Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
BadonkaShizzle
Charon
Level 103
God Stats
2W - 2L
1,367 SR
Queue Stats
16W - 24L
1,147 Elo+
Party 2
Charybdis
Charybdis
KiraXR
Charybdis
Level 48
God Stats
4W - 5L
1,397 SR
Queue Stats
16W - 19L
1,291 Elo+
Party 2
Anubis
Anubis
Ton69
Anubis
Level 72
God Stats
25W - 7L
1,694 SR
Queue Stats
113W - 98L
1,540 Elo+
Party 1
He Bo
He Bo
Tw0 Gun
He Bo
Level 154
God Stats
5W - 2L
1,480 SR
Queue Stats
170W - 154L
1,452 Elo+
Solo
Team Averages
Level 84
1,488 SR
1,386 Elo+

VS

Team Averages
Level 108
1,561 SR
1,461 Elo+
Hera
Hera
Guttaboyswag
Hera
Level 124
God Stats
24W - 19L
1,489 SR
Queue Stats
1,093W - 1,046L
1,487 Elo+
Solo
Pele
Pele
Medical Mario
Pele
Level 77
God Stats
11W - 9L
1,588 SR
Queue Stats
73W - 81L
1,450 Elo+
Party 3
Chiron
Chiron
MustaSalama
Chiron
Level 125
God Stats
153W - 128L
1,554 SR
Queue Stats
548W - 529L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
thatkidjuice14
Sun Wukong
Level 109
God Stats
23W - 16L
1,639 SR
Queue Stats
473W - 464L
1,428 Elo+
Party 3
Nu Wa
Nu Wa
thighqueen
Nu Wa
Level 107
God Stats
102W - 78L
1,535 SR
Queue Stats
549W - 552L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
9 / 1 / 4
8,166
628
5,715
13,247
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 11
7,142
549
4,899
8,968
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
KiraXR
Charybdis
11
4 / 1 / 2
6,923
533
6,661
8,299
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Ton69
Anubis
15
9 / 0 / 6
8,643
665
17,653
9,538
4,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
Tw0 Gun
He Bo
13
4 / 0 / 2
8,135
626
7,578
5,346
2,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,605
431
8,743
10,741
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 4 / 0
6,218
478
3,004
11,370
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
11
0 / 3 / 1
6,270
482
3,953
9,472
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
thatkidjuice14
Sun Wukong
11
0 / 4 / 0
6,134
472
4,459
11,620
9,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
10
1 / 8 / 0
6,178
475
6,565
12,740
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
26
Kills
2
2
Deaths
26
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
1
4
11
W
0
0
11
5.5
L
0
7
1
0.07
W
Charybdis
KiraXR
Charybdis
4
1
2
5
L
1
4
0
0.25
L
Chiron
0
3
1
0.17
W
Anubis
Ton69
Anubis
9
0
6
12
W
He Bo
Tw0 Gun
He Bo
4
0
2
5
L
Sun Wukong
thatkidjuice14
Sun Wukong
0
4
0
0
L
Nu Wa
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,506
Damage
26,724
45,398
Taken
55,943
22,791
Mitigated
21,986
20,689
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,715
456
0
7,282
13,247
6,808
0
2,426
10,619
0
54,690
W
4,899
916
0
1,770
8,968
6,014
12
3,311
5,259
27,699
0
L
8,743
1,676
102
823
10,741
2,976
0
5,418
5,323
29,652
0
W
Charybdis
KiraXR
Charybdis
6,661
3,790
0
3,615
8,299
2,751
615
2,923
5,050
0
46,609
L
3,004
931
0
1,541
11,370
3,075
0
3,761
7,609
0
43,155
L
Chiron
3,953
1,058
133
2,651
9,472
3,178
0
3,883
5,589
0
38,857
W
Anubis
Ton69
Anubis
17,653
373
0
6,561
9,538
4,713
0
4,406
4,782
88,215
0
W
He Bo
Tw0 Gun
He Bo
7,578
1,207
0
1,461
5,346
2,505
264
888
4,362
60,098
0
L
Sun Wukong
thatkidjuice14
Sun Wukong
4,459
633
0
833
11,620
9,550
198
8,097
3,523
0
38,830
L
Nu Wa
6,565
2,659
0
0
12,740
3,207
655
9,007
3,733
38,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,009
Gold Earned
30,405
428
Minions Killed
337
0
Camps Cleared
0
1,307,984
Distance Traveled
1,264,040
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,166
628
79
6
0
297,299
0
W
Charon
7,142
549
20
2
0
258,408
0
L
Hera
5,605
431
54
4
0
240,229
0
W
Charybdis
6,923
533
88
7
0
243,782
3
L
Pele
6,218
478
87
7
0
294,219
0
L
Chiron
6,270
482
72
6
0
265,887
1
W
Anubis
8,643
665
133
10
0
260,052
0
W
He Bo
8,135
626
108
8
0
248,443
0
L
Sun Wukong
6,134
472
56
4
0
259,429
3
L
Nu Wa
6,178
475
68
5
0
204,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role