Player Matchup

Nu Wa
Nu Wa
Aldebaran435
Nu Wa
Level 26
God Stats
5W - 3L
1,689 SR
Queue Stats
91W - 80L
1,428 Elo+
Party 1
Hou Yi
Hou Yi
Apnea14
Hou Yi
Level 74
God Stats
2W - 4L
1,084 SR
Queue Stats
304W - 304L
1,366 Elo+
Solo
Jormungandr
Jormungandr
KennyLTaylor
Jormungandr
Level 72
God Stats
6W - 3L
1,593 SR
Queue Stats
92W - 80L
1,423 Elo+
Party 1
Serqet
Serqet
RizeSonORome
Serqet
Level 88
God Stats
4W - 2L
1,469 SR
Queue Stats
27W - 34L
1,424 Elo+
Party 3
King Arthur
King Arthur
Trooper 797
King Arthur
Level 104
God Stats
1W - 3L
1,529 SR
Queue Stats
1W - 3L
1,183 Elo+
Party 3
Team Averages
Level 73
1,473 SR
1,365 Elo+

VS

Team Averages
Level 57
1,597 SR
1,397 Elo+
Agni
Agni
CHILAKILLER8515
Agni
Level 100
God Stats
2W - 2L
1,621 SR
Queue Stats
112W - 115L
1,477 Elo+
Party 2
Kali
Kali
MAALSAIS
Kali
Level 67
God Stats
15W - 9L
1,712 SR
Queue Stats
82W - 77L
1,483 Elo+
Party 2
Izanami
Izanami
Paachanga21
Izanami
Level 27
God Stats
11W - 7L
1,712 SR
Queue Stats
61W - 74L
1,307 Elo+
Party 4
Anubis
Anubis
predawnport690
Anubis
Level 58
God Stats
23W - 15L
1,547 SR
Queue Stats
502W - 450L
1,459 Elo+
Solo
Cthulhu
Cthulhu
tantaras24
Cthulhu
Level 33
God Stats
24W - 33L
1,395 SR
Queue Stats
145W - 198L
1,261 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
3,986
664
1,528
1,525
395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hou Yi
Apnea14
Hou Yi
7
5 / 0 / 0
4,472
745
4,003
1,861
595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
KennyLTaylor
Jormungandr
6
0 / 1 / 5
4,217
703
3,039
5,364
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
7
1 / 0 / 0
4,057
676
334
3,889
1,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Trooper 797
King Arthur
6
0 / 1 / 1
3,540
590
657
5,882
1,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,562
594
671
1,999
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
6
2 / 0 / 0
4,033
672
1,110
3,842
1,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
Paachanga21
Izanami
5
0 / 3 / 0
3,355
559
2,951
4,549
1,325
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 1 / 1
4,225
704
2,905
2,770
1,047
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
tantaras24
Cthulhu
4
1 / 2 / 0
3,488
581
829
4,459
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
3
3
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Hou Yi
Apnea14
Hou Yi
5
0
0
5
L
0
0
1
0.5
W
Jormungandr
KennyLTaylor
Jormungandr
0
1
5
2.5
L
Kali
2
0
0
2
L
Izanami
Paachanga21
Izanami
0
3
0
0
W
Serqet
1
0
0
1
W
King Arthur
Trooper 797
King Arthur
0
1
1
0.5
L
0
1
1
0.5
L
Cthulhu
tantaras24
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,561
Damage
8,466
18,521
Taken
17,619
6,343
Mitigated
6,976
4,938
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,528
320
0
245
1,525
395
0
671
854
15,416
0
W
Hou Yi
Apnea14
Hou Yi
4,003
2,619
0
1,408
1,861
595
0
375
1,486
0
21,622
L
671
45
0
500
1,999
505
0
531
1,370
12,330
0
W
Jormungandr
KennyLTaylor
Jormungandr
3,039
1,697
0
1,683
5,364
2,642
126
503
4,861
18,656
0
L
Kali
1,110
430
0
1,429
3,842
1,202
0
870
2,874
0
9,975
L
Izanami
Paachanga21
Izanami
2,951
2,319
0
713
4,549
1,325
0
1,178
3,371
0
16,269
W
Serqet
334
230
0
525
3,889
1,161
0
41
3,848
0
22,514
W
King Arthur
Trooper 797
King Arthur
657
0
0
1,077
5,882
1,550
0
2,864
3,018
0
10,344
L
2,905
131
0
1,402
2,770
1,047
0
92
2,608
25,548
0
L
Cthulhu
tantaras24
Cthulhu
829
193
0
224
4,459
2,897
0
1,762
2,679
4,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,272
Gold Earned
18,663
150
Minions Killed
114
0
Camps Cleared
0
671,395
Distance Traveled
562,888
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,986
664
31
5
0
127,796
0
W
Hou Yi
4,472
745
34
6
0
111,762
0
L
Agni
3,562
594
23
4
0
77,762
0
W
Jormungandr
4,217
703
28
5
0
126,288
1
L
Kali
4,033
672
15
3
0
130,712
0
L
Izanami
3,355
559
22
4
0
123,096
0
W
Serqet
4,057
676
43
7
0
167,567
0
W
King Arthur
3,540
590
14
2
0
137,982
0
L
Anubis
4,225
704
45
8
0
122,665
0
L
Cthulhu
3,488
581
9
2
0
108,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role