Player Matchup

Thoth
Thoth
AverusInvidia
Thoth
Level 67
God Stats
2W - 6L
1,344 SR
Queue Stats
90W - 106L
1,471 Elo+
Party 1
Chernobog
Chernobog
ChillJustWes
Chernobog
Level 80
God Stats
1W - 3L
1,364 SR
Queue Stats
109W - 107L
1,530 Elo+
Party 3
Ratatoskr
Ratatoskr
Pontiff17
Ratatoskr
Level 109
God Stats
7W - 8L
1,571 SR
Queue Stats
253W - 237L
1,501 Elo+
Party 1
Achilles
Achilles
batmansbff_8012
Achilles
Level 124
God Stats
5W - 4L
1,555 SR
Queue Stats
336W - 320L
1,515 Elo+
Party 1
Maui
Maui
friendlytweeker
Maui
Level 88
God Stats
3W - 9L
1,663 SR
Queue Stats
205W - 184L
1,524 Elo+
Party 3
Team Averages
Level 94
1,499 SR
1,508 Elo+

VS

Team Averages
Level 116
1,631 SR
1,533 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DETHgripGIRAFE
Xing Tian
Level 103
God Stats
9W - 6L
1,718 SR
Queue Stats
207W - 193L
1,489 Elo+
Party 2
Anhur
Anhur
ItsDensity
Anhur
Level 89
God Stats
17W - 4L
1,751 SR
Queue Stats
104W - 81L
1,620 Elo+
Solo
Hun Batz
Hun Batz
kdizzle24221220
Hun Batz
Level 114
God Stats
7W - 3L
1,470 SR
Queue Stats
169W - 144L
1,512 Elo+
Party 2
King Arthur
King Arthur
tsw77
King Arthur
Level 124
God Stats
14W - 9L
1,717 SR
Queue Stats
294W - 284L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,261
519
4,576
8,012
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
ChillJustWes
Chernobog
12
0 / 2 / 1
6,965
498
4,843
10,951
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Pontiff17
Ratatoskr
13
1 / 2 / 1
7,169
512
4,845
10,581
4,067
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
12
0 / 3 / 0
6,498
464
4,465
12,915
13,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 2
6,368
455
2,529
7,675
4,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
3 / 2 / 2
8,186
585
6,733
6,866
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
DETHgripGIRAFE
Xing Tian
12
0 / 0 / 4
7,367
526
4,500
8,853
7,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
13
2 / 0 / 1
7,471
534
6,696
8,389
3,135
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
14
5 / 1 / 2
8,543
610
5,571
9,787
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
tsw77
King Arthur
15
3 / 0 / 0
8,007
572
9,967
10,120
8,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
2
Kills
13
13
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
2
2
2
L
1
4
1
0.38
L
Chernobog
ChillJustWes
Chernobog
0
2
1
0.25
W
Xing Tian
DETHgripGIRAFE
Xing Tian
0
0
4
2
W
Anhur
2
0
1
2.5
L
Ratatoskr
Pontiff17
Ratatoskr
1
2
1
0.75
L
Achilles
0
3
0
0
L
0
2
2
0.5
W
Hun Batz
5
1
2
6
W
King Arthur
tsw77
King Arthur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,258
Damage
33,467
50,134
Taken
44,015
27,524
Mitigated
25,123
11,466
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
6,733
640
0
750
6,866
2,441
0
3,045
3,821
68,984
0
L
4,576
200
0
1,622
8,012
2,763
235
3,785
4,227
54,274
0
L
Chernobog
ChillJustWes
Chernobog
4,843
2,972
0
4,238
10,951
3,163
0
2,047
8,904
0
58,057
W
Xing Tian
DETHgripGIRAFE
Xing Tian
4,500
257
0
1,876
8,853
7,218
0
1,580
7,273
22,513
0
W
Anhur
6,696
4,243
0
3,681
8,389
3,135
830
1,010
7,379
0
66,782
L
Ratatoskr
Pontiff17
Ratatoskr
4,845
868
0
860
10,581
4,067
0
2,654
7,927
0
62,371
L
Achilles
4,465
1,140
0
1,778
12,915
13,020
0
80
12,835
0
44,637
L
2,529
876
1,334
1,634
7,675
4,511
0
2,761
4,914
12,812
0
W
Hun Batz
5,571
1,143
0
5,432
9,787
3,767
553
1,505
8,282
0
68,413
W
King Arthur
tsw77
King Arthur
9,967
1,369
0
890
10,120
8,562
0
63
9,069
99
58,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,261
Gold Earned
39,574
407
Minions Killed
435
0
Camps Cleared
0
1,378,727
Distance Traveled
1,445,327
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,186
585
114
8
0
263,289
2
L
Thoth
7,261
519
106
8
0
259,758
0
L
Chernobog
6,965
498
107
8
0
252,460
0
W
Xing Tian
7,367
526
24
2
0
316,900
4
W
Anhur
7,471
534
114
8
0
265,163
4
L
Ratatoskr
7,169
512
110
8
0
316,110
3
L
Achilles
6,498
464
63
5
0
272,363
2
L
Maui
6,368
455
21
2
0
278,036
6
W
Hun Batz
8,543
610
107
8
0
320,781
0
W
King Arthur
8,007
572
76
5
0
279,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role