Player Matchup

Charon
Charon
 
Charon
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Dragoon144
Hachiman
Level 107
God Stats
26W - 29L
1,448 SR
Queue Stats
506W - 467L
1,579 Elo+
Party 1
Hercules
Hercules
PartHuman123
Hercules
Level 116
God Stats
19W - 9L
1,704 SR
Queue Stats
423W - 388L
1,589 Elo+
Party 1
Ix Chel
Ix Chel
PottsHTX
Ix Chel
Level 126
God Stats
1W - 3L
1,415 SR
Queue Stats
194W - 172L
1,530 Elo+
Solo
Skadi
Skadi
Shyandboujee
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,689 Elo+
Party 2
Team Averages
Level 103
1,514 SR
1,578 Elo+

VS

Team Averages
Level 132
1,485 SR
1,526 Elo+
Terra
Terra
FirstLight500
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 151L
1,531 Elo+
Solo
Rama
Rama
Itchyeggplant
Rama
Level 155
God Stats
13W - 19L
1,470 SR
Queue Stats
953W - 872L
1,567 Elo+
Solo
Cu Chulainn
Cu Chulainn
Munchiii
Cu Chulainn
Level 156
God Stats
0W - 5L
1,287 SR
Queue Stats
179W - 154L
1,571 Elo+
Solo
Izanami
Izanami
NotDardez
Izanami
Level 44
God Stats
2W - 1L
1,835 SR
Queue Stats
20W - 26L
1,476 Elo+
Solo
Yu Huang
Yu Huang
bogs fn binny
Yu Huang
Level 176
God Stats
0W - 3L
1,333 SR
Queue Stats
521W - 457L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 0 / 3
5,849
532
3,875
8,280
5,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Dragoon144
Hachiman
11
1 / 1 / 0
6,247
568
8,212
5,817
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
PartHuman123
Hercules
12
2 / 1 / 0
6,904
628
5,138
10,649
12,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
PottsHTX
Ix Chel
10
3 / 0 / 0
6,135
558
5,654
6,421
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 1 / 4
5,780
525
3,262
6,583
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,521
502
2,820
8,433
5,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 1
5,582
507
4,250
10,558
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Munchiii
Cu Chulainn
12
0 / 2 / 1
6,521
593
7,247
9,588
8,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
NotDardez
Izanami
12
3 / 2 / 0
6,684
608
4,110
9,665
3,873
Yu Huang
bogs fn binny
Yu Huang
3
0 / 1 / 0
3,983
362
1,269
1,628
422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
3
3
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
3
1.5
W
Hachiman
Dragoon144
Hachiman
1
1
0
1
L
0
1
0
0
L
0
0
1
0.5
L
Cu Chulainn
Munchiii
Cu Chulainn
0
2
1
0.25
L
Izanami
NotDardez
Izanami
3
2
0
1.5
W
Hercules
PartHuman123
Hercules
2
1
0
2
W
Ix Chel
PottsHTX
Ix Chel
3
0
0
3
W
0
1
4
2
L
Yu Huang
bogs fn binny
Yu Huang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,141
Damage
19,696
37,750
Taken
39,872
24,059
Mitigated
22,918
14,093
Healing
13,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,875
610
1,439
2,428
8,280
5,191
0
1,082
7,198
19,448
0
W
Hachiman
Dragoon144
Hachiman
8,212
4,879
0
2,337
5,817
2,044
226
971
4,846
0
44,877
L
2,820
557
190
1,923
8,433
5,698
0
3,164
5,269
21,095
0
L
4,250
3,614
0
5,436
10,558
3,968
0
2,206
8,300
0
40,957
L
Cu Chulainn
Munchiii
Cu Chulainn
7,247
1,231
0
1,215
9,588
8,957
0
354
9,234
1,419
55,450
L
Izanami
NotDardez
Izanami
4,110
2,471
0
4,341
9,665
3,873
0
3,891
5,774
0
56,565
W
Hercules
PartHuman123
Hercules
5,138
2,643
0
5,247
10,649
12,617
0
530
10,119
806
54,179
W
Ix Chel
PottsHTX
Ix Chel
5,654
809
277
1,273
6,421
2,059
0
1,258
5,097
46,746
0
W
3,262
1,258
0
1,092
6,583
2,148
0
692
5,853
0
41,768
L
Yu Huang
bogs fn binny
Yu Huang
1,269
294
0
675
1,628
422
0
237
1,391
5,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
28,291
353
Minions Killed
338
0
Camps Cleared
0
1,087,479
Distance Traveled
1,085,755
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,849
532
28
3
0
214,672
3
W
Hachiman
6,247
568
73
7
0
195,054
0
L
Terra
5,521
502
44
4
0
236,857
0
L
Rama
5,582
507
71
6
0
213,980
2
L
Cu Chulainn
6,521
593
100
9
0
228,179
0
L
Izanami
6,684
608
102
9
0
203,321
2
W
Hercules
6,904
628
99
9
0
235,128
1
W
Ix Chel
6,135
558
80
7
0
225,952
2
W
Skadi
5,780
525
73
7
0
216,673
0
L
Yu Huang
3,983
362
21
2
0
203,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role