Player Matchup

Jormungandr
Jormungandr
Bronze III
Astrvn
Jormungandr
Bronze III
Level 99
God Stats
0W - 2L
1,592 SR
Queue Stats
3W - 9L
1,421 MMR
Solo
Thor
Thor
Bronze III
Hernator
Thor
Bronze III
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
146W - 166L
1,421 MMR
Solo
Vulcan
Vulcan
Bronze V
I The Ganner I
Vulcan
Bronze V
Level 154
God Stats
0W - 1L
1,608 SR
Queue Stats
2W - 6L
1,431 MMR
Party 2
Cernunnos
Cernunnos
Silver IV
TheAllDaddyM
Cernunnos
Silver IV
Level 139
God Stats
3W - 4L
1,254 SR
Queue Stats
54W - 53L
1,440 MMR
Solo
Fenrir
Fenrir
Silver IV
TsukiiShinu
Fenrir
Silver IV
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,450 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 123
1,491 SR
1,433 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,441 SR
1,433 MMR
Ares
Ares
Silver III
Captain TDM8874
Ares
Silver III
Level 83
God Stats
1W - 1L
1,342 SR
Queue Stats
16W - 38L
1,413 MMR
Solo
Thoth
Thoth
Gold II
Dt_Strangler
Thoth
Gold II
Level 140
God Stats
61W - 89L
1,353 SR
Queue Stats
469W - 472L
1,429 MMR
Party 1
Cliodhna
Cliodhna
Gold IV
Eebsibderbob
Cliodhna
Gold IV
Level 127
God Stats
6W - 2L
1,276 SR
Queue Stats
253W - 263L
1,426 MMR
Solo
Freya
Freya
Gold IV
Naldzyyy
Freya
Gold IV
Level 123
God Stats
40W - 29L
1,606 SR
Queue Stats
511W - 530L
1,477 MMR
Party 1
Shiva
Shiva
Gold IV
kenguy14
Shiva
Gold IV
Level 120
God Stats
44W - 29L
1,626 SR
Queue Stats
83W - 80L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Astrvn
Jormungandr
15
1 / 5 / 1
9,693
539
11,795
22,574
17,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
14
1 / 5 / 0
8,672
482
5,180
20,078
7,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 5 / 0
9,492
527
14,770
12,904
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
TheAllDaddyM
Cernunnos
15
0 / 3 / 1
9,235
513
8,265
14,660
6,016
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mace

Mace

+10
Physical Power

Fenrir
13
2 / 4 / 3
8,867
493
7,747
20,046
16,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MartichorasHachimanHeraAthena

VS

Bans
BakasuraKaliSun WukongAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
8,992
500
4,391
16,928
16,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 1 / 2
10,971
610
14,556
7,289
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
Eebsibderbob
Cliodhna
16
5 / 0 / 7
10,400
578
10,156
16,411
6,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
Naldzyyy
Freya
17
6 / 3 / 2
10,523
585
14,086
12,182
5,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
kenguy14
Shiva
19
5 / 1 / 6
12,029
668
19,530
21,625
17,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
22
22
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Astrvn
Jormungandr
1
5
1
0.3
W
0
2
6
1.5
W
6
1
2
7
W
Cliodhna
Eebsibderbob
Cliodhna
5
0
7
8.5
L
Thor
1
5
0
0.2
L
2
5
0
0.4
W
Freya
Naldzyyy
Freya
6
3
2
2.33
L
Cernunnos
TheAllDaddyM
Cernunnos
0
3
1
0.17
L
Fenrir
2
4
3
0.88
W
Shiva
kenguy14
Shiva
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,757
Damage
62,719
90,262
Taken
74,435
51,954
Mitigated
49,398
21,129
Healing
23,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Astrvn
Jormungandr
11,795
3,149
0
4,885
22,574
17,924
0
3,596
18,934
72,476
133
W
4,391
186
0
4,293
16,928
16,151
324
6,738
10,136
22,794
0
W
14,556
133
0
1,000
7,289
2,936
2,210
3,765
3,524
100,833
0
W
Cliodhna
Eebsibderbob
Cliodhna
10,156
1,073
0
3,641
16,411
6,752
89
3,884
12,527
0
78,778
L
Thor
5,180
801
0
5,722
20,078
7,408
0
5,813
14,113
0
66,319
L
14,770
5,676
0
2,580
12,904
4,174
0
9,366
3,514
82,780
0
W
Freya
Naldzyyy
Freya
14,086
4,569
0
4,959
12,182
5,800
440
946
11,141
82,602
0
L
Cernunnos
TheAllDaddyM
Cernunnos
8,265
3,756
0
3,562
14,660
6,016
3,260
4,874
9,610
0
83,754
L
Fenrir
7,747
2,210
0
4,380
20,046
16,432
0
9,395
10,093
0
22,318
W
Shiva
kenguy14
Shiva
19,530
4,114
150
9,316
21,625
17,759
279
11,195
10,430
0
118,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,959
Gold Earned
52,915
523
Minions Killed
625
0
Camps Cleared
0
1,729,643
Distance Traveled
1,886,937
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,693
539
123
7
0
326,260
0
W
Ares
8,992
500
21
1
0
382,458
8
W
Thoth
10,971
610
165
9
0
377,189
3
W
Cliodhna
10,400
578
105
6
0
392,474
0
L
Thor
8,672
482
92
5
0
352,282
0
L
Vulcan
9,492
527
140
8
0
354,710
2
W
Freya
10,523
585
142
8
0
354,351
3
L
Cernunnos
9,235
513
143
8
0
310,221
4
L
Fenrir
8,867
493
25
1
0
386,170
0
W
Shiva
12,029
668
192
11
0
380,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role