Player Matchup

Rama
Rama
Gold II
Demonyashkaa
Rama
Gold II
Level 78
God Stats
1W - 2L
1,606 SR
Queue Stats
140W - 157L
1,495 MMR
Party 2
Xing Tian
Xing Tian
Silver II
UnCammy
Xing Tian
Silver II
Level 136
God Stats
9W - 10L
1,601 SR
Queue Stats
53W - 58L
1,505 MMR
Solo
Vulcan
Vulcan
Gold V
Zutimikado
Vulcan
Gold V
Level 64
God Stats
71W - 73L
1,516 SR
Queue Stats
116W - 137L
1,368 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,574 SR
1,456 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,629 SR
1,395 MMR
Achilles
Achilles
Silver I
JxustMain-
Achilles
Silver I
Level 107
God Stats
3W - 2L
1,538 SR
Queue Stats
146W - 151L
1,262 MMR
Solo
Hera
Hera
Gold IV
Pazzlack
Hera
Gold IV
Level 129
God Stats
3W - 1L
1,737 SR
Queue Stats
105W - 106L
1,621 MMR
Party 1
Xbalanque
Xbalanque
Silver I
Phaxmo
Xbalanque
Silver I
Level 128
God Stats
14W - 5L
1,612 SR
Queue Stats
44W - 42L
1,303 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
9,990
714
7,245
13,900
5,141
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
UnCammy
Xing Tian
13
2 / 3 / 2
10,060
719
7,718
16,750
18,013
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
Zutimikado
Vulcan
13
2 / 4 / 2
9,983
713
12,716
10,829
4,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BacchusThothDiscordiaKuzenboJanus

VS

Bans
TyrHerculesPersephoneGebNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JxustMain-
Achilles
15
5 / 2 / 5
11,181
799
9,895
20,654
19,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
14
2 / 1 / 9
11,031
788
14,721
8,974
3,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Phaxmo
Xbalanque
15
6 / 3 / 7
11,439
817
13,145
12,854
5,808
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
13
13
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Achilles
JxustMain-
Achilles
5
2
5
3.75
W
Hera
2
1
9
6.5
W
Xbalanque
Phaxmo
Xbalanque
6
3
7
3.17
L
Xing Tian
UnCammy
Xing Tian
2
3
2
1
L
Vulcan
Zutimikado
Vulcan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,679
Damage
37,761
41,479
Taken
42,482
27,701
Mitigated
28,977
1,529
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,245
4,017
0
529
13,900
5,141
0
6,937
6,773
0
37,145
W
Achilles
JxustMain-
Achilles
9,895
1,483
0
3,248
20,654
19,668
30
7,532
13,122
0
27,198
W
Hera
14,721
3,111
0
500
8,974
3,501
219
5,596
3,313
67,097
0
W
Xbalanque
Phaxmo
Xbalanque
13,145
5,859
0
1,556
12,854
5,808
2,540
6,385
6,469
0
53,990
L
Xing Tian
UnCammy
Xing Tian
7,718
743
0
1,000
16,750
18,013
0
4,758
11,715
20,508
1,148
L
Vulcan
Zutimikado
Vulcan
12,716
4,357
0
0
10,829
4,547
0
3,151
7,582
52,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
33,651
147
Minions Killed
181
0
Camps Cleared
0
777,879
Distance Traveled
837,537
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,990
714
64
5
0
204,334
0
W
Achilles
11,181
799
19
1
0
299,580
0
W
Hera
11,031
788
105
8
0
271,398
0
W
Xbalanque
11,439
817
57
4
0
266,559
0
L
Xing Tian
10,060
719
14
1
0
275,018
4
L
Vulcan
9,983
713
69
5
0
298,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role