Player Matchup

Merlin
Merlin
NjeNjong
Merlin
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 192L
1,290 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Robin1404
Kumbhakarna
Level 29
God Stats
0W - 5L
1,300 SR
Queue Stats
245W - 229L
1,290 Elo+
Party 1
Ravana
Ravana
TheLegend2839
Ravana
Level 28
God Stats
1W - 8L
1,300 SR
Queue Stats
85W - 97L
1,290 Elo+
Party 1
Team Averages
Level 29
1,367 SR
1,290 Elo+

VS

Team Averages
Level 104
1,446 SR
1,543 Elo+
Discordia
Discordia
Der_Hedde
Discordia
Level 89
God Stats
1W - 0L
1,267 SR
Queue Stats
37W - 36L
1,563 Elo+
Solo
Thor
Thor
Mine65
Thor
Level 101
God Stats
14W - 13L
1,647 SR
Queue Stats
143W - 128L
1,513 Elo+
Solo
Bellona
Bellona
Reactivate
Bellona
Level 121
God Stats
11W - 24L
1,423 SR
Queue Stats
499W - 481L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NjeNjong
Merlin
11
3 / 4 / 1
8,391
763
6,669
8,374
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Robin1404
Kumbhakarna
12
3 / 0 / 3
8,448
768
5,733
13,231
13,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 10 / 3
7,360
669
3,459
14,036
6,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Der_Hedde
Discordia
12
4 / 3 / 9
9,335
849
12,190
6,653
2,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Mine65
Thor
12
7 / 2 / 4
9,126
830
10,372
7,821
3,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Reactivate
Bellona
12
3 / 1 / 7
8,595
781
8,459
10,003
9,527
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
14
14
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
Der_Hedde
Discordia
4
3
9
2.83
W
Thor
Mine65
Thor
7
2
4
4.5
L
Merlin
NjeNjong
Merlin
3
4
1
0.88
W
Bellona
Reactivate
Bellona
3
1
7
6.5
L
Kumbhakarna
Robin1404
Kumbhakarna
3
0
3
4.5
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,861
Damage
31,021
35,641
Taken
24,477
23,133
Mitigated
14,925
4,721
Healing
2,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Der_Hedde
Discordia
12,190
1,112
0
785
6,653
2,350
0
3,188
3,417
46,598
0
W
Thor
Mine65
Thor
10,372
1,721
0
500
7,821
3,048
0
4,815
3,006
0
25,320
L
Merlin
NjeNjong
Merlin
6,669
444
0
0
8,374
3,252
0
3,285
5,089
26,262
0
W
Bellona
Reactivate
Bellona
8,459
2,030
0
775
10,003
9,527
0
4,531
5,472
0
33,251
L
Kumbhakarna
Robin1404
Kumbhakarna
5,733
606
0
2,867
13,231
13,756
0
4,072
9,159
24,650
546
L
3,459
612
0
1,854
14,036
6,125
0
4,992
9,016
0
11,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,199
Gold Earned
27,056
76
Minions Killed
128
0
Camps Cleared
0
602,810
Distance Traveled
617,059
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,335
849
56
5
0
192,362
0
W
Thor
9,126
830
28
3
0
205,973
0
L
Merlin
8,391
763
40
4
0
191,973
2
W
Bellona
8,595
781
44
4
0
218,724
0
L
Kumbhakarna
8,448
768
19
2
0
227,082
2
L
Ravana
7,360
669
17
2
0
183,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role