Player Matchup

Cthulhu
Cthulhu
Funcie
Cthulhu
Level 65
God Stats
2W - 4L
1,438 SR
Queue Stats
16W - 18L
1,499 Elo+
Party 2
Poseidon
Poseidon
Pyronator1
Poseidon
Level 113
God Stats
0W - 2L
1,517 SR
Queue Stats
47W - 45L
1,473 Elo+
Party 2
Ishtar
Ishtar
mpyro167
Ishtar
Level 157
God Stats
2W - 2L
1,507 SR
Queue Stats
7W - 9L
1,413 Elo+
Party 2
Ullr
Ullr
neeso999
Ullr
Level 128
God Stats
1W - 2L
1,305 SR
Queue Stats
32W - 56L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
xyzPUFFzyx
Sun Wukong
Level 149
God Stats
1W - 3L
1,564 SR
Queue Stats
11W - 11L
1,430 Elo+
Party 2
Team Averages
Level 122
1,466 SR
1,429 Elo+

VS

Team Averages
Level 74
1,407 SR
1,400 Elo+
Sun Wukong
Sun Wukong
KINGCOLE094
Sun Wukong
Level 108
God Stats
2W - 1L
1,692 SR
Queue Stats
48W - 53L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
ReisterBunny
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,281 Elo+
Solo
Ymir
Ymir
m3m3l0rt
Ymir
Level 67
God Stats
11W - 10L
1,473 SR
Queue Stats
135W - 131L
1,424 Elo+
Party 1
Neith
Neith
outlet17
Neith
Level 66
God Stats
5W - 14L
1,228 SR
Queue Stats
97W - 92L
1,433 Elo+
Party 1
Nemesis
Nemesis
wblair51515
Nemesis
Level 67
God Stats
4W - 6L
1,139 SR
Queue Stats
64W - 67L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Funcie
Cthulhu
8
0 / 5 / 2
5,961
459
2,508
11,670
7,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Pyronator1
Poseidon
12
2 / 3 / 2
7,373
567
8,081
10,378
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
mpyro167
Ishtar
10
0 / 2 / 1
5,899
454
3,947
8,049
2,617
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
13
4 / 3 / 2
8,103
623
6,787
10,825
4,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
xyzPUFFzyx
Sun Wukong
10
0 / 0 / 0
6,800
523
2,432
7,028
4,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KINGCOLE094
Sun Wukong
13
5 / 0 / 1
7,857
604
6,476
8,716
6,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ReisterBunny
Baron Samedi
12
2 / 3 / 1
7,380
568
5,875
7,852
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
1 / 1 / 5
7,175
552
3,336
8,776
7,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
outlet17
Neith
10
2 / 2 / 3
6,218
478
6,702
7,149
2,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
wblair51515
Nemesis
14
2 / 1 / 6
8,014
616
5,549
12,255
5,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
12
13
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Funcie
Cthulhu
0
5
2
0.2
W
Sun Wukong
KINGCOLE094
Sun Wukong
5
0
1
5.5
L
Poseidon
Pyronator1
Poseidon
2
3
2
1
W
Baron Samedi
ReisterBunny
Baron Samedi
2
3
1
0.83
W
Ymir
1
1
5
3.5
L
Ishtar
mpyro167
Ishtar
0
2
1
0.25
L
Ullr
4
3
2
1.67
W
Neith
outlet17
Neith
2
2
3
1.75
W
Nemesis
wblair51515
Nemesis
2
1
6
5
L
Sun Wukong
xyzPUFFzyx
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,755
Damage
27,938
47,950
Taken
44,748
22,534
Mitigated
25,157
13,192
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Funcie
Cthulhu
2,508
193
1,189
2,095
11,670
7,441
0
2,656
9,014
17,377
0
W
Sun Wukong
KINGCOLE094
Sun Wukong
6,476
1,132
0
737
8,716
6,325
0
1,980
6,736
0
46,362
L
Poseidon
Pyronator1
Poseidon
8,081
799
0
1,250
10,378
3,273
132
1,376
9,002
65,480
0
W
Baron Samedi
ReisterBunny
Baron Samedi
5,875
923
332
2,280
7,852
3,707
275
1,260
6,592
46,813
0
W
Ymir
3,336
484
0
2,037
8,776
7,213
200
2,613
6,163
23,783
0
L
Ishtar
mpyro167
Ishtar
3,947
1,924
258
2,618
8,049
2,617
0
1,182
6,867
0
34,070
L
Ullr
6,787
2,039
0
2,593
10,825
4,436
0
4,053
6,772
0
48,527
W
Neith
outlet17
Neith
6,702
2,566
0
1,025
7,149
2,638
2,284
3,735
3,414
0
41,826
W
Nemesis
wblair51515
Nemesis
5,549
2,587
0
2,373
12,255
5,274
1,993
1,043
11,212
0
69,018
L
Sun Wukong
xyzPUFFzyx
Sun Wukong
2,432
258
0
3,189
7,028
4,767
541
448
6,580
0
42,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,136
Gold Earned
36,644
323
Minions Killed
378
0
Camps Cleared
0
1,213,699
Distance Traveled
1,243,605
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,961
459
14
1
0
248,569
0
W
Sun Wukong
7,857
604
77
6
0
269,016
0
L
Poseidon
7,373
567
89
7
0
263,189
0
W
Baron Samedi
7,380
568
88
7
0
222,814
4
W
Ymir
7,175
552
43
3
0
249,788
1
L
Ishtar
5,899
454
58
4
0
224,030
0
L
Ullr
8,103
623
89
7
0
238,622
0
W
Neith
6,218
478
68
5
0
210,853
1
W
Nemesis
8,014
616
102
8
0
291,134
1
L
Sun Wukong
6,800
523
73
6
0
239,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role