Player Matchup

King Arthur
King Arthur
DaBroski508
King Arthur
Level 109
God Stats
5W - 5L
1,585 SR
Queue Stats
302W - 292L
1,451 Elo+
Solo
Ares
Ares
NDF Amartins81
Ares
Level 55
God Stats
22W - 19L
1,491 SR
Queue Stats
357W - 347L
1,474 Elo+
Solo
Set
Set
RedSkull OGz
Set
Level 47
God Stats
8W - 6L
1,472 SR
Queue Stats
94W - 106L
1,373 Elo+
Solo
Olorun
Olorun
Reffey843
Olorun
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,452 Elo+
Solo
Ravana
Ravana
Squidget5051
Ravana
Level 65
God Stats
4W - 6L
1,677 SR
Queue Stats
204W - 197L
1,533 Elo+
Solo
Team Averages
Level 77
1,545 SR
1,457 Elo+

VS

Team Averages
Level 84
1,457 SR
1,411 Elo+
Thor
Thor
AaronM4n
Thor
Level 103
God Stats
2W - 0L
1,675 SR
Queue Stats
73W - 79L
1,414 Elo+
Solo
Charon
Charon
Adeptus UItra
Charon
Level 77
God Stats
2W - 3L
1,430 SR
Queue Stats
21W - 18L
1,507 Elo+
Party 1
Anubis
Anubis
AyooWarrior2
Anubis
Level 81
God Stats
1W - 3L
1,215 SR
Queue Stats
10W - 14L
1,461 Elo+
Party 1
Artemis
Artemis
Pinkalea
Artemis
Level 35
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 42L
1,145 Elo+
Solo
Ah Puch
Ah Puch
crispybro
Ah Puch
Level 125
God Stats
2W - 1L
1,465 SR
Queue Stats
47W - 43L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaBroski508
King Arthur
7
0 / 1 / 1
3,837
640
2,148
6,759
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 0 / 3
3,733
622
1,423
4,099
2,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

3
0 / 2 / 0
2,986
498
547
2,369
1,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Reffey843
Olorun
7
4 / 0 / 0
4,631
772
3,703
2,670
842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
7
1 / 1 / 3
4,145
691
1,381
2,705
914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 0 / 2
4,805
801
1,042
4,514
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 0
3,545
591
1,897
3,491
1,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
8
1 / 1 / 0
4,581
764
2,667
3,368
1,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Pinkalea
Artemis
6
0 / 3 / 0
3,452
575
1,811
4,213
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
crispybro
Ah Puch
7
2 / 0 / 1
4,786
798
2,576
1,416
480
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
5
Kills
4
4
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
1
0
2
2
W
0
1
0
0
W
Anubis
1
1
0
1
L
King Arthur
DaBroski508
King Arthur
0
1
1
0.5
L
0
0
3
1.5
W
Artemis
Pinkalea
Artemis
0
3
0
0
L
0
2
0
0
L
Olorun
Reffey843
Olorun
4
0
0
4
L
Ravana
1
1
3
2.5
W
Ah Puch
crispybro
Ah Puch
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,202
Damage
9,993
18,602
Taken
17,002
8,648
Mitigated
6,342
6,227
Healing
4,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
1,042
432
0
708
4,514
1,496
0
488
3,978
0
29,001
W
1,897
429
0
967
3,491
1,874
0
2,338
1,153
12,490
0
W
Anubis
2,667
310
0
2,070
3,368
1,130
0
0
3,368
29,489
0
L
King Arthur
DaBroski508
King Arthur
2,148
363
0
2,076
6,759
3,250
0
3,517
3,242
0
19,543
L
1,423
189
0
1,468
4,099
2,409
0
989
2,905
8,404
0
W
Artemis
Pinkalea
Artemis
1,811
1,106
0
179
4,213
1,362
0
2,342
1,871
0
13,290
L
547
326
0
496
2,369
1,233
0
903
1,466
0
5,178
L
Olorun
Reffey843
Olorun
3,703
2,136
60
1,406
2,670
842
440
443
2,123
31,554
0
L
Ravana
1,381
609
0
721
2,705
914
0
1,002
1,661
0
19,020
W
Ah Puch
crispybro
Ah Puch
2,576
251
0
1,025
1,416
480
301
49
1,367
26,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,332
Gold Earned
21,169
151
Minions Killed
188
0
Camps Cleared
0
597,310
Distance Traveled
618,208
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,805
801
50
8
0
150,839
1
W
Charon
3,545
591
13
2
0
126,609
0
W
Anubis
4,581
764
46
8
0
96,087
0
L
King Arthur
3,837
640
37
6
0
132,441
0
L
Ares
3,733
622
11
2
0
152,219
1
W
Artemis
3,452
575
23
4
0
125,887
0
L
Set
2,986
498
16
3
0
48,744
0
L
Olorun
4,631
772
56
9
0
119,458
2
L
Ravana
4,145
691
31
5
0
144,448
0
W
Ah Puch
4,786
798
56
9
0
118,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role