Player Matchup

Hades
Hades
Dani4ik
Hades
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 14L
1,476 Elo+
Party 3
Tyr
Tyr
SMW_2016
Tyr
Level 108
God Stats
0W - 3L
1,522 SR
Queue Stats
72W - 70L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
TheNudeViking
Sun Wukong
Level 128
God Stats
1W - 1L
1,751 SR
Queue Stats
216W - 222L
1,443 Elo+
Party 4
Camazotz
Camazotz
temp-447593
Camazotz
Level 138
God Stats
8W - 18L
1,412 SR
Queue Stats
615W - 580L
1,464 Elo+
Party 4
Nemesis
Nemesis
Стас20000
Nemesis
Level 37
God Stats
1W - 1L
1,711 SR
Queue Stats
9W - 14L
1,476 Elo+
Party 3
Team Averages
Level 88
1,579 SR
1,474 Elo+

VS

Team Averages
Level 91
1,509 SR
1,444 Elo+
Danzaburou
Danzaburou
CannedEase
Danzaburou
Level 119
God Stats
4W - 1L
1,646 SR
Queue Stats
251W - 255L
1,481 Elo+
Party 1
Yemoja
Yemoja
Glolec
Yemoja
Level 28
God Stats
1W - 2L
1,322 SR
Queue Stats
11W - 9L
1,408 Elo+
Party 2
Discordia
Discordia
Loreen95
Discordia
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 114L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
Rivvir
Amaterasu
Level 62
God Stats
3W - 1L
1,601 SR
Queue Stats
26W - 18L
1,415 Elo+
Party 2
Bastet
Bastet
Sethodin
Bastet
Level 129
God Stats
40W - 34L
1,478 SR
Queue Stats
196W - 203L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dani4ik
Hades
10
0 / 8 / 2
6,122
408
3,606
14,160
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 0
5,755
384
3,439
12,892
9,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
TheNudeViking
Sun Wukong
12
0 / 2 / 0
7,279
485
8,161
16,112
14,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Camazotz
temp-447593
Camazotz
13
0 / 0 / 0
6,977
465
3,735
8,689
4,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
12
2 / 3 / 0
7,157
477
6,816
13,990
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CannedEase
Danzaburou
13
0 / 0 / 2
7,845
523
7,215
7,999
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Glolec
Yemoja
12
2 / 0 / 4
7,822
521
5,116
7,278
4,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
Loreen95
Discordia
12
5 / 2 / 6
7,939
529
11,540
6,794
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Rivvir
Amaterasu
15
2 / 0 / 1
8,680
579
10,949
13,450
14,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
Sethodin
Bastet
14
6 / 0 / 6
8,440
563
9,996
9,803
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
15
16
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CannedEase
Danzaburou
0
0
2
1
L
Hades
Dani4ik
Hades
0
8
2
0.13
W
Yemoja
Glolec
Yemoja
2
0
4
4
W
Discordia
Loreen95
Discordia
5
2
6
4
W
Amaterasu
Rivvir
Amaterasu
2
0
1
2.5
L
0
3
0
0
W
Bastet
Sethodin
Bastet
6
0
6
9
L
Sun Wukong
TheNudeViking
Sun Wukong
0
2
0
0
L
Camazotz
temp-447593
Camazotz
0
0
0
0
L
Nemesis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,757
Damage
44,816
65,843
Taken
45,324
39,829
Mitigated
28,487
14,270
Healing
16,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CannedEase
Danzaburou
7,215
3,553
0
4,049
7,999
3,462
0
0
7,673
0
70,405
L
Hades
Dani4ik
Hades
3,606
253
0
1,952
14,160
6,422
0
6,508
7,323
31,191
0
W
Yemoja
Glolec
Yemoja
5,116
1,623
2,528
1,635
7,278
4,501
52
1,539
5,616
21,935
0
W
Discordia
Loreen95
Discordia
11,540
562
0
750
6,794
2,266
121
1,267
5,527
43,881
0
W
Amaterasu
Rivvir
Amaterasu
10,949
5,108
0
5,127
13,450
14,659
0
6
13,444
75
69,658
L
3,439
393
0
3,189
12,892
9,799
0
3,885
8,843
0
23,877
W
Bastet
Sethodin
Bastet
9,996
3,035
0
2,900
9,803
3,599
147
962
8,751
0
66,609
L
Sun Wukong
TheNudeViking
Sun Wukong
8,161
1,960
0
4,097
16,112
14,948
0
286
14,766
0
55,559
L
Camazotz
temp-447593
Camazotz
3,735
435
0
4,018
8,689
4,034
0
770
7,889
0
57,168
L
Nemesis
6,816
3,361
0
1,014
13,990
4,626
0
4,659
9,051
0
52,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,290
Gold Earned
40,726
361
Minions Killed
450
0
Camps Cleared
0
1,429,980
Distance Traveled
1,361,807
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,845
523
123
8
0
267,262
3
L
Hades
6,122
408
44
3
0
256,329
0
W
Yemoja
7,822
521
29
2
0
255,782
0
W
Discordia
7,939
529
80
5
0
252,060
0
W
Amaterasu
8,680
579
119
8
0
240,827
0
L
Tyr
5,755
384
41
3
0
312,944
0
W
Bastet
8,440
563
99
7
0
345,876
0
L
Sun Wukong
7,279
485
107
7
0
242,853
4
L
Camazotz
6,977
465
96
6
0
305,193
1
L
Nemesis
7,157
477
73
5
0
312,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role