Player Matchup

Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Aldo_HBK
Fenrir
Level 144
God Stats
4W - 5L
1,653 SR
Queue Stats
171W - 182L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
DuughPssctugood
Sun Wukong
Level 143
God Stats
3W - 3L
1,236 SR
Queue Stats
65W - 79L
1,375 Elo+
Party 2
Agni
Agni
RandomMugger
Agni
Level 109
God Stats
0W - 2L
1,201 SR
Queue Stats
23W - 12L
1,459 Elo+
Party 2
Izanami
Izanami
d0odles
Izanami
Level 127
God Stats
1W - 2L
1,373 SR
Queue Stats
38W - 46L
1,455 Elo+
Solo
Team Averages
Level 129
1,393 SR
1,449 Elo+

VS

Team Averages
Level 116
1,502 SR
1,484 Elo+
Ishtar
Ishtar
BIoodHoney
Ishtar
Level 69
God Stats
4W - 1L
1,626 SR
Queue Stats
141W - 124L
1,535 Elo+
Party 1
Pele
Pele
DarthBas
Pele
Level 158
God Stats
1W - 4L
1,283 SR
Queue Stats
120W - 112L
1,542 Elo+
Party 1
Raijin
Raijin
OlmecaMaster
Raijin
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
283W - 244L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Originalimen
Sylvanus
Level 127
God Stats
4W - 0L
1,582 SR
Queue Stats
413W - 400L
1,389 Elo+
Solo
Anubis
Anubis
Pablofurius
Anubis
Level 103
God Stats
209W - 175L
1,521 SR
Queue Stats
231W - 198L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 5 / 0
5,943
540
2,839
7,520
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Aldo_HBK
Fenrir
12
2 / 3 / 1
6,434
585
3,642
9,656
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
DuughPssctugood
Sun Wukong
11
1 / 0 / 1
6,226
566
4,887
10,278
5,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 6 / 1
5,106
464
4,657
6,753
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
d0odles
Izanami
10
2 / 1 / 0
6,235
567
6,581
7,205
2,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BIoodHoney
Ishtar
9
2 / 1 / 3
5,530
503
4,552
8,113
2,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
12
8 / 1 / 1
7,259
660
6,882
10,418
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
13
4 / 1 / 3
7,323
666
5,789
4,912
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Originalimen
Sylvanus
9
0 / 1 / 4
5,639
513
2,039
8,506
5,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
10
0 / 3 / 0
5,855
532
6,712
7,316
3,138
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
14
15
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
0
0.4
L
Fenrir
Aldo_HBK
Fenrir
2
3
1
0.83
W
Ishtar
BIoodHoney
Ishtar
2
1
3
3.5
W
Pele
8
1
1
8.5
L
Sun Wukong
DuughPssctugood
Sun Wukong
1
0
1
1.5
W
Raijin
4
1
3
5.5
W
Sylvanus
Originalimen
Sylvanus
0
1
4
2
W
Anubis
0
3
0
0
L
0
6
1
0.08
L
Izanami
d0odles
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,606
Damage
25,974
41,412
Taken
39,265
14,969
Mitigated
16,876
7,508
Healing
14,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,839
315
0
1,130
7,520
1,941
0
4,770
2,750
32,461
0
L
Fenrir
Aldo_HBK
Fenrir
3,642
486
0
3,453
9,656
3,574
0
2,302
7,354
0
40,662
W
Ishtar
BIoodHoney
Ishtar
4,552
2,474
0
2,636
8,113
2,808
285
2,373
5,740
0
39,115
W
Pele
6,882
2,570
0
4,136
10,418
4,084
397
807
9,581
0
54,320
L
Sun Wukong
DuughPssctugood
Sun Wukong
4,887
682
0
1,561
10,278
5,478
0
6,187
4,091
0
38,823
W
Raijin
5,789
411
0
500
4,912
1,732
0
1,189
3,561
58,543
0
W
Sylvanus
Originalimen
Sylvanus
2,039
723
1,304
2,402
8,506
5,114
6
2,878
5,564
11,929
0
W
Anubis
6,712
559
0
3,393
7,316
3,138
0
0
7,316
45,492
0
L
4,657
610
0
0
6,753
1,664
544
661
6,092
27,551
0
L
Izanami
d0odles
Izanami
6,581
5,152
0
1,364
7,205
2,312
0
620
6,585
0
45,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,944
Gold Earned
31,606
323
Minions Killed
351
0
Camps Cleared
0
1,042,888
Distance Traveled
1,076,011
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,943
540
61
6
0
190,304
0
L
Fenrir
6,434
585
75
7
0
223,754
0
W
Ishtar
5,530
503
70
6
0
200,957
0
W
Pele
7,259
660
81
7
0
266,218
0
L
Sun Wukong
6,226
566
66
6
0
199,809
3
W
Raijin
7,323
666
110
10
0
192,676
0
W
Sylvanus
5,639
513
15
1
0
217,188
4
W
Anubis
5,855
532
75
7
0
198,972
0
L
Agni
5,106
464
37
3
0
216,308
0
L
Izanami
6,235
567
84
8
0
212,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role