Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Azumi_mimi
Cupid
Level 98
God Stats
3W - 0L
1,462 SR
Queue Stats
76W - 67L
1,520 Elo+
Solo
Chaac
Chaac
BENZ21SAVAGE
Chaac
Level 104
God Stats
7W - 4L
1,943 SR
Queue Stats
396W - 386L
1,494 Elo+
Party 1
Chronos
Chronos
TirelessGuerilla
Chronos
Level 125
God Stats
8W - 8L
1,290 SR
Queue Stats
171W - 175L
1,476 Elo+
Solo
Ne Zha
Ne Zha
xGrimetime
Ne Zha
Level 107
God Stats
8W - 9L
1,438 SR
Queue Stats
428W - 404L
1,553 Elo+
Party 1
Team Averages
Level 116
1,527 SR
1,509 Elo+

VS

Team Averages
Level 87
1,511 SR
1,445 Elo+
Kukulkan
Kukulkan
Ricasi238
Kukulkan
Level 125
God Stats
60W - 37L
1,608 SR
Queue Stats
377W - 450L
1,462 Elo+
Party 2
Nemesis
Nemesis
crucial_crumb7
Nemesis
Level 108
God Stats
12W - 8L
1,543 SR
Queue Stats
646W - 671L
1,506 Elo+
Solo
Apollo
Apollo
ironcattoes
Apollo
Level 100
God Stats
28W - 25L
1,607 SR
Queue Stats
132W - 148L
1,480 Elo+
Solo
Cthulhu
Cthulhu
kerricito
Cthulhu
Level 86
God Stats
2W - 5L
1,432 SR
Queue Stats
306W - 354L
1,434 Elo+
Party 2
Jing Wei
Jing Wei
masaltov1
Jing Wei
Level 18
God Stats
15W - 28L
1,365 SR
Queue Stats
17W - 30L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 1 / 1
6,623
662
3,468
5,265
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
10
1 / 0 / 0
5,840
584
1,202
8,347
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

8
1 / 1 / 0
5,349
535
2,373
4,532
3,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
6,021
602
4,707
6,460
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
xGrimetime
Ne Zha
10
0 / 1 / 1
6,117
612
4,061
7,210
2,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ricasi238
Kukulkan
12
3 / 2 / 0
7,121
712
2,598
4,635
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 2
5,584
558
2,358
7,663
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
7
0 / 0 / 0
4,060
406
962
3,338
1,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
kerricito
Cthulhu
8
1 / 1 / 0
5,028
503
4,772
7,871
6,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
masaltov1
Jing Wei
7
0 / 2 / 0
4,200
420
2,114
5,272
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
4
4
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
1
1
2.5
W
Cupid
1
0
0
1
W
1
1
0
1
L
Kukulkan
Ricasi238
Kukulkan
3
2
0
1.5
W
1
1
1
1.5
L
0
0
2
1
L
Apollo
0
0
0
0
L
Cthulhu
kerricito
Cthulhu
1
1
0
1
L
Jing Wei
masaltov1
Jing Wei
0
2
0
0
W
Ne Zha
xGrimetime
Ne Zha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,811
Damage
12,804
31,814
Taken
28,779
12,986
Mitigated
13,119
13,061
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,468
581
435
2,012
5,265
1,801
141
1,283
3,982
43,478
0
W
Cupid
1,202
760
167
4,366
8,347
2,891
613
2,340
5,971
0
32,590
W
2,373
68
8
1,458
4,532
3,522
120
296
4,236
0
15,524
L
Kukulkan
Ricasi238
Kukulkan
2,598
190
0
250
4,635
1,675
0
3,002
1,633
57,548
0
W
4,707
1,927
0
2,677
6,460
2,236
4,419
706
5,754
42,968
0
L
2,358
1,028
121
2,231
7,663
2,414
0
485
7,178
0
34,783
L
Apollo
962
613
0
1,137
3,338
1,146
0
1,936
1,280
0
10,401
L
Cthulhu
kerricito
Cthulhu
4,772
591
0
1,796
7,871
6,251
0
466
7,405
24,138
223
L
Jing Wei
masaltov1
Jing Wei
2,114
2,020
0
929
5,272
1,633
0
2,306
2,707
0
17,906
W
Ne Zha
xGrimetime
Ne Zha
4,061
1,216
0
1,938
7,210
2,536
196
2,563
4,647
0
38,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,950
Gold Earned
25,993
289
Minions Killed
242
0
Camps Cleared
0
952,926
Distance Traveled
911,085
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,623
662
82
8
0
207,344
0
W
Cupid
5,840
584
57
6
0
187,668
0
W
Chaac
5,349
535
26
3
0
198,447
0
L
Kukulkan
7,121
712
107
11
0
193,985
0
W
Chronos
6,021
602
63
6
0
161,989
0
L
Nemesis
5,584
558
53
5
0
212,624
0
L
Apollo
4,060
406
15
2
0
176,105
4
L
Cthulhu
5,028
503
41
4
0
181,678
0
L
Jing Wei
4,200
420
26
3
0
146,693
0
W
Ne Zha
6,117
612
61
6
0
197,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role