Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nemesis
Nemesis
E-Girl-Lauraa
Nemesis
Level 28
God Stats
4W - 12L
1,283 SR
Queue Stats
416W - 423L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
Just_Xenaa
Nu Wa
Level 106
God Stats
265W - 184L
1,655 SR
Queue Stats
1,110W - 1,162L
1,435 Elo+
Party 1
Chang'e
Chang'e
Purricanne
Chang'e
Level 18
God Stats
8W - 2L
1,692 SR
Queue Stats
39W - 32L
1,426 Elo+
Party 4
Maui
Maui
sheron27
Maui
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,749 Elo+
Solo
Team Averages
Level 67
1,526 SR
1,509 Elo+

VS

Team Averages
Level 68
1,495 SR
1,460 Elo+
Danzaburou
Danzaburou
KanekiSlayer420
Danzaburou
Level 57
God Stats
31W - 30L
1,546 SR
Queue Stats
357W - 379L
1,429 Elo+
Party 3
Kukulkan
Kukulkan
SSky
Kukulkan
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,488 Elo+
Party 2
Hachiman
Hachiman
ZeZo97
Hachiman
Level 87
God Stats
9W - 4L
1,463 SR
Queue Stats
103W - 123L
1,450 Elo+
Solo
Cthulhu
Cthulhu
aspisTROY
Cthulhu
Level 71
God Stats
18W - 24L
1,465 SR
Queue Stats
285W - 291L
1,420 Elo+
Party 3
Hel
Hel
АндрюхаРенектон
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
9 / 0 / 7
12,140
1,214
21,363
9,295
5,256
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
17
3 / 1 / 9
10,865
1,087
7,624
10,961
7,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
16
3 / 1 / 9
10,715
1,072
12,683
3,263
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
Purricanne
Chang'e
16
1 / 1 / 8
10,112
1,011
5,508
11,428
7,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
17
0 / 1 / 15
11,457
1,146
5,768
17,834
27,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

295

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KanekiSlayer420
Danzaburou
15
0 / 2 / 3
9,407
941
4,296
11,379
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SSky
Kukulkan
16
2 / 4 / 0
10,621
1,062
21,226
14,262
6,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
ZeZo97
Hachiman
15
1 / 4 / 3
10,206
1,021
12,813
15,268
5,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
aspisTROY
Cthulhu
14
0 / 0 / 0
8,518
852
0
428
169
15
1 / 6 / 3
10,046
1,005
7,411
14,014
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
16
Kills
4
4
Deaths
16
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
0
7
12.5
W
Nemesis
3
1
9
7.5
W
Nu Wa
3
1
9
7.5
L
Danzaburou
KanekiSlayer420
Danzaburou
0
2
3
0.75
W
Chang'e
Purricanne
Chang'e
1
1
8
5
L
Kukulkan
SSky
Kukulkan
2
4
0
0.5
L
Hachiman
ZeZo97
Hachiman
1
4
3
0.63
L
Cthulhu
aspisTROY
Cthulhu
0
0
0
0
W
Maui
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,946
Damage
45,746
52,781
Taken
55,351
48,113
Mitigated
22,230
15,058
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
21,363
13,515
0
2,487
9,295
5,256
0
5,338
3,927
0
46,858
W
Nemesis
7,624
2,176
0
457
10,961
7,104
0
5,034
5,843
0
30,640
W
Nu Wa
12,683
2,575
0
0
3,263
1,376
0
1,380
1,755
28,235
0
L
Danzaburou
KanekiSlayer420
Danzaburou
4,296
824
0
792
11,379
4,054
0
6,401
4,958
0
14,963
W
Chang'e
Purricanne
Chang'e
5,508
486
3,734
3,780
11,428
7,133
0
7,516
3,848
29,244
0
L
Kukulkan
SSky
Kukulkan
21,226
1,811
0
895
14,262
6,819
0
5,429
8,673
57,278
0
L
Hachiman
ZeZo97
Hachiman
12,813
6,566
0
1,266
15,268
5,411
0
5,266
10,002
0
35,328
L
Cthulhu
aspisTROY
Cthulhu
0
0
0
0
428
169
0
428
0
0
0
W
Maui
5,768
557
218
4,382
17,834
27,244
0
9,249
8,585
10,641
0
L
7,411
80
2,255
2,774
14,014
5,777
0
6,344
7,665
19,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,289
Gold Earned
48,798
214
Minions Killed
185
11
Camps Cleared
3
1,043,462
Distance Traveled
778,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,140
1,214
50
5
2
183,934
0
W
Nemesis
10,865
1,087
49
5
6
223,111
0
W
Nu Wa
10,715
1,072
37
4
3
207,852
0
L
Danzaburou
9,407
941
16
2
0
174,638
0
W
Chang'e
10,112
1,011
69
7
0
209,043
0
L
Kukulkan
10,621
1,062
90
9
1
195,527
0
L
Hachiman
10,206
1,021
43
4
2
208,585
0
L
Cthulhu
8,518
852
0
0
0
0
0
W
Maui
11,457
1,146
9
1
0
219,522
0
L
Hel
10,046
1,005
36
4
0
200,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role