Player Matchup

Martichoras
Martichoras
Bloodman2344
Martichoras
Level 47
God Stats
5W - 6L
1,423 SR
Queue Stats
136W - 138L
1,505 Elo+
Party 1
Chronos
Chronos
Bossmqn
Chronos
Level 127
God Stats
0W - 2L
1,492 SR
Queue Stats
191W - 228L
1,568 Elo+
Party 1
Serqet
Serqet
Neongutsx
Serqet
Level 127
God Stats
0W - 2L
1,342 SR
Queue Stats
50W - 53L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
SterMiester
Cthulhu
Level 147
God Stats
1W - 5L
1,560 SR
Queue Stats
142W - 146L
1,493 Elo+
Party 1
Loki
Loki
vll Mercy llv
Loki
Level 102
God Stats
3W - 3L
1,638 SR
Queue Stats
102W - 95L
1,533 Elo+
Solo
Team Averages
Level 110
1,491 SR
1,519 Elo+

VS

Team Averages
Level 50
1,490 SR
1,489 Elo+
Sun Wukong
Sun Wukong
AhegAraRa
Sun Wukong
Level 48
God Stats
6W - 6L
1,571 SR
Queue Stats
261W - 261L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
KimJongIllsSoul
Baron Samedi
Level 81
God Stats
32W - 36L
1,449 SR
Queue Stats
332W - 311L
1,522 Elo+
Solo
Heimdallr
Heimdallr
KritikalBloody
Heimdallr
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 11L
1,545 Elo+
Party 2
He Bo
He Bo
flxv0rz
He Bo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,463 Elo+
Solo
Tyr
Tyr
tiagantino
Tyr
Level 48
God Stats
14W - 11L
1,428 SR
Queue Stats
48W - 43L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Bloodman2344
Martichoras
11
1 / 1 / 0
6,704
516
4,869
9,005
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Bossmqn
Chronos
11
0 / 1 / 2
6,425
494
2,605
8,389
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Neongutsx
Serqet
11
1 / 4 / 0
6,584
506
4,501
9,618
8,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cthulhu
SterMiester
Cthulhu
10
0 / 0 / 2
6,571
505
5,939
6,969
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
5,992
461
3,642
9,965
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AhegAraRa
Sun Wukong
11
0 / 1 / 4
6,104
470
5,728
9,371
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
KimJongIllsSoul
Baron Samedi
10
0 / 0 / 3
5,408
416
5,335
6,544
4,131
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
KritikalBloody
Heimdallr
11
0 / 1 / 0
6,197
477
4,262
9,007
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
flxv0rz
He Bo
13
4 / 0 / 0
7,132
549
6,439
6,071
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 1 / 0
8,767
674
6,782
10,881
10,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
9
9
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AhegAraRa
Sun Wukong
0
1
4
2
L
Martichoras
Bloodman2344
Martichoras
1
1
0
1
L
Chronos
Bossmqn
Chronos
0
1
2
1
W
Baron Samedi
KimJongIllsSoul
Baron Samedi
0
0
3
1.5
W
Heimdallr
KritikalBloody
Heimdallr
0
1
0
0
L
Serqet
Neongutsx
Serqet
1
4
0
0.25
L
Cthulhu
SterMiester
Cthulhu
0
0
2
1
W
He Bo
flxv0rz
He Bo
4
0
0
4
W
5
1
0
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,556
Damage
28,546
43,946
Taken
41,874
24,528
Mitigated
25,344
12,341
Healing
16,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AhegAraRa
Sun Wukong
5,728
1,336
0
1,658
9,371
4,919
0
2,626
6,594
0
51,167
L
Martichoras
Bloodman2344
Martichoras
4,869
2,191
0
4,938
9,005
4,092
88
2,526
6,479
0
50,525
L
Chronos
Bossmqn
Chronos
2,605
821
0
2,110
8,389
3,419
0
4,356
4,033
47,370
0
W
Baron Samedi
KimJongIllsSoul
Baron Samedi
5,335
708
862
2,971
6,544
4,131
0
2,210
4,265
25,056
0
W
Heimdallr
KritikalBloody
Heimdallr
4,262
1,576
0
4,158
9,007
3,754
0
1,210
7,744
0
41,165
L
Serqet
Neongutsx
Serqet
4,501
816
0
0
9,618
8,108
0
156
9,462
0
31,897
L
Cthulhu
SterMiester
Cthulhu
5,939
361
0
2,229
6,969
5,220
0
3,572
3,397
24,739
0
W
He Bo
flxv0rz
He Bo
6,439
289
0
1,323
6,071
2,373
0
2,205
3,846
51,737
0
W
6,782
964
0
5,030
10,881
10,167
0
55
10,337
156
65,837
L
3,642
780
0
3,064
9,965
3,689
0
1,320
8,645
0
39,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,276
Gold Earned
33,608
338
Minions Killed
374
0
Camps Cleared
0
1,389,197
Distance Traveled
1,384,826
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,104
470
65
5
0
299,334
0
L
Martichoras
6,704
516
92
7
0
237,676
6
L
Chronos
6,425
494
104
8
0
284,286
0
W
Baron Samedi
5,408
416
34
3
0
266,187
1
W
Heimdallr
6,197
477
71
5
0
255,848
1
L
Serqet
6,584
506
58
4
0
244,845
0
L
Cthulhu
6,571
505
28
2
0
307,079
1
W
He Bo
7,132
549
93
7
0
280,005
1
W
Tyr
8,767
674
111
9
0
283,452
0
L
Loki
5,992
461
56
4
0
315,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role