Player Matchup

Ymir
Ymir
Deity08
Ymir
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 142L
1,585 Elo+
Solo
Da Ji
Da Ji
JAVVI
Da Ji
Level 144
God Stats
3W - 1L
1,616 SR
Queue Stats
17W - 34L
1,443 Elo+
Party 2
Artemis
Artemis
Nova180599
Artemis
Level 146
God Stats
2W - 3L
1,421 SR
Queue Stats
30W - 45L
1,436 Elo+
Party 2
Discordia
Discordia
TheKingMonkeyxD
Discordia
Level 157
God Stats
1W - 0L
1,496 SR
Queue Stats
37W - 58L
1,422 Elo+
Party 2
Tyr
Tyr
fcojavier0803
Tyr
Level 140
God Stats
104W - 84L
1,626 SR
Queue Stats
578W - 515L
1,553 Elo+
Solo
Team Averages
Level 139
1,532 SR
1,488 Elo+

VS

Team Averages
Level 113
1,428 SR
1,523 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Blissfuls
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 130L
1,516 Elo+
Solo
Apollo
Apollo
CharlyPS11
Apollo
Level 109
God Stats
10W - 21L
1,307 SR
Queue Stats
315W - 275L
1,557 Elo+
Party 1
Cliodhna
Cliodhna
Oscarlc
Cliodhna
Level 115
God Stats
0W - 2L
1,220 SR
Queue Stats
212W - 193L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
zeusjebus67
Jormungandr
Level 123
God Stats
8W - 7L
1,612 SR
Queue Stats
345W - 293L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Deity08
Ymir
13
2 / 0 / 5
8,026
573
5,944
7,858
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
JAVVI
Da Ji
13
3 / 0 / 3
8,112
579
2,489
6,785
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Nova180599
Artemis
14
3 / 0 / 1
8,783
627
8,638
6,955
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
TheKingMonkeyxD
Discordia
15
5 / 0 / 1
9,279
663
9,768
7,592
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 1 / 4
9,392
671
9,823
10,947
6,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 2 / 0
6,444
460
1,481
5,908
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Blissfuls
Nemesis
13
1 / 3 / 0
7,289
521
5,811
13,502
10,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
CharlyPS11
Apollo
12
0 / 3 / 0
6,997
500
2,788
10,643
3,450
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cliodhna
Oscarlc
Cliodhna
12
0 / 5 / 0
6,889
492
2,856
13,038
5,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
zeusjebus67
Jormungandr
11
0 / 0 / 0
6,815
487
4,655
10,759
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
13
Kills
1
1
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
2
0
0
L
Nemesis
Blissfuls
Nemesis
1
3
0
0.33
L
Apollo
CharlyPS11
Apollo
0
3
0
0
W
Ymir
Deity08
Ymir
2
0
5
4.5
W
Da Ji
JAVVI
Da Ji
3
0
3
4.5
W
Artemis
Nova180599
Artemis
3
0
1
3.5
L
Cliodhna
Oscarlc
Cliodhna
0
5
0
0
W
Discordia
TheKingMonkeyxD
Discordia
5
0
1
5.5
W
0
1
4
2
L
Jormungandr
zeusjebus67
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,662
Damage
17,591
40,137
Taken
53,850
21,665
Mitigated
28,410
15,793
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,481
376
0
1,459
5,908
2,213
0
3,799
2,109
39,103
323
L
Nemesis
Blissfuls
Nemesis
5,811
1,372
0
4,348
13,502
10,837
0
1,386
12,116
294
50,193
L
Apollo
CharlyPS11
Apollo
2,788
1,723
0
2,879
10,643
3,450
0
1,896
8,645
0
54,403
W
Ymir
Deity08
Ymir
5,944
1,263
0
2,761
7,858
6,211
494
2,262
5,558
21,985
0
W
Da Ji
JAVVI
Da Ji
2,489
572
0
832
6,785
2,908
0
487
6,298
0
51,727
W
Artemis
Nova180599
Artemis
8,638
4,240
0
3,829
6,955
2,867
2,563
971
5,984
0
72,899
L
Cliodhna
Oscarlc
Cliodhna
2,856
238
0
1,259
13,038
5,102
0
3,080
9,958
0
60,134
W
Discordia
TheKingMonkeyxD
Discordia
9,768
1,134
0
2,179
7,592
2,901
1,051
2,085
5,356
86,720
0
W
9,823
1,272
0
6,192
10,947
6,778
0
371
10,576
0
75,583
L
Jormungandr
zeusjebus67
Jormungandr
4,655
1,490
0
3,323
10,759
6,808
0
5,296
5,248
30,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,592
Gold Earned
34,434
524
Minions Killed
414
0
Camps Cleared
0
1,485,045
Distance Traveled
1,389,067
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,444
460
59
4
0
184,033
2
L
Nemesis
7,289
521
92
7
0
282,167
6
L
Apollo
6,997
500
107
8
0
278,277
1
W
Ymir
8,026
573
25
2
0
291,670
4
W
Da Ji
8,112
579
75
5
0
335,911
2
W
Artemis
8,783
627
130
9
0
249,943
4
L
Cliodhna
6,889
492
112
8
0
341,978
2
W
Discordia
9,279
663
151
11
0
293,043
8
W
Tyr
9,392
671
143
10
0
314,478
0
L
Jormungandr
6,815
487
44
3
0
302,612
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role