Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
dizoa
Baba Yaga
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,422 Elo+
Solo
Ymir
Ymir
mole_man2705
Ymir
Level 66
God Stats
3W - 1L
1,740 SR
Queue Stats
106W - 97L
1,443 Elo+
Solo
Skadi
Skadi
supSumm3r
Skadi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,549 Elo+
Party 2
Nike
Nike
ХранительПивка
Nike
Level 74
God Stats
0W - 1L
1,534 SR
Queue Stats
18W - 17L
1,479 Elo+
Party 2
Team Averages
Level 95
1,555 SR
1,479 Elo+

VS

Team Averages
Level 92
1,517 SR
1,592 Elo+
Ganesha
Ganesha
 
Ganesha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
SeroSami
Arachne
Level 123
God Stats
3W - 0L
1,586 SR
Queue Stats
255W - 75L
1,822 Elo+
Party 1
Odin
Odin
ilyaskos
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
2 / 3 / 5
9,515
793
7,854
8,439
3,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
dizoa
Baba Yaga
16
1 / 7 / 5
8,654
721
7,204
12,778
6,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
2,932
244
0
0
0
Skadi
supSumm3r
Skadi
14
1 / 7 / 8
8,029
669
13,055
13,018
5,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 3 / 1
8,323
694
4,264
10,876
8,741
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 0 / 16
10,900
908
5,067
10,932
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
 
Scylla
17
5 / 3 / 10
10,143
845
15,891
9,300
4,563
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
 
Hachiman
17
2 / 1 / 10
9,593
799
5,359
8,075
4,081
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SeroSami
Arachne
18
8 / 4 / 7
10,545
879
10,124
11,492
8,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
14
4 / 3 / 7
9,229
769
4,454
11,391
15,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
9
Kills
19
20
Deaths
11
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
3
5
1.5
W
Ganesha
 
Ganesha
0
0
16
8
W
Scylla
 
Scylla
5
3
10
3.33
W
Hachiman
 
Hachiman
2
1
10
7
W
Arachne
SeroSami
Arachne
8
4
7
2.88
L
Baba Yaga
dizoa
Baba Yaga
1
7
5
0.5
W
Odin
4
3
7
2.5
L
0
0
0
0
L
Skadi
supSumm3r
Skadi
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,377
Damage
40,895
45,111
Taken
51,190
24,156
Mitigated
44,963
7,652
Healing
20,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,854
1,898
943
2,303
8,439
3,764
0
4,089
4,170
0
28,769
W
Ganesha
 
Ganesha
5,067
379
741
3,017
10,932
12,603
116
2,870
7,870
19,460
0
W
Scylla
 
Scylla
15,891
1,713
2,145
1,783
9,300
4,563
1,087
1,110
8,190
33,791
0
W
Hachiman
 
Hachiman
5,359
3,322
2,352
2,845
8,075
4,081
1,355
1,260
6,815
0
20,482
W
Arachne
SeroSami
Arachne
10,124
6,549
1,967
3,617
11,492
8,300
1,071
1,221
10,271
0
16,075
L
Baba Yaga
dizoa
Baba Yaga
7,204
57
164
1,920
12,778
6,327
0
7,127
5,651
24,843
0
W
Odin
4,454
1,685
909
1,125
11,391
15,416
192
1,020
9,682
0
9,706
L
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
supSumm3r
Skadi
13,055
3,234
581
502
13,018
5,324
0
4,362
8,432
0
22,998
L
4,264
194
0
1,239
10,876
8,741
0
5,329
5,487
0
7,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,453
Gold Earned
50,410
124
Minions Killed
152
0
Camps Cleared
0
763,260
Distance Traveled
1,106,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,515
793
57
5
0
208,143
0
W
Ganesha
10,900
908
0
0
0
241,362
0
W
Scylla
10,143
845
61
5
0
233,803
0
W
Hachiman
9,593
799
51
4
0
233,846
0
W
Arachne
10,545
879
28
2
0
213,490
0
L
Baba Yaga
8,654
721
46
4
0
178,990
0
W
Odin
9,229
769
12
1
0
183,666
0
L
Ymir
2,932
244
0
0
0
0
0
L
Skadi
8,029
669
17
1
0
189,347
0
L
Nike
8,323
694
4
0
0
186,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role