Player Matchup

Cthulhu
Cthulhu
Frequentlysmurfs
Cthulhu
Level 18
God Stats
1W - 2L
1,683 SR
Queue Stats
75W - 61L
1,610 Elo+
Solo
Jing Wei
Jing Wei
FubaKr
Jing Wei
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,171 Elo+
Party 2
Charybdis
Charybdis
J0hnRedC0rn
Charybdis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 31L
1,321 Elo+
Solo
Pele
Pele
OGSTEEZYAF
Pele
Level 27
God Stats
4W - 2L
1,727 SR
Queue Stats
16W - 13L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
chichoman680
Nu Wa
Level 12
God Stats
1W - 2L
1,258 SR
Queue Stats
10W - 17L
1,218 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,363 Elo+

VS

Team Averages
Level 48
1,457 SR
1,439 Elo+
Ah Puch
Ah Puch
Ghost_Smoke187
Ah Puch
Level 29
God Stats
6W - 5L
1,719 SR
Queue Stats
59W - 59L
1,452 Elo+
Solo
Camazotz
Camazotz
IgnaBJJ
Camazotz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,423 Elo+
Solo
Janus
Janus
KataBoom08
Janus
Level 27
God Stats
1W - 1L
1,244 SR
Queue Stats
6W - 5L
1,557 Elo+
Solo
Danzaburou
Danzaburou
Komeaji
Danzaburou
Level 16
God Stats
4W - 7L
1,388 SR
Queue Stats
11W - 20L
1,348 Elo+
Party 1
Ymir
Ymir
benji33
Ymir
Level 142
God Stats
3W - 0L
1,437 SR
Queue Stats
75W - 69L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,375
738
5,574
8,107
6,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
FubaKr
Jing Wei
14
3 / 7 / 1
7,604
760
5,552
12,942
4,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
J0hnRedC0rn
Charybdis
13
0 / 5 / 2
6,763
676
5,424
10,096
3,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 7 / 1
7,494
749
9,439
15,085
9,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
6,022
602
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 4
8,392
839
8,749
2,874
1,121
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Camazotz
IgnaBJJ
Camazotz
16
7 / 0 / 3
8,861
886
10,762
11,641
5,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
14
4 / 3 / 3
8,063
806
6,377
6,658
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Komeaji
Danzaburou
13
0 / 1 / 3
7,408
741
3,498
7,086
3,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
benji33
Ymir
16
3 / 1 / 9
9,027
903
9,759
13,118
15,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
19
21
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Jing Wei
FubaKr
Jing Wei
3
7
1
0.5
W
5
0
4
7
W
Camazotz
IgnaBJJ
Camazotz
7
0
3
8.5
L
Charybdis
J0hnRedC0rn
Charybdis
0
5
2
0.2
W
Janus
4
3
3
1.83
W
Danzaburou
Komeaji
Danzaburou
0
1
3
1.5
L
1
7
1
0.21
W
Ymir
benji33
Ymir
3
1
9
7.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,989
Damage
39,145
46,230
Taken
41,377
24,540
Mitigated
27,518
3,016
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,574
555
0
1,103
8,107
6,388
0
2,605
5,502
20,300
0
L
Jing Wei
FubaKr
Jing Wei
5,552
4,560
0
929
12,942
4,926
0
8,146
4,756
0
14,572
W
8,749
530
0
1,357
2,874
1,121
204
733
2,017
19,114
0
W
Camazotz
IgnaBJJ
Camazotz
10,762
2,794
0
4,410
11,641
5,114
698
2,621
8,369
0
32,560
L
Charybdis
J0hnRedC0rn
Charybdis
5,424
2,484
0
0
10,096
3,830
366
6,343
3,717
0
14,446
W
Janus
6,377
441
0
0
6,658
2,846
1,124
347
6,264
18,715
0
W
Danzaburou
Komeaji
Danzaburou
3,498
1,137
0
1,100
7,086
3,212
1,585
841
6,130
0
22,715
L
9,439
3,193
0
984
15,085
9,396
0
7,541
7,263
0
28,568
W
Ymir
benji33
Ymir
9,759
2,541
0
1,113
13,118
15,225
176
394
12,056
27,604
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,258
Gold Earned
41,751
135
Minions Killed
188
0
Camps Cleared
0
686,740
Distance Traveled
1,032,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,375
738
38
4
0
144,803
0
L
Jing Wei
7,604
760
27
3
0
185,725
0
W
Ah Puch
8,392
839
32
3
0
191,441
0
W
Camazotz
8,861
886
54
5
0
254,385
0
L
Charybdis
6,763
676
28
3
0
164,280
0
W
Janus
8,063
806
31
3
0
145,334
0
W
Danzaburou
7,408
741
35
4
0
213,744
0
L
Pele
7,494
749
42
4
0
191,932
0
W
Ymir
9,027
903
36
4
0
227,172
0
L
Nu Wa
6,022
602
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role