Player Matchup

Atlas
Atlas
Clean0124
Atlas
Level 77
God Stats
8W - 4L
1,660 SR
Queue Stats
40W - 30L
1,490 Elo+
Solo
King Arthur
King Arthur
DomsCoolin
King Arthur
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 121L
1,468 Elo+
Solo
Bastet
Bastet
Modragos
Bastet
Level 122
God Stats
17W - 17L
1,399 SR
Queue Stats
127W - 110L
1,462 Elo+
Solo
Chernobog
Chernobog
SpartanMist1991
Chernobog
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
749W - 735L
1,427 Elo+
Solo
Janus
Janus
jean_venceslau
Janus
Level 65
God Stats
12W - 9L
1,560 SR
Queue Stats
58W - 69L
1,399 Elo+
Solo
Team Averages
Level 104
1,524 SR
1,449 Elo+

VS

Team Averages
Level 117
1,567 SR
1,438 Elo+
Sun Wukong
Sun Wukong
Garbs99
Sun Wukong
Level 124
God Stats
13W - 9L
1,765 SR
Queue Stats
553W - 504L
1,532 Elo+
Solo
Medusa
Medusa
KhronicRob
Medusa
Level 88
God Stats
15W - 13L
1,415 SR
Queue Stats
57W - 65L
1,397 Elo+
Solo
Yu Huang
Yu Huang
TheMilanDude
Yu Huang
Level 95
God Stats
7W - 4L
1,480 SR
Queue Stats
46W - 68L
1,321 Elo+
Solo
Anubis
Anubis
wallyragnar
Anubis
Level 112
God Stats
44W - 33L
1,587 SR
Queue Stats
286W - 254L
1,461 Elo+
Solo
Loki
Loki
xFoXstRoLogY
Loki
Level 165
God Stats
11W - 9L
1,591 SR
Queue Stats
452W - 434L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Clean0124
Atlas
6
1 / 3 / 1
3,753
626
2,490
5,779
3,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
DomsCoolin
King Arthur
2
0 / 2 / 0
2,855
476
513
2,329
528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Modragos
Bastet
7
1 / 2 / 2
4,242
707
1,965
5,462
1,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
SpartanMist1991
Chernobog
6
1 / 2 / 0
3,630
605
1,964
4,628
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 1 / 0
4,135
689
1,966
3,937
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Garbs99
Sun Wukong
7
2 / 2 / 3
4,549
758
3,642
6,055
3,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
KhronicRob
Medusa
7
3 / 0 / 1
4,509
752
3,578
3,709
1,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
TheMilanDude
Yu Huang
7
0 / 1 / 0
3,664
611
2,235
3,775
1,078
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
8
3 / 1 / 1
5,346
891
2,954
3,031
1,232
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 1 / 0
4,385
731
2,325
4,804
1,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
10
10
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
Clean0124
Atlas
1
3
1
0.5
L
King Arthur
DomsCoolin
King Arthur
0
2
0
0
W
Sun Wukong
Garbs99
Sun Wukong
2
2
3
1.75
W
Medusa
KhronicRob
Medusa
3
0
1
3.5
L
Bastet
Modragos
Bastet
1
2
2
1
L
Chernobog
SpartanMist1991
Chernobog
1
2
0
0.5
W
Yu Huang
TheMilanDude
Yu Huang
0
1
0
0
L
2
1
0
2
W
Anubis
3
1
1
3.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,898
Damage
14,734
22,135
Taken
21,374
7,461
Mitigated
7,865
4,986
Healing
7,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Clean0124
Atlas
2,490
1,293
0
336
5,779
3,190
0
0
5,715
8,385
0
L
King Arthur
DomsCoolin
King Arthur
513
80
0
225
2,329
528
0
1,429
900
0
4,396
W
Sun Wukong
Garbs99
Sun Wukong
3,642
1,007
0
1,624
6,055
3,155
0
1,285
4,770
0
20,224
W
Medusa
KhronicRob
Medusa
3,578
1,770
0
1,428
3,709
1,124
63
1,205
2,504
0
22,741
L
Bastet
Modragos
Bastet
1,965
863
0
1,769
5,462
1,235
0
1,773
3,689
0
17,598
L
Chernobog
SpartanMist1991
Chernobog
1,964
1,282
0
1,157
4,628
1,394
0
0
4,488
0
18,366
W
Yu Huang
TheMilanDude
Yu Huang
2,235
45
0
1,930
3,775
1,078
0
1,589
2,074
18,185
0
L
1,966
0
0
1,499
3,937
1,114
0
2,009
1,928
21,124
0
W
Anubis
2,954
182
0
1,596
3,031
1,232
258
181
2,754
32,116
0
W
2,325
751
0
1,073
4,804
1,276
0
244
4,539
0
27,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,615
Gold Earned
22,453
112
Minions Killed
203
0
Camps Cleared
0
541,965
Distance Traveled
572,448
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,753
626
9
2
0
118,619
0
L
King Arthur
2,855
476
4
1
0
42,378
0
W
Sun Wukong
4,549
758
30
5
0
123,645
0
W
Medusa
4,509
752
40
7
0
109,333
1
L
Bastet
4,242
707
27
5
0
127,743
0
L
Chernobog
3,630
605
30
5
0
118,362
1
W
Yu Huang
3,664
611
16
3
0
110,267
0
L
Janus
4,135
689
42
7
0
134,863
0
W
Anubis
5,346
891
69
12
0
95,875
0
W
Loki
4,385
731
48
8
0
133,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role