Player Matchup

Loki
Loki
BlueTheDumbo
Loki
Level 139
God Stats
11W - 8L
1,552 SR
Queue Stats
229W - 225L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
NeonVoltage
Tsukuyomi
Level 138
God Stats
5W - 4L
1,764 SR
Queue Stats
268W - 228L
1,651 Elo+
Solo
Janus
Janus
SpankieTheElf
Janus
Level 109
God Stats
6W - 2L
1,500 SR
Queue Stats
347W - 317L
1,484 Elo+
Solo
Sobek
Sobek
Torzions
Sobek
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
398W - 319L
1,545 Elo+
Solo
Artemis
Artemis
theschleus
Artemis
Level 118
God Stats
11W - 2L
1,781 SR
Queue Stats
202W - 184L
1,589 Elo+
Solo
Team Averages
Level 125
1,619 SR
1,556 Elo+

VS

Team Averages
Level 82
1,651 SR
1,536 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DarkSparklez1
Anhur
Level 106
God Stats
25W - 24L
1,630 SR
Queue Stats
574W - 511L
1,620 Elo+
Solo
Scylla
Scylla
LongDingDing
Scylla
Level 34
God Stats
1W - 2L
1,716 SR
Queue Stats
6W - 7L
1,511 Elo+
Solo
Geb
Geb
Meowji
Geb
Level 100
God Stats
0W - 1L
1,724 SR
Queue Stats
64W - 79L
1,542 Elo+
Solo
Horus
Horus
Ssnaeb
Horus
Level 109
God Stats
67W - 30L
1,687 SR
Queue Stats
521W - 453L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,429
686
757
4,601
846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
NeonVoltage
Tsukuyomi
6
2 / 1 / 0
3,879
776
1,288
4,114
1,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
3,737
747
199
1,159
280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Torzions
Sobek
6
0 / 0 / 1
3,692
738
794
2,338
1,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
theschleus
Artemis
6
0 / 0 / 1
3,288
658
1,085
470
103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
1 / 0 / 0
3,954
791
1,150
2,175
645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 1 / 0
2,705
541
373
1,845
412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
2
0 / 1 / 0
2,657
531
357
782
140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Meowji
Geb
4
0 / 0 / 0
3,004
601
135
2,159
1,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
Ssnaeb
Horus
6
1 / 0 / 1
3,654
731
3,355
3,004
1,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
2
2
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
0
0
1
W
0
1
0
0
L
0
1
0
0
L
Scylla
0
1
0
0
L
Geb
Meowji
Geb
0
0
0
0
W
Tsukuyomi
NeonVoltage
Tsukuyomi
2
1
0
2
W
0
0
1
0.5
L
Horus
Ssnaeb
Horus
1
0
1
1.5
W
Sobek
Torzions
Sobek
0
0
1
0.5
W
Artemis
theschleus
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,123
Damage
5,370
12,682
Taken
9,965
3,657
Mitigated
3,695
4,677
Healing
5,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
1,150
204
0
1,813
2,175
645
0
179
1,976
20,578
0
W
757
48
0
1,420
4,601
846
0
0
4,428
0
15,991
L
373
373
0
712
1,845
412
0
454
1,391
0
7,877
L
Scylla
357
132
0
50
782
140
0
0
782
3,801
0
L
Geb
Meowji
Geb
135
62
0
896
2,159
1,109
0
340
1,819
3,618
0
W
Tsukuyomi
NeonVoltage
Tsukuyomi
1,288
520
0
865
4,114
1,162
0
1,409
2,667
0
19,394
W
199
44
0
708
1,159
280
0
296
825
18,947
0
L
Horus
Ssnaeb
Horus
3,355
1,584
0
1,835
3,004
1,389
0
0
3,004
0
14,768
W
Sobek
Torzions
Sobek
794
64
0
1,348
2,338
1,266
0
0
2,338
12,218
0
W
Artemis
theschleus
Artemis
1,085
533
0
336
470
103
0
0
470
0
17,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,025
Gold Earned
15,974
170
Minions Killed
104
0
Camps Cleared
0
522,517
Distance Traveled
371,323
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,954
791
51
10
0
106,820
0
W
Loki
3,429
686
29
6
0
104,244
0
L
Anhur
2,705
541
19
4
0
53,439
0
L
Scylla
2,657
531
9
2
0
34,807
0
L
Geb
3,004
601
3
1
0
69,023
0
W
Tsukuyomi
3,879
776
34
7
0
115,633
1
W
Janus
3,737
747
57
11
0
109,361
0
L
Horus
3,654
731
22
4
0
107,234
0
W
Sobek
3,692
738
12
2
0
104,576
0
W
Artemis
3,288
658
38
8
0
88,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role