Player Matchup

Guan Yu
Guan Yu
DUBD334
Guan Yu
Level 129
God Stats
7W - 4L
1,680 SR
Queue Stats
391W - 386L
1,484 Elo+
Party 2
Surtr
Surtr
DolphinCoffins
Surtr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
404W - 385L
1,531 Elo+
Party 2
Ratatoskr
Ratatoskr
Treecola
Ratatoskr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 60L
1,497 Elo+
Party 3
Persephone
Persephone
abysswalker25
Persephone
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 78L
1,483 Elo+
Party 3
Fenrir
Fenrir
alloverit34
Fenrir
Level 120
God Stats
2W - 2L
1,280 SR
Queue Stats
135W - 69L
1,494 Elo+
Party 3
Team Averages
Level 104
1,492 SR
1,498 Elo+

VS

Team Averages
Level 65
1,553 SR
1,500 Elo+
Kumbhakarna
Kumbhakarna
Frogiooos
Kumbhakarna
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
GmSlayer007
Ne Zha
Level 18
God Stats
1W - 1L
1,700 SR
Queue Stats
22W - 15L
1,522 Elo+
Party 1
Khepri
Khepri
LILfloorboard
Khepri
Level 126
God Stats
8W - 3L
1,567 SR
Queue Stats
278W - 263L
1,385 Elo+
Party 1
Persephone
Persephone
YesmMassa-
Persephone
Level 41
God Stats
2W - 2L
1,422 SR
Queue Stats
114W - 110L
1,499 Elo+
Solo
Terra
Terra
somekindofthing
Terra
Level 123
God Stats
3W - 1L
1,574 SR
Queue Stats
240W - 198L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DUBD334
Guan Yu
11
0 / 2 / 4
6,332
704
2,631
6,903
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 3 / 3
6,311
701
7,301
9,149
5,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ratatoskr
Treecola
Ratatoskr
13
2 / 4 / 4
7,236
804
3,994
8,888
5,979
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
abysswalker25
Persephone
15
2 / 2 / 2
8,014
890
10,038
9,102
4,115
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
2 / 5 / 3
6,914
768
4,070
10,006
9,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Frogiooos
Kumbhakarna
12
2 / 2 / 11
7,540
838
4,079
11,235
11,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
15
6 / 1 / 9
8,916
991
14,603
7,619
5,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 1 / 12
7,989
888
4,407
9,905
8,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
YesmMassa-
Persephone
14
2 / 1 / 11
8,098
900
10,254
4,870
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 2 / 9
9,081
1,009
6,280
10,126
10,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
7
Kills
16
16
Deaths
7
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DUBD334
Guan Yu
0
2
4
1
L
1
3
3
0.83
W
Kumbhakarna
Frogiooos
Kumbhakarna
2
2
11
3.75
W
Ne Zha
6
1
9
10.5
W
1
1
12
7
L
Ratatoskr
Treecola
Ratatoskr
2
4
4
1
W
Persephone
YesmMassa-
Persephone
2
1
11
7.5
L
Persephone
abysswalker25
Persephone
2
2
2
1.5
L
Fenrir
2
5
3
0.7
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,034
Damage
39,623
44,048
Taken
43,755
30,103
Mitigated
38,781
15,691
Healing
16,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DUBD334
Guan Yu
2,631
184
2,194
2,441
6,903
4,831
98
4,350
2,553
0
5,738
L
7,301
1,402
893
1,184
9,149
5,510
0
5,818
3,263
2,834
8,643
W
Kumbhakarna
Frogiooos
Kumbhakarna
4,079
458
619
1,918
11,235
11,740
101
2,347
8,673
9,929
0
W
Ne Zha
14,603
1,855
458
1,876
7,619
5,958
1,679
1,842
5,467
0
33,330
W
4,407
244
2,605
1,867
9,905
8,397
829
2,765
6,684
7,529
0
L
Ratatoskr
Treecola
Ratatoskr
3,994
1,140
1,187
1,728
8,888
5,979
212
4,249
4,639
0
8,176
W
Persephone
YesmMassa-
Persephone
10,254
869
309
1,227
4,870
2,534
338
1,294
3,445
20,396
0
L
Persephone
abysswalker25
Persephone
10,038
628
158
2,945
9,102
4,115
192
4,509
4,445
24,635
0
L
Fenrir
4,070
1,527
1,161
1,800
10,006
9,668
87
5,865
3,976
0
6,131
W
6,280
637
3,560
2,226
10,126
10,152
837
2,863
6,947
10,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,807
Gold Earned
41,624
71
Minions Killed
111
0
Camps Cleared
0
747,468
Distance Traveled
872,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,332
704
4
0
0
143,430
0
L
Surtr
6,311
701
10
1
0
131,947
0
W
Kumbhakarna
7,540
838
19
2
0
162,102
0
W
Ne Zha
8,916
991
35
4
0
201,091
0
W
Khepri
7,989
888
5
1
0
174,094
0
L
Ratatoskr
7,236
804
4
0
0
162,875
0
W
Persephone
8,098
900
35
4
0
160,735
0
L
Persephone
8,014
890
43
5
0
147,051
0
L
Fenrir
6,914
768
10
1
0
162,165
0
W
Terra
9,081
1,009
17
2
0
174,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role