Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AriesVision
Ah Muzen Cab
Level 52
God Stats
0W - 1L
1,302 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Odin
Odin
Deathbringet
Odin
Level 26
God Stats
2W - 2L
1,716 SR
Queue Stats
94W - 118L
1,295 Elo+
Solo
Arachne
Arachne
GOODoleBLUE96
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,309 Elo+
Solo
He Bo
He Bo
Kanae_Noona
He Bo
Level 116
God Stats
2W - 5L
1,316 SR
Queue Stats
227W - 256L
1,391 Elo+
Solo
Terra
Terra
WaystingTyme
Terra
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 1
Team Averages
Level 52
1,467 SR
1,343 Elo+

VS

Team Averages
Level 72
1,375 SR
1,471 Elo+
Bakasura
Bakasura
LowWater
Bakasura
Level 87
God Stats
2W - 1L
1,367 SR
Queue Stats
95W - 78L
1,480 Elo+
Solo
Nike
Nike
Mucio07
Nike
Level 58
God Stats
5W - 3L
1,379 SR
Queue Stats
98W - 79L
1,442 Elo+
Party 2
The Morrigan
The Morrigan
Yang366
The Morrigan
Level 105
God Stats
1W - 0L
1,269 SR
Queue Stats
20W - 16L
1,620 Elo+
Solo
Horus
Horus
Ymir91
Horus
Level 51
God Stats
1W - 2L
1,359 SR
Queue Stats
87W - 140L
1,378 Elo+
Solo
Charon
Charon
jackssauro
Charon
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 113L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AriesVision
Ah Muzen Cab
13
1 / 1 / 2
6,000
1,000
8,861
4,713
2,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
1,664
277
0
0
0
Arachne
10
0 / 5 / 1
5,645
941
2,371
9,093
6,500
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 2 / 0
6,043
1,007
5,956
4,478
1,702
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 2
6,032
1,005
3,440
8,120
6,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LowWater
Bakasura
10
2 / 2 / 4
6,315
1,053
5,038
4,631
2,496
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Mucio07
Nike
13
2 / 0 / 5
6,735
1,123
3,728
5,815
3,662
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Yang366
The Morrigan
12
1 / 0 / 6
6,487
1,081
4,608
3,364
1,504
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Ymir91
Horus
11
0 / 0 / 6
6,070
1,012
3,080
5,415
4,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
jackssauro
Charon
13
4 / 1 / 5
7,713
1,286
7,136
5,837
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
9
9
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AriesVision
Ah Muzen Cab
1
1
2
2
L
0
0
0
0
L
Arachne
0
5
1
0.1
L
2
2
0
1
W
Bakasura
LowWater
Bakasura
2
2
4
2
W
Nike
Mucio07
Nike
2
0
5
4.5
L
0
1
2
1
W
The Morrigan
Yang366
The Morrigan
1
0
6
4
W
Horus
Ymir91
Horus
0
0
6
3
W
Charon
jackssauro
Charon
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,628
Damage
23,590
26,404
Taken
25,062
17,066
Mitigated
15,802
8,161
Healing
12,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AriesVision
Ah Muzen Cab
8,861
2,129
371
614
4,713
2,355
0
1,326
3,197
0
23,340
L
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
2,371
2,220
0
190
9,093
6,500
0
5,679
3,019
0
4,152
L
5,956
1,394
385
787
4,478
1,702
0
1,430
2,954
15,410
0
W
Bakasura
LowWater
Bakasura
5,038
3,220
781
899
4,631
2,496
0
1,153
3,478
0
6,121
W
Nike
Mucio07
Nike
3,728
246
421
1,524
5,815
3,662
444
2,697
3,118
0
11,123
L
3,440
788
1,945
3,869
8,120
6,509
0
3,257
4,709
5,356
0
W
The Morrigan
Yang366
The Morrigan
4,608
959
371
545
3,364
1,504
585
1,058
2,306
12,904
0
W
Horus
Ymir91
Horus
3,080
1,594
2,909
2,101
5,415
4,601
285
2,237
3,178
0
5,296
W
Charon
jackssauro
Charon
7,136
924
916
2,174
5,837
3,539
314
2,251
3,586
19,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,384
Gold Earned
33,320
64
Minions Killed
100
0
Camps Cleared
0
538,465
Distance Traveled
662,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,000
1,000
26
4
0
147,604
0
L
Odin
1,664
277
0
0
0
0
0
L
Arachne
5,645
941
6
1
0
123,508
0
L
He Bo
6,043
1,007
28
5
0
122,553
0
W
Bakasura
6,315
1,053
16
3
0
111,704
0
W
Nike
6,735
1,123
20
3
0
143,074
0
L
Terra
6,032
1,005
4
1
0
144,800
0
W
The Morrigan
6,487
1,081
24
4
0
133,265
0
W
Horus
6,070
1,012
6
1
0
140,235
0
W
Charon
7,713
1,286
34
6
0
134,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role