Player Matchup

Izanami
Izanami
Ekomsin
Izanami
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 145L
1,350 Elo+
Party 1
Nox
Nox
LightKnight1150
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,368 Elo+
Party 2
Aphrodite
Aphrodite
RecklessFool640
Aphrodite
Level 65
God Stats
2W - 3L
1,625 SR
Queue Stats
15W - 34L
1,346 Elo+
Party 2
Xing Tian
Xing Tian
YayoSoldier
Xing Tian
Level 146
God Stats
0W - 2L
1,297 SR
Queue Stats
317W - 314L
1,438 Elo+
Party 1
Medusa
Medusa
theuzi9mm
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,338 Elo+
Solo
Team Averages
Level 63
1,484 SR
1,368 Elo+

VS

Team Averages
Level 98
1,474 SR
1,446 Elo+
Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Dovahkun
Hel
Level 146
God Stats
3W - 1L
1,439 SR
Queue Stats
475W - 516L
1,437 Elo+
Solo
Charon
Charon
Str8SpliffQueen
Charon
Level 40
God Stats
1W - 1L
1,255 SR
Queue Stats
111W - 124L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
T_Wrexks
Morgan Le Fay
Level 86
God Stats
2W - 0L
1,690 SR
Queue Stats
49W - 31L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bus_magischer484
Ah Muzen Cab
Level 128
God Stats
3W - 3L
1,486 SR
Queue Stats
196W - 185L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ekomsin
Izanami
14
0 / 4 / 2
7,805
600
6,755
10,229
3,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 4 / 2
8,345
642
9,431
11,551
5,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
RecklessFool640
Aphrodite
16
2 / 3 / 1
9,092
699
6,331
15,111
8,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
YayoSoldier
Xing Tian
14
0 / 6 / 2
8,302
639
8,201
14,678
14,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
theuzi9mm
Medusa
15
2 / 5 / 2
8,561
659
11,760
12,949
4,849
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
14 / 1 / 5
11,240
865
15,651
15,930
9,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 0 / 15
8,954
689
3,029
10,124
5,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 1 / 14
9,910
762
5,992
14,283
13,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
T_Wrexks
Morgan Le Fay
17
3 / 1 / 13
10,027
771
15,668
10,274
6,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
bus_magischer484
Ah Muzen Cab
19
5 / 1 / 12
10,755
827
19,416
9,040
5,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
81
4
Kills
22
22
Deaths
4
9
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
1
5
16.5
W
0
0
15
7.5
L
Izanami
Ekomsin
Izanami
0
4
2
0.25
L
0
4
2
0.25
L
Aphrodite
RecklessFool640
Aphrodite
2
3
1
0.83
W
0
1
14
7
W
Morgan Le Fay
T_Wrexks
Morgan Le Fay
3
1
13
9.5
L
Xing Tian
YayoSoldier
Xing Tian
0
6
2
0.17
W
Ah Muzen Cab
bus_magischer484
Ah Muzen Cab
5
1
12
11
L
Medusa
theuzi9mm
Medusa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,478
Damage
59,756
64,518
Taken
59,651
36,709
Mitigated
40,864
22,720
Healing
38,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,651
1,201
3,214
10,027
15,930
9,953
1,004
5,548
10,318
0
21,220
W
3,029
653
12,083
6,926
10,124
5,824
402
4,733
5,391
6,238
0
L
Izanami
Ekomsin
Izanami
6,755
4,185
626
906
10,229
3,934
0
3,073
7,156
0
17,321
L
9,431
550
0
1,589
11,551
5,543
0
4,031
7,520
22,638
0
L
Aphrodite
RecklessFool640
Aphrodite
6,331
735
7,388
8,957
15,111
8,010
0
6,201
8,910
19,373
0
W
5,992
586
1,461
2,828
14,283
13,792
981
6,456
7,763
15,087
0
W
Morgan Le Fay
T_Wrexks
Morgan Le Fay
15,668
1,222
272
847
10,274
6,071
1,060
5,710
4,564
38,123
0
L
Xing Tian
YayoSoldier
Xing Tian
8,201
488
0
1,109
14,678
14,373
0
6,657
7,945
11,454
0
W
Ah Muzen Cab
bus_magischer484
Ah Muzen Cab
19,416
3,919
299
334
9,040
5,224
824
1,581
7,459
0
39,065
L
Medusa
theuzi9mm
Medusa
11,760
2,963
971
1,174
12,949
4,849
0
4,729
8,070
0
25,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,105
Gold Earned
50,886
160
Minions Killed
132
0
Camps Cleared
0
1,161,957
Distance Traveled
1,271,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,240
865
10
1
0
277,214
0
W
Hel
8,954
689
9
1
0
246,929
0
L
Izanami
7,805
600
31
2
0
225,357
0
L
Nox
8,345
642
39
3
0
217,761
0
L
Aphrodite
9,092
699
32
2
0
240,925
0
W
Charon
9,910
762
14
1
0
248,843
0
W
Morgan Le Fay
10,027
771
53
4
0
238,374
0
L
Xing Tian
8,302
639
10
1
0
237,587
0
W
Ah Muzen Cab
10,755
827
46
4
0
259,972
0
L
Medusa
8,561
659
48
4
0
240,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role