Player Matchup

Hachiman
Hachiman
Kaitamita
Hachiman
Level 151
God Stats
7W - 4L
1,610 SR
Queue Stats
432W - 383L
1,478 Elo+
Solo
Mulan
Mulan
ONLYVoodoo
Mulan
Level 157
God Stats
24W - 17L
1,698 SR
Queue Stats
326W - 271L
1,569 Elo+
Solo
Nemesis
Nemesis
ZurgGryphon
Nemesis
Level 128
God Stats
8W - 6L
1,610 SR
Queue Stats
379W - 391L
1,538 Elo+
Party 2
Ah Puch
Ah Puch
ZurgWallaby
Ah Puch
Level 127
God Stats
10W - 9L
1,641 SR
Queue Stats
742W - 698L
1,497 Elo+
Party 2
Charon
Charon
crawlydeqDEWAD
Charon
Level 165
God Stats
1W - 2L
1,251 SR
Queue Stats
29W - 31L
1,432 Elo+
Solo
Team Averages
Level 146
1,562 SR
1,503 Elo+

VS

Team Averages
Level 127
1,488 SR
1,557 Elo+
Freya
Freya
EatingApple8
Freya
Level 129
God Stats
0W - 4L
1,183 SR
Queue Stats
539W - 495L
1,576 Elo+
Party 1
Horus
Horus
FinancePotato
Horus
Level 125
God Stats
1W - 1L
1,748 SR
Queue Stats
13W - 10L
1,691 Elo+
Solo
Hel
Hel
Game_of_Thorness
Hel
Level 142
God Stats
22W - 20L
1,548 SR
Queue Stats
556W - 476L
1,556 Elo+
Party 1
Bastet
Bastet
Modragos
Bastet
Level 122
God Stats
17W - 17L
1,288 SR
Queue Stats
127W - 110L
1,451 Elo+
Solo
Bellona
Bellona
TheLightskinKai
Bellona
Level 119
God Stats
8W - 4L
1,672 SR
Queue Stats
342W - 301L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kaitamita
Hachiman
12
4 / 2 / 2
7,357
566
8,467
7,993
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
14
3 / 1 / 0
8,476
652
12,195
11,547
7,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
ZurgGryphon
Nemesis
12
2 / 0 / 2
6,925
533
7,779
9,888
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
ZurgWallaby
Ah Puch
14
2 / 0 / 3
8,284
637
9,743
6,289
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 4
7,295
561
4,914
8,076
5,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,350
488
5,475
10,014
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
2 / 2 / 1
6,329
487
3,997
14,846
11,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

11
0 / 4 / 0
6,119
471
3,240
10,634
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Modragos
Bastet
12
2 / 1 / 1
6,623
509
7,025
13,544
4,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 2 / 1
6,873
529
6,199
13,420
14,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
4
4
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
2
2
1
1.25
L
0
4
0
0
W
Hachiman
Kaitamita
Hachiman
4
2
2
2.5
L
Bastet
Modragos
Bastet
2
1
1
2.5
W
Mulan
3
1
0
3
L
0
2
1
0.25
W
Nemesis
ZurgGryphon
Nemesis
2
0
2
3
W
Ah Puch
ZurgWallaby
Ah Puch
2
0
3
3.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,098
Damage
25,936
43,793
Taken
62,458
22,040
Mitigated
39,169
13,506
Healing
24,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,475
1,797
0
3,337
10,014
3,767
0
2,916
6,996
51,814
0
L
3,997
2,368
1,414
5,585
14,846
11,598
0
4,622
9,936
0
13,494
L
3,240
168
750
3,976
10,634
4,167
0
3,360
6,976
44,946
0
W
Hachiman
Kaitamita
Hachiman
8,467
4,792
0
3,021
7,993
2,961
0
2,685
5,268
0
46,658
L
Bastet
Modragos
Bastet
7,025
2,733
0
4,216
13,544
4,862
0
3,005
10,291
0
49,067
W
Mulan
12,195
2,103
0
3,902
11,547
7,335
314
77
11,470
0
71,517
L
6,199
3,085
0
5,020
13,420
14,775
0
0
13,420
0
49,986
W
Nemesis
ZurgGryphon
Nemesis
7,779
4,104
0
973
9,888
3,331
0
1,216
8,502
0
54,633
W
Ah Puch
ZurgWallaby
Ah Puch
9,743
480
0
3,540
6,289
2,675
205
1,898
4,251
62,826
0
W
4,914
1,366
0
2,070
8,076
5,738
60
2,586
5,450
28,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,337
Gold Earned
32,294
441
Minions Killed
364
0
Camps Cleared
0
1,341,036
Distance Traveled
1,314,415
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,350
488
91
7
0
252,673
2
L
Horus
6,329
487
4
0
0
295,509
4
L
Hel
6,119
471
101
8
0
252,950
0
W
Hachiman
7,357
566
72
6
0
258,998
3
L
Bastet
6,623
509
66
5
0
275,367
0
W
Mulan
8,476
652
129
10
0
245,227
0
L
Bellona
6,873
529
102
8
0
237,916
0
W
Nemesis
6,925
533
78
6
0
320,931
0
W
Ah Puch
8,284
637
126
10
0
271,609
0
W
Charon
7,295
561
36
3
0
244,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role