Player Matchup

Ao Kuang
Ao Kuang
Abu__SaVaGe
Ao Kuang
Level 116
God Stats
7W - 6L
1,555 SR
Queue Stats
277W - 256L
1,454 Elo+
Solo
Ishtar
Ishtar
Evolize
Ishtar
Level 145
God Stats
7W - 3L
1,816 SR
Queue Stats
350W - 215L
1,640 Elo+
Party 2
Anubis
Anubis
NE boss89645
Anubis
Level 86
God Stats
4W - 6L
1,470 SR
Queue Stats
140W - 153L
1,499 Elo+
Solo
Horus
Horus
Nosoku
Horus
Level 152
God Stats
128W - 133L
1,549 SR
Queue Stats
942W - 872L
1,545 Elo+
Solo
Kali
Kali
auberg
Kali
Level 157
God Stats
15W - 7L
1,693 SR
Queue Stats
670W - 489L
1,610 Elo+
Party 2
Team Averages
Level 131
1,617 SR
1,550 Elo+

VS

Team Averages
Level 103
1,518 SR
1,477 Elo+
Horus
Horus
 
Horus
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
FusionJPG
Thoth
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 77L
1,433 Elo+
Party 1
Cupid
Cupid
MG Glitch
Cupid
Level 28
God Stats
3W - 2L
1,588 SR
Queue Stats
48W - 55L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
Saffian
Zhong Kui
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 230L
1,520 Elo+
Solo
Loki
Loki
Smokelezz
Loki
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 112L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Abu__SaVaGe
Ao Kuang
14
2 / 3 / 10
8,501
447
7,201
19,321
8,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ishtar
Evolize
Ishtar
19
5 / 0 / 5
11,220
591
16,294
13,341
6,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
14
4 / 6 / 14
9,752
513
10,565
13,166
7,155
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Nosoku
Horus
14
1 / 0 / 17
9,818
517
12,338
18,831
21,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kali
auberg
Kali
20
15 / 0 / 5
13,998
737
15,726
18,563
9,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 5 / 5
8,694
458
4,442
19,757
18,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
FusionJPG
Thoth
14
2 / 6 / 4
8,527
449
9,042
11,339
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
MG Glitch
Cupid
14
1 / 5 / 3
8,517
448
8,569
16,191
5,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Saffian
Zhong Kui
17
4 / 3 / 3
10,780
567
23,449
18,391
16,065
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
13
1 / 8 / 1
8,463
445
6,754
17,591
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
27
Kills
9
9
Deaths
27
51
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
5
0.7
W
Ao Kuang
Abu__SaVaGe
Ao Kuang
2
3
10
2.33
W
Ishtar
Evolize
Ishtar
5
0
5
7.5
L
Thoth
FusionJPG
Thoth
2
6
4
0.67
L
Cupid
MG Glitch
Cupid
1
5
3
0.5
W
Anubis
4
6
14
1.83
W
Horus
Nosoku
Horus
1
0
17
9.5
L
Zhong Kui
Saffian
Zhong Kui
4
3
3
1.83
L
Loki
1
8
1
0.19
W
Kali
auberg
Kali
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,124
Damage
52,256
83,222
Taken
83,269
53,817
Mitigated
49,527
33,554
Healing
31,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,442
2,244
3,649
7,538
19,757
18,742
0
6,250
13,507
0
17,706
W
Ao Kuang
Abu__SaVaGe
Ao Kuang
7,201
799
0
5,886
19,321
8,516
0
10,454
8,829
47,217
0
W
Ishtar
Evolize
Ishtar
16,294
9,891
0
7,428
13,341
6,674
707
2,382
10,959
0
112,800
L
Thoth
FusionJPG
Thoth
9,042
619
0
1,580
11,339
3,431
0
3,628
7,711
59,435
0
L
Cupid
MG Glitch
Cupid
8,569
4,642
54
5,480
16,191
5,263
1,370
1,644
14,547
0
50,187
W
Anubis
10,565
530
0
4,255
13,166
7,155
0
6,380
6,786
70,118
0
W
Horus
Nosoku
Horus
12,338
2,635
986
6,415
18,831
21,941
121
7,785
11,014
0
29,213
L
Zhong Kui
Saffian
Zhong Kui
23,449
1,747
0
9,258
18,391
16,065
348
4,037
14,062
105,810
0
L
Loki
6,754
925
0
4,231
17,591
6,026
0
2,375
15,216
0
70,280
W
Kali
auberg
Kali
15,726
7,628
0
8,584
18,563
9,531
886
5,384
13,054
0
134,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,289
Gold Earned
44,981
556
Minions Killed
441
0
Camps Cleared
0
1,939,362
Distance Traveled
1,764,967
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,694
458
22
1
0
388,253
0
W
Ao Kuang
8,501
447
54
3
0
403,323
0
W
Ishtar
11,220
591
171
9
0
356,531
3
L
Thoth
8,527
449
83
4
0
341,781
0
L
Cupid
8,517
448
81
4
0
316,945
0
W
Anubis
9,752
513
123
6
0
330,057
2
W
Horus
9,818
517
31
2
0
390,401
0
L
Zhong Kui
10,780
567
154
8
0
327,029
0
L
Loki
8,463
445
101
5
0
390,959
0
W
Kali
13,998
737
177
9
0
459,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role