Player Matchup

Bastet
Bastet
Platinum IV
Sznakas
Bastet
Platinum IV
Level 127
God Stats
11W - 7L
1,770 SR
Queue Stats
36W - 28L
2,043 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,770 SR
2,043 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,782 SR
2,008 MMR
Sun Wukong
Sun Wukong
Platinum IV
DrillRock
Sun Wukong
Platinum IV
Level 148
God Stats
3W - 5L
1,782 SR
Queue Stats
358W - 362L
2,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Sznakas
Bastet
15
1 / 1 / 0
9,481
948
9,838
10,223
8,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AnhurAh Muzen CabSolBakasuraChronos

VS

Bans
KaliSkadiUllrHou YiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrillRock
Sun Wukong
14
1 / 1 / 0
9,217
922
5,757
11,802
10,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DrillRock
Sun Wukong
1
1
0
1
W
Bastet
Sznakas
Bastet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,838
Damage
5,757
10,223
Taken
11,802
8,028
Mitigated
10,169
2,480
Healing
4,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DrillRock
Sun Wukong
5,757
1,441
0
4,658
11,802
10,169
0
541
11,261
505
46,127
W
Bastet
Sznakas
Bastet
9,838
3,396
0
2,480
10,223
8,028
0
723
9,500
0
53,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,481
Gold Earned
9,217
108
Minions Killed
112
8
Camps Cleared
2
216,160
Distance Traveled
192,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,217
922
112
11
2
192,552
0
W
Bastet
9,481
948
108
11
8
216,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role