Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
El Solarity
Horus
Level 127
God Stats
4W - 5L
1,264 SR
Queue Stats
219W - 201L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
Jamez5998
Sun Wukong
Level 149
God Stats
7W - 2L
1,661 SR
Queue Stats
423W - 426L
1,504 Elo+
Solo
Olorun
Olorun
SimplyFrostyy
Olorun
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,459 Elo+
Solo
Aphrodite
Aphrodite
Skillet7005
Aphrodite
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,223 Elo+
Solo
Team Averages
Level 125
1,485 SR
1,446 Elo+

VS

Team Averages
Level 114
1,552 SR
1,458 Elo+
Ne Zha
Ne Zha
DrunknPublic
Ne Zha
Level 124
God Stats
10W - 14L
1,478 SR
Queue Stats
84W - 93L
1,445 Elo+
Solo
Medusa
Medusa
GFLOWMASTER
Medusa
Level 107
God Stats
6W - 18L
1,262 SR
Queue Stats
48W - 78L
1,403 Elo+
Solo
Ra
Ra
SHORTY2small
Ra
Level 127
God Stats
3W - 3L
1,655 SR
Queue Stats
164W - 153L
1,494 Elo+
Solo
Fenrir
Fenrir
Tru 2 My Sinz
Fenrir
Level 84
God Stats
0W - 2L
1,843 SR
Queue Stats
113W - 124L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
letmein1975
Zhong Kui
Level 128
God Stats
30W - 23L
1,521 SR
Queue Stats
510W - 510L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
10 / 3 / 4
8,537
711
10,267
12,115
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 3 / 8
7,202
600
4,365
11,137
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Jamez5998
Sun Wukong
13
2 / 1 / 8
8,559
713
5,072
9,018
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 1 / 2
8,275
690
5,568
7,495
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
Skillet7005
Aphrodite
11
0 / 2 / 1
6,737
561
2,133
8,229
2,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
1 / 7 / 5
6,004
500
4,019
13,967
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
1
0 / 0 / 0
4,066
339
0
0
0
11
4 / 3 / 3
7,253
604
8,569
6,601
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 4
6,301
525
6,982
12,330
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
letmein1975
Zhong Kui
9
2 / 4 / 0
5,613
468
4,884
6,877
6,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
17
Kills
9
10
Deaths
17
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
3
4
4
L
Ne Zha
1
7
5
0.5
W
3
3
8
2.33
L
Medusa
0
0
0
0
W
Sun Wukong
Jamez5998
Sun Wukong
2
1
8
6
L
4
3
3
1.83
W
2
1
2
3
W
Aphrodite
Skillet7005
Aphrodite
0
2
1
0.25
L
2
3
4
1.33
L
Zhong Kui
letmein1975
Zhong Kui
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,405
Damage
24,454
47,994
Taken
39,775
23,865
Mitigated
17,257
23,368
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,267
2,846
0
8,397
12,115
4,224
0
3,338
8,476
0
44,432
L
Ne Zha
4,019
1,168
75
2,105
13,967
4,290
0
1,948
11,967
0
30,878
W
4,365
1,826
523
3,537
11,137
8,762
244
3,547
7,286
0
16,016
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Jamez5998
Sun Wukong
5,072
1,247
0
2,819
9,018
4,659
0
2,929
6,049
0
54,846
L
8,569
1,053
216
1,670
6,601
2,132
0
934
5,603
46,284
0
W
5,568
3,250
60
4,271
7,495
3,442
6,802
785
6,628
64,120
9,869
W
Aphrodite
Skillet7005
Aphrodite
2,133
325
176
3,585
8,229
2,778
737
2,107
5,976
43,656
0
L
6,982
2,402
0
506
12,330
4,719
0
4,080
8,141
0
30,982
L
Zhong Kui
letmein1975
Zhong Kui
4,884
1,067
154
1,805
6,877
6,116
0
307
6,570
25,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
29,237
376
Minions Killed
222
0
Camps Cleared
0
1,199,336
Distance Traveled
899,923
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,537
711
55
5
0
298,023
0
L
Ne Zha
6,004
500
57
5
0
253,684
0
W
Horus
7,202
600
16
1
0
243,592
3
L
Medusa
4,066
339
0
0
0
0
0
W
Sun Wukong
8,559
713
95
8
0
256,765
0
L
Ra
7,253
604
85
7
0
242,773
2
W
Olorun
8,275
690
132
11
0
194,753
0
W
Aphrodite
6,737
561
78
7
0
206,203
5
L
Fenrir
6,301
525
36
3
0
263,330
0
L
Zhong Kui
5,613
468
44
4
0
140,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role