Player Matchup

Danzaburou
Danzaburou
BadTrav
Danzaburou
Level 45
God Stats
9W - 10L
1,428 SR
Queue Stats
40W - 28L
1,472 Elo+
Party 1
Raijin
Raijin
SDG Chubz
Raijin
Level 49
God Stats
7W - 5L
1,627 SR
Queue Stats
56W - 39L
1,445 Elo+
Party 1
Bacchus
Bacchus
SDG Golden
Bacchus
Level 28
God Stats
4W - 4L
1,510 SR
Queue Stats
100W - 78L
1,452 Elo+
Party 1
Team Averages
Level 41
1,522 SR
1,456 Elo+

VS

Team Averages
Level 52
1,568 SR
1,497 Elo+
Ix Chel
Ix Chel
CodyRMX
Ix Chel
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,659 Elo+
Solo
Ymir
Ymir
Envyyy HD
Ymir
Level 37
God Stats
1W - 2L
1,697 SR
Queue Stats
56W - 61L
1,398 Elo+
Party 2
Awilix
Awilix
ZlG Z4G
Awilix
Level 62
God Stats
1W - 2L
1,507 SR
Queue Stats
75W - 81L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadTrav
Danzaburou
12
5 / 1 / 8
9,550
868
12,841
10,088
3,707
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
SDG Chubz
Raijin
11
2 / 0 / 8
8,344
759
10,220
6,270
2,047
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
SDG Golden
Bacchus
12
7 / 1 / 7
9,759
887
7,254
8,203
8,672
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CodyRMX
Ix Chel
11
0 / 6 / 1
7,474
679
9,489
8,852
3,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
11
0 / 3 / 1
7,543
686
5,459
15,825
13,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Awilix
ZlG Z4G
Awilix
10
2 / 5 / 0
8,032
730
3,298
11,353
4,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
14
Kills
2
2
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BadTrav
Danzaburou
5
1
8
9
L
Ix Chel
CodyRMX
Ix Chel
0
6
1
0.08
L
Ymir
0
3
1
0.17
W
Raijin
SDG Chubz
Raijin
2
0
8
6
W
Bacchus
SDG Golden
Bacchus
7
1
7
10.5
L
Awilix
ZlG Z4G
Awilix
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,315
Damage
18,246
24,561
Taken
36,030
14,426
Mitigated
21,317
4,062
Healing
2,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BadTrav
Danzaburou
12,841
7,764
0
1,420
10,088
3,707
893
6,556
3,532
0
38,890
L
Ix Chel
CodyRMX
Ix Chel
9,489
651
878
487
8,852
3,836
0
4,393
4,459
35,427
0
L
Ymir
5,459
1,525
0
1,531
15,825
13,140
0
6,234
9,402
20,918
0
W
Raijin
SDG Chubz
Raijin
10,220
1,420
0
690
6,270
2,047
237
3,377
2,893
28,852
0
W
Bacchus
SDG Golden
Bacchus
7,254
1,677
0
1,952
8,203
8,672
318
5,132
2,951
20,269
0
L
Awilix
ZlG Z4G
Awilix
3,298
1,395
0
50
11,353
4,341
0
7,395
3,958
0
20,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,653
Gold Earned
23,049
110
Minions Killed
107
0
Camps Cleared
0
605,357
Distance Traveled
575,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,550
868
56
5
0
196,416
0
L
Ix Chel
7,474
679
54
5
0
185,947
0
L
Ymir
7,543
686
30
3
0
178,111
0
W
Raijin
8,344
759
28
3
0
197,628
0
W
Bacchus
9,759
887
26
2
0
211,313
0
L
Awilix
8,032
730
23
2
0
211,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role