Player Matchup

Anubis
Anubis
 
Anubis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
R1CExW4RR1OR
Charon
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,356 Elo+
Party 1
Surtr
Surtr
trishadow1337
Surtr
Level 80
God Stats
0W - 2L
1,694 SR
Queue Stats
24W - 26L
1,389 Elo+
Party 1
Team Averages
Level 50
1,565 SR
1,415 Elo+

VS

Team Averages
Level 51
1,506 SR
1,350 Elo+
Baron Samedi
Baron Samedi
McCurIy
Baron Samedi
Level 36
God Stats
24W - 25L
1,463 SR
Queue Stats
24W - 30L
1,330 Elo+
Party 2
Freya
Freya
TheEndgamer146
Freya
Level 101
God Stats
52W - 34L
1,555 SR
Queue Stats
243W - 254L
1,388 Elo+
Solo
Ix Chel
Ix Chel
the-turtle_97
Ix Chel
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 28L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
4
0 / 1 / 0
6,855
571
0
1,211
319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
11
1 / 4 / 6
8,550
713
6,499
12,697
7,099
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

12
3 / 7 / 3
8,685
724
7,914
17,206
16,375
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
McCurIy
Baron Samedi
10
1 / 4 / 5
8,490
708
3,699
7,830
3,582
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 0 / 6
10,685
890
13,302
10,936
4,595
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
14
5 / 3 / 6
10,141
845
8,261
9,834
3,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
4
Kills
12
12
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
W
Baron Samedi
McCurIy
Baron Samedi
1
4
5
0.88
L
Charon
1
4
6
1
W
6
0
6
9
W
Ix Chel
5
3
6
2.67
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,413
Damage
25,262
31,114
Taken
28,600
23,793
Mitigated
12,044
3,652
Healing
10,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
1,211
319
0
1,211
0
0
0
W
Baron Samedi
McCurIy
Baron Samedi
3,699
341
602
868
7,830
3,582
437
2,553
5,237
20,762
0
L
Charon
6,499
810
0
1,471
12,697
7,099
0
10,848
1,849
19,522
0
W
13,302
4,473
0
5,949
10,936
4,595
1,591
2,229
8,603
51,109
0
W
Ix Chel
8,261
1,798
1,325
2,093
9,834
3,867
428
2,833
7,001
39,839
0
L
7,914
2,258
0
2,181
17,206
16,375
0
13,640
3,474
302
31,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,090
Gold Earned
29,316
41
Minions Killed
165
0
Camps Cleared
0
401,543
Distance Traveled
616,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,855
571
0
0
0
11,076
0
W
Baron Samedi
8,490
708
33
3
0
178,242
0
L
Charon
8,550
713
14
1
0
191,272
0
W
Freya
10,685
890
69
6
0
229,024
0
W
Ix Chel
10,141
845
63
5
0
209,033
0
L
Surtr
8,685
724
27
2
0
199,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role