Player Matchup

Cupid
Cupid
ChristianGr8
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,104 Elo+
Party 2
Gilgamesh
Gilgamesh
Cocogut_-
Gilgamesh
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,477 Elo+
Solo
Ix Chel
Ix Chel
Duhnurt
Ix Chel
Level 15
God Stats
0W - 5L
1,119 SR
Queue Stats
8W - 14L
1,025 Elo+
Party 2
Thor
Thor
N0VA AW
Thor
Level 48
God Stats
4W - 9L
1,235 SR
Queue Stats
110W - 81L
1,453 Elo+
Solo
Nox
Nox
Phot-o-
Nox
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
1,115 Elo+
Party 2
Team Averages
Level 38
1,371 SR
1,235 Elo+

VS

Team Averages
Level 73
1,447 SR
1,397 Elo+
Achilles
Achilles
ColeSins
Achilles
Level 26
God Stats
2W - 2L
1,283 SR
Queue Stats
2W - 2L
1,272 Elo+
Party 1
Aphrodite
Aphrodite
Mad_Hatter12356
Aphrodite
Level 58
God Stats
45W - 38L
1,520 SR
Queue Stats
144W - 144L
1,383 Elo+
Party 3
Ix Chel
Ix Chel
Thinkenstein
Ix Chel
Level 98
God Stats
2W - 4L
1,314 SR
Queue Stats
228W - 246L
1,438 Elo+
Party 1
Cernunnos
Cernunnos
ToniestImpala
Cernunnos
Level 109
God Stats
15W - 15L
1,452 SR
Queue Stats
62W - 57L
1,459 Elo+
Party 3
Fenrir
Fenrir
coldcoldcoldel
Fenrir
Level 72
God Stats
3W - 1L
1,666 SR
Queue Stats
87W - 78L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,523
411
963
7,690
2,321
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Cocogut_-
Gilgamesh
11
3 / 0 / 1
6,513
592
2,979
7,416
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Duhnurt
Ix Chel
7
0 / 5 / 0
4,126
375
2,485
7,934
2,249
Thor
N0VA AW
Thor
11
3 / 1 / 0
6,246
568
4,371
9,333
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nox
8
0 / 6 / 0
4,851
441
3,509
7,574
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ColeSins
Achilles
8
0 / 3 / 0
4,990
454
1,101
4,646
2,045
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Mad_Hatter12356
Aphrodite
10
4 / 2 / 7
6,902
627
4,927
8,281
3,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
Thinkenstein
Ix Chel
12
2 / 1 / 3
6,832
621
4,727
5,138
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
ToniestImpala
Cernunnos
10
6 / 0 / 4
6,375
580
8,272
6,852
2,442
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
5 / 1 / 1
6,656
605
7,461
9,180
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
6
Kills
17
19
Deaths
7
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Gilgamesh
Cocogut_-
Gilgamesh
3
0
1
3.5
W
Achilles
ColeSins
Achilles
0
3
0
0
L
Ix Chel
Duhnurt
Ix Chel
0
5
0
0
W
Aphrodite
Mad_Hatter12356
Aphrodite
4
2
7
3.75
L
Thor
N0VA AW
Thor
3
1
0
3
L
Nox
0
6
0
0
W
Ix Chel
Thinkenstein
Ix Chel
2
1
3
3.5
W
Cernunnos
ToniestImpala
Cernunnos
6
0
4
8
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,307
Damage
26,488
39,947
Taken
34,097
14,237
Mitigated
13,246
5,361
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
963
690
0
494
7,690
2,321
0
2,842
4,848
0
10,074
L
Gilgamesh
Cocogut_-
Gilgamesh
2,979
702
0
1,563
7,416
3,957
0
1,233
6,023
0
34,307
W
Achilles
ColeSins
Achilles
1,101
266
0
163
4,646
2,045
0
0
4,646
0
14,799
L
Ix Chel
Duhnurt
Ix Chel
2,485
735
399
1,444
7,934
2,249
0
1,915
6,019
15,420
0
W
Aphrodite
Mad_Hatter12356
Aphrodite
4,927
481
3,838
4,157
8,281
3,382
480
1,472
6,809
31,087
0
L
Thor
N0VA AW
Thor
4,371
1,339
0
1,150
9,333
3,283
0
1,491
7,789
0
36,319
L
Nox
3,509
453
0
311
7,574
2,427
0
2,211
5,363
27,937
0
W
Ix Chel
Thinkenstein
Ix Chel
4,727
453
132
935
5,138
1,653
689
1,398
3,740
44,620
0
W
Cernunnos
ToniestImpala
Cernunnos
8,272
3,811
0
1,844
6,852
2,442
895
1,377
5,475
0
39,970
W
7,461
1,970
0
864
9,180
3,724
0
1,846
7,334
0
40,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,259
Gold Earned
31,755
185
Minions Killed
250
0
Camps Cleared
0
1,026,484
Distance Traveled
980,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,523
411
21
2
0
162,017
0
L
Gilgamesh
6,513
592
59
5
0
227,837
0
W
Achilles
4,990
454
32
3
0
138,057
0
L
Ix Chel
4,126
375
19
2
0
174,397
0
W
Aphrodite
6,902
627
35
3
0
190,877
0
L
Thor
6,246
568
49
4
0
240,338
0
L
Nox
4,851
441
37
3
0
221,895
0
W
Ix Chel
6,832
621
66
6
0
212,000
0
W
Cernunnos
6,375
580
62
6
0
191,490
0
W
Fenrir
6,656
605
55
5
0
247,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role