Player Matchup

Skadi
Skadi
AshyisKawaii
Skadi
Level 86
God Stats
144W - 99L
1,666 SR
Queue Stats
723W - 577L
1,593 Elo+
Party 1
Zhong Kui
Zhong Kui
Demontian
Zhong Kui
Level 100
God Stats
42W - 25L
1,645 SR
Queue Stats
386W - 272L
1,629 Elo+
Party 1
Loki
Loki
Zaracksol
Loki
Level 122
God Stats
8W - 8L
1,416 SR
Queue Stats
583W - 455L
1,562 Elo+
Party 1
Ah Puch
Ah Puch
gr8gardenfish
Ah Puch
Level 104
God Stats
3W - 3L
1,230 SR
Queue Stats
171W - 152L
1,477 Elo+
Solo
Thor
Thor
underdog83
Thor
Level 140
God Stats
310W - 284L
1,626 SR
Queue Stats
1,667W - 1,455L
1,531 Elo+
Party 1
Team Averages
Level 110
1,516 SR
1,558 Elo+

VS

Team Averages
Level 111
1,546 SR
1,495 Elo+
Ra
Ra
Cassxiety
Ra
Level 121
God Stats
7W - 6L
1,526 SR
Queue Stats
85W - 87L
1,457 Elo+
Party 2
Freya
Freya
LC GlockOut
Freya
Level 143
God Stats
10W - 8L
1,592 SR
Queue Stats
395W - 369L
1,553 Elo+
Solo
Horus
Horus
Nosoku
Horus
Level 152
God Stats
128W - 133L
1,563 SR
Queue Stats
942W - 872L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
NvrPleased
Sun Wukong
Level 29
God Stats
9W - 10L
1,551 SR
Queue Stats
60W - 66L
1,455 Elo+
Party 2
Nemesis
Nemesis
RxYoupi
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,686
557
4,696
6,741
2,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Demontian
Zhong Kui
11
6 / 2 / 2
7,364
614
9,042
9,980
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
14
3 / 0 / 0
8,131
678
6,155
7,915
2,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ah Puch
13
3 / 2 / 8
7,810
651
7,940
7,857
2,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
8 / 0 / 1
8,252
688
7,746
8,621
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
5,801
483
1,756
10,164
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 1
6,639
553
2,834
7,144
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
Nosoku
Horus
8
3 / 2 / 2
5,886
491
5,144
12,025
9,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
NvrPleased
Sun Wukong
8
0 / 5 / 0
5,279
440
3,365
10,781
6,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
RxYoupi
Nemesis
9
0 / 4 / 2
5,605
467
3,581
10,052
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
20
Kills
6
6
Deaths
20
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
2
7
0
0.29
W
Zhong Kui
Demontian
Zhong Kui
6
2
2
3.5
L
1
2
1
0.75
L
Horus
Nosoku
Horus
3
2
2
2
L
Sun Wukong
NvrPleased
Sun Wukong
0
5
0
0
L
Nemesis
RxYoupi
Nemesis
0
4
2
0.25
W
Loki
3
0
0
3
W
Ah Puch
3
2
8
3.5
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,579
Damage
16,680
41,114
Taken
50,166
19,140
Mitigated
26,350
16,924
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,696
2,121
0
274
6,741
2,360
10
1,877
4,864
0
47,669
L
1,756
214
160
752
10,164
3,629
0
6,077
4,087
31,329
0
W
Zhong Kui
Demontian
Zhong Kui
9,042
1,265
0
5,750
9,980
7,735
107
1,249
8,731
32,245
0
L
2,834
1,102
0
2,912
7,144
2,799
0
2,130
5,014
47,515
0
L
Horus
Nosoku
Horus
5,144
2,060
440
3,022
12,025
9,589
0
5,684
6,069
0
13,505
L
Sun Wukong
NvrPleased
Sun Wukong
3,365
1,274
0
2,396
10,781
6,886
0
0
10,781
0
23,687
L
Nemesis
RxYoupi
Nemesis
3,581
1,069
0
1,778
10,052
3,447
0
2,938
7,114
0
31,550
W
Loki
6,155
2,332
0
1,605
7,915
2,904
438
0
7,539
0
72,528
W
Ah Puch
7,940
0
51
4,183
7,857
2,613
438
1,190
6,511
60,269
0
W
7,746
2,866
0
5,061
8,621
3,528
0
347
8,130
0
69,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,243
Gold Earned
29,210
450
Minions Killed
286
0
Camps Cleared
0
1,229,725
Distance Traveled
1,138,783
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,686
557
80
7
0
232,858
0
L
Ra
5,801
483
83
7
0
225,854
5
W
Zhong Kui
7,364
614
36
3
0
235,079
0
L
Freya
6,639
553
94
8
0
233,358
2
L
Horus
5,886
491
20
2
0
240,835
0
L
Sun Wukong
5,279
440
35
3
0
222,716
4
L
Nemesis
5,605
467
54
5
0
216,020
2
W
Loki
8,131
678
122
10
0
242,673
0
W
Ah Puch
7,810
651
108
9
0
236,378
0
W
Thor
8,252
688
104
9
0
282,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role