Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AlezzXD
Neith
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 98L
1,517 Elo+
Party 1
Tiamat
Tiamat
JoshuaXAlthina
Tiamat
Level 48
God Stats
24W - 42L
1,300 SR
Queue Stats
264W - 269L
1,442 Elo+
Solo
Aphrodite
Aphrodite
PinchePerro3000
Aphrodite
Level 47
God Stats
8W - 9L
1,595 SR
Queue Stats
112W - 95L
1,506 Elo+
Party 1
Team Averages
Level 85
1,479 SR
1,493 Elo+

VS

Team Averages
Level 81
1,505 SR
1,481 Elo+
Vamana
Vamana
BigManBird
Vamana
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,322 Elo+
Solo
Fafnir
Fafnir
DANTE1000
Fafnir
Level 109
God Stats
6W - 3L
1,930 SR
Queue Stats
123W - 106L
1,568 Elo+
Solo
Cupid
Cupid
Rocktronix
Cupid
Level 67
God Stats
175W - 143L
1,542 SR
Queue Stats
350W - 320L
1,486 Elo+
Solo
Pele
Pele
bye44bye44
Pele
Level 103
God Stats
2W - 4L
1,231 SR
Queue Stats
123W - 111L
1,519 Elo+
Solo
Ra
Ra
deathsmoew69
Ra
Level 61
God Stats
0W - 1L
1,322 SR
Queue Stats
8W - 8L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 0 / 1
7,602
634
4,875
5,858
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
 
Tsukuyomi
13
4 / 2 / 3
7,548
629
8,307
10,689
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
AlezzXD
Neith
11
2 / 1 / 3
7,002
584
8,010
8,179
2,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 1
6,665
555
3,288
7,321
6,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
PinchePerro3000
Aphrodite
13
3 / 1 / 1
7,772
648
6,271
7,370
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BigManBird
Vamana
11
1 / 2 / 2
6,316
526
5,502
8,936
5,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
DANTE1000
Fafnir
9
2 / 1 / 1
6,136
511
3,539
10,842
12,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
11
0 / 1 / 2
6,139
512
3,505
7,518
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
2 / 4 / 1
6,323
527
4,761
11,813
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 0
5,477
456
2,644
7,806
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
5
5
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
1
1.5
W
Tsukuyomi
 
Tsukuyomi
4
2
3
2.75
W
Neith
AlezzXD
Neith
2
1
3
3.5
L
Vamana
BigManBird
Vamana
1
2
2
1
L
Fafnir
DANTE1000
Fafnir
2
1
1
2.5
W
2
1
1
2.5
W
Aphrodite
PinchePerro3000
Aphrodite
3
1
1
3.5
L
Cupid
0
1
2
1
L
2
4
1
0.63
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,751
Damage
19,951
39,417
Taken
46,915
19,048
Mitigated
28,833
19,971
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,875
3,169
0
3,311
5,858
2,580
834
503
5,355
0
69,442
W
Tsukuyomi
 
Tsukuyomi
8,307
2,455
0
4,996
10,689
4,594
0
1,116
9,324
0
48,570
W
Neith
AlezzXD
Neith
8,010
2,921
0
2,187
8,179
2,843
604
3,225
4,823
0
46,580
L
Vamana
BigManBird
Vamana
5,502
2,535
0
1,351
8,936
5,940
0
5,134
3,802
0
42,622
L
Fafnir
DANTE1000
Fafnir
3,539
709
0
2,600
10,842
12,968
0
1,070
9,772
13,258
0
W
3,288
974
0
3,547
7,321
6,410
128
1,164
6,113
32,467
0
W
Aphrodite
PinchePerro3000
Aphrodite
6,271
714
1,110
4,820
7,370
2,621
0
65
6,945
54,506
0
L
Cupid
3,505
2,446
170
4,624
7,518
2,675
264
821
6,697
0
50,548
L
4,761
978
0
1,110
11,813
4,419
0
2,265
9,548
0
45,633
L
2,644
151
168
619
7,806
2,831
0
697
7,109
37,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,589
Gold Earned
30,391
408
Minions Killed
336
0
Camps Cleared
0
1,204,100
Distance Traveled
1,207,666
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,602
634
128
11
0
217,705
4
W
Tsukuyomi
7,548
629
70
6
0
294,208
0
W
Neith
7,002
584
66
6
0
228,062
3
L
Vamana
6,316
526
80
7
0
272,659
2
L
Fafnir
6,136
511
17
1
0
242,912
1
W
Tiamat
6,665
555
42
4
0
234,533
0
W
Aphrodite
7,772
648
102
9
0
229,592
4
L
Cupid
6,139
512
88
7
0
216,250
0
L
Pele
6,323
527
71
6
0
247,046
0
L
Ra
5,477
456
80
7
0
228,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role