Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AlvinaFaye
Neith
Level 138
God Stats
0W - 1L
1,304 SR
Queue Stats
2W - 10L
1,209 Elo+
Party 3
Odin
Odin
Dwarfy89
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,231 Elo+
Party 3
Zeus
Zeus
OIRoseIO
Zeus
Level 145
God Stats
0W - 3L
1,241 SR
Queue Stats
2W - 11L
1,209 Elo+
Party 3
Tiamat
Tiamat
Wardante009
Tiamat
Level 73
God Stats
3W - 4L
1,336 SR
Queue Stats
145W - 113L
1,456 Elo+
Solo
Team Averages
Level 96
1,376 SR
1,321 Elo+

VS

Team Averages
Level 115
1,704 SR
1,638 Elo+
Kali
Kali
BouncyBiscuit
Kali
Level 129
God Stats
37W - 5L
1,969 SR
Queue Stats
218W - 65L
1,759 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Trevwahh
Kumbhakarna
Level 102
God Stats
5W - 0L
1,979 SR
Queue Stats
118W - 13L
1,842 Elo+
Party 1
Janus
Janus
Vera Victus
Janus
Level 144
God Stats
7W - 1L
1,578 SR
Queue Stats
211W - 48L
1,774 Elo+
Party 1
Gilgamesh
Gilgamesh
muro43
Gilgamesh
Level 43
God Stats
132W - 123L
1,496 SR
Queue Stats
158W - 163L
1,407 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ozzzy_68
Ah Muzen Cab
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 253L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
4 / 4 / 0
7,459
746
9,577
14,238
13,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
13
1 / 1 / 2
7,342
734
7,203
6,810
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
11
0 / 3 / 0
6,254
625
595
5,388
3,798
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
13
1 / 5 / 2
7,034
703
10,242
8,554
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
14
0 / 1 / 2
7,114
711
9,265
4,263
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,479
748
5,828
9,449
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Trevwahh
Kumbhakarna
14
1 / 0 / 8
7,824
782
3,366
9,831
9,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
5 / 3 / 2
8,437
844
7,230
9,642
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
muro43
Gilgamesh
13
2 / 1 / 8
7,275
728
6,044
11,323
8,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
ozzzy_68
Ah Muzen Cab
15
4 / 0 / 7
7,834
783
8,206
7,750
3,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
14
14
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
4
0
1
L
Neith
1
1
2
2
W
2
2
5
2.25
L
Odin
0
3
0
0
L
Zeus
1
5
2
0.4
W
Kumbhakarna
Trevwahh
Kumbhakarna
1
0
8
5
W
5
3
2
2
L
Tiamat
0
1
2
1
W
Gilgamesh
muro43
Gilgamesh
2
1
8
6
W
Ah Muzen Cab
ozzzy_68
Ah Muzen Cab
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,882
Damage
30,674
39,253
Taken
47,995
25,700
Mitigated
28,925
4,943
Healing
4,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,577
677
221
577
14,238
13,727
0
4,518
9,419
19,335
0
L
Neith
7,203
3,294
0
2,495
6,810
2,962
0
2,302
4,400
0
29,406
W
5,828
2,723
0
1,516
9,449
4,088
1,061
4,325
4,628
0
18,054
L
Odin
595
216
0
0
5,388
3,798
18
618
4,756
0
4,642
L
Zeus
10,242
1,371
0
500
8,554
3,055
0
1,331
7,179
26,720
0
W
Kumbhakarna
Trevwahh
Kumbhakarna
3,366
271
0
514
9,831
9,416
123
5,013
4,212
17,642
0
W
7,230
769
0
420
9,642
3,904
847
5,861
3,284
36,927
0
L
Tiamat
9,265
1,251
0
1,150
4,263
2,158
0
1,413
2,730
20,991
0
W
Gilgamesh
muro43
Gilgamesh
6,044
1,673
0
931
11,323
8,369
0
6,245
4,695
0
19,459
W
Ah Muzen Cab
ozzzy_68
Ah Muzen Cab
8,206
2,290
0
897
7,750
3,148
910
5,408
2,059
0
23,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,203
Gold Earned
38,849
194
Minions Killed
213
0
Camps Cleared
0
894,449
Distance Traveled
1,091,147
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,459
746
34
3
0
204,807
0
L
Neith
7,342
734
63
6
0
182,192
0
W
Kali
7,479
748
28
3
0
212,046
0
L
Odin
6,254
625
12
1
0
139,853
0
L
Zeus
7,034
703
42
4
0
175,033
0
W
Kumbhakarna
7,824
782
40
4
0
238,401
2
W
Janus
8,437
844
87
9
0
210,294
0
L
Tiamat
7,114
711
43
4
0
192,564
0
W
Gilgamesh
7,275
728
28
3
0
222,161
2
W
Ah Muzen Cab
7,834
783
30
3
0
208,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role