Player Matchup

Cerberus
Cerberus
Swadowkiller066
Cerberus
Level 33
God Stats
4W - 5L
1,500 SR
Queue Stats
358W - 344L
1,325 Elo+
Solo
Charon
Charon
TheticsourD01
Charon
Level 47
God Stats
13W - 10L
1,494 SR
Queue Stats
207W - 191L
1,435 Elo+
Solo
Surtr
Surtr
iamsocialyakward
Surtr
Level 56
God Stats
3W - 3L
1,687 SR
Queue Stats
30W - 34L
1,421 Elo+
Party 1
Ix Chel
Ix Chel
mimikque
Ix Chel
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,401 Elo+
Party 1
Bastet
Bastet
romi0walker
Bastet
Level 36
God Stats
2W - 6L
1,697 SR
Queue Stats
157W - 182L
1,176 Elo+
Solo
Team Averages
Level 37
1,576 SR
1,352 Elo+

VS

Team Averages
Level 41
1,508 SR
1,457 Elo+
Zeus
Zeus
AhornPoker69
Zeus
Level 44
God Stats
10W - 17L
1,372 SR
Queue Stats
92W - 124L
1,350 Elo+
Solo
Olorun
Olorun
Reaperandgrim
Olorun
Level 43
God Stats
4W - 2L
1,903 SR
Queue Stats
144W - 130L
1,423 Elo+
Solo
Bacchus
Bacchus
donaldbump6696
Bacchus
Level 39
God Stats
3W - 4L
1,261 SR
Queue Stats
41W - 53L
1,385 Elo+
Solo
Pele
Pele
ilyMaxis
Pele
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 11L
1,680 Elo+
Solo
Danzaburou
Danzaburou
wavyboiizayyyYT
Danzaburou
Level 49
God Stats
28W - 32L
1,503 SR
Queue Stats
69W - 91L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 5 / 9
7,106
474
9,342
15,793
12,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
5 / 1 / 3
8,617
574
4,953
7,978
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
3 / 1 / 2
8,763
584
5,723
10,823
8,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
mimikque
Ix Chel
14
7 / 3 / 2
9,138
609
9,228
8,437
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
13
3 / 3 / 9
8,210
547
4,755
12,127
4,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,855
457
5,447
11,072
3,020
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 4 / 2
8,818
588
11,245
14,155
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
3 / 3 / 1
6,255
417
4,985
9,124
6,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
11
3 / 6 / 4
7,490
499
6,252
13,941
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
wavyboiizayyyYT
Danzaburou
7
1 / 2 / 2
5,942
396
3,578
6,133
3,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
19
Kills
12
13
Deaths
20
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
5
4
2
1.5
W
Cerberus
1
5
9
1.1
W
5
1
3
6.5
L
3
3
1
1.17
W
3
1
2
4
L
Pele
3
6
4
0.83
W
Ix Chel
mimikque
Ix Chel
7
3
2
2.67
W
Bastet
3
3
9
2.5
L
Danzaburou
wavyboiizayyyYT
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,001
Damage
31,507
55,158
Taken
54,425
34,885
Mitigated
22,503
16,408
Healing
12,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,447
1,037
0
1,278
11,072
3,020
0
2,028
8,974
49,373
0
L
11,245
5,632
232
5,500
14,155
5,709
928
6,518
7,529
78,050
0
W
Cerberus
9,342
896
0
4,820
15,793
12,351
58
7,305
8,488
34,164
0
W
4,953
1,084
0
1,447
7,978
6,225
226
1,847
6,131
27,401
0
L
4,985
1,163
33
1,759
9,124
6,367
0
5,319
3,609
19,640
0
W
5,723
1,853
0
3,990
10,823
8,498
439
4,872
5,951
1,917
64,289
L
Pele
6,252
1,001
0
1,695
13,941
4,359
0
6,530
7,039
0
36,571
W
Ix Chel
mimikque
Ix Chel
9,228
1,858
1,652
1,687
8,437
3,359
359
4,799
3,638
56,162
0
W
Bastet
4,755
1,255
234
2,578
12,127
4,452
761
3,758
8,369
0
47,263
L
Danzaburou
wavyboiizayyyYT
Danzaburou
3,578
2,047
0
2,425
6,133
3,048
0
2,507
3,432
0
20,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,834
Gold Earned
35,360
380
Minions Killed
306
0
Camps Cleared
0
1,414,156
Distance Traveled
1,147,744
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,855
457
83
6
0
245,228
0
L
Olorun
8,818
588
116
8
0
251,974
4
W
Cerberus
7,106
474
73
5
0
276,916
1
W
Charon
8,617
574
45
3
0
269,654
0
L
Bacchus
6,255
417
13
1
0
222,411
0
W
Surtr
8,763
584
94
6
0
313,689
0
L
Pele
7,490
499
54
4
0
301,112
0
W
Ix Chel
9,138
609
96
6
0
267,106
1
W
Bastet
8,210
547
72
5
0
286,791
2
L
Danzaburou
5,942
396
40
3
0
127,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role