452
16,546
112
802
19,650
85
81,029
L
Cthulhu
Yjurt
Cthulhu
10,882
982
463
2,601
14,224
11,589
0
5,312
8,844
30,498
391
L
9,893
488
0
6,666
12,882
6,030
0
5,803
7,079
68,343
0
W
Baba Yaga
hectorrd
Baba Yaga
11,496
685
0
2,272
9,983
3,985
150
4,648
5,164
66,687
0
L
Danzaburou
paffone301
Danzaburou
5,807
2,110
0
1,894
10,588
3,553
0
2,536
8,052
0
27,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,004
Gold Earned
36,400
411
Minions Killed
362
0
Camps Cleared
0
1,554,052
Distance Traveled
1,447,054
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,286
518
36
2
0
332,466
0
L
Thor
7,680
480
96
6
0
304,259
0
W
Xbalanque
9,516
595
96
6
0
289,800
4
L
Chaac
7,058
441
72
5
0
285,431
0
W
Thanatos
7,761
485
64
4
0
340,892
1
W
Mulan
9,901
619
117
7
0
278,312
0
L
Cthulhu
6,905
432
37
2
0
343,468
0
L
Anubis
8,385
524
113
7
0
285,712
2
W
Baba Yaga
8,540
534
98
6
0
312,582
0
L
Danzaburou
6,372
398
44
3
0
228,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role