Player Matchup

Baron Samedi
Baron Samedi
Captnbisquickttv
Baron Samedi
Level 29
God Stats
1W - 0L
1,698 SR
Queue Stats
17W - 19L
1,350 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LibsGetOwned
Cu Chulainn
Level 23
God Stats
2W - 0L
1,818 SR
Queue Stats
9W - 7L
1,621 Elo+
Party 1
Hachiman
Hachiman
LilArkonius
Hachiman
Level 10
God Stats
2W - 0L
1,710 SR
Queue Stats
7W - 5L
1,667 Elo+
Party 1
Pele
Pele
lasernuker
Pele
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,568 Elo+
Party 1
Shiva
Shiva
vibeyz__
Shiva
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,350 Elo+
Party 3
Team Averages
Level 42
1,645 SR
1,511 Elo+

VS

Team Averages
Level 43
1,467 SR
1,340 Elo+
Aphrodite
Aphrodite
Donkeymumm
Aphrodite
Level 43
God Stats
14W - 20L
1,494 SR
Queue Stats
44W - 59L
1,409 Elo+
Party 2
Mercury
Mercury
DoonBigootes
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,297 Elo+
Party 4
Olorun
Olorun
Leroyd507
Olorun
Level 42
God Stats
2W - 2L
1,305 SR
Queue Stats
11W - 19L
1,358 Elo+
Solo
Ix Chel
Ix Chel
MistressPatootie
Ix Chel
Level 25
God Stats
4W - 5L
1,552 SR
Queue Stats
45W - 56L
1,413 Elo+
Party 2
Surtr
Surtr
THERock072
Surtr
Level 80
God Stats
1W - 2L
1,487 SR
Queue Stats
5W - 20L
1,224 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Captnbisquickttv
Baron Samedi
20
7 / 6 / 6
13,634
568
25,414
19,662
8,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
LibsGetOwned
Cu Chulainn
18
3 / 3 / 11
11,185
466
11,646
23,836
20,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
LilArkonius
Hachiman
17
3 / 7 / 4
11,132
464
10,737
21,711
8,742
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 4 / 5
13,421
559
18,509
30,114
12,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
vibeyz__
Shiva
20
7 / 3 / 7
13,305
554
15,827
28,012
25,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Donkeymumm
Aphrodite
17
1 / 6 / 12
11,832
493
9,042
23,772
14,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
DoonBigootes
Mercury
20
9 / 11 / 2
12,883
537
23,117
30,042
12,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Leroyd507
Olorun
2
0 / 0 / 0
6,542
273
0
0
0
20
11 / 4 / 5
13,705
571
39,588
26,899
11,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
16
2 / 10 / 3
10,598
442
15,791
29,287
26,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
45
30
Kills
23
23
Deaths
31
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Captnbisquickttv
Baron Samedi
7
6
6
1.67
L
Aphrodite
Donkeymumm
Aphrodite
1
6
12
1.17
L
Mercury
DoonBigootes
Mercury
9
11
2
0.91
L
Olorun
Leroyd507
Olorun
0
0
0
0
W
Cu Chulainn
LibsGetOwned
Cu Chulainn
3
3
11
2.83
W
Hachiman
LilArkonius
Hachiman
3
7
4
0.71
L
11
4
5
3.38
L
Surtr
2
10
3
0.35
W
10
4
5
3.13
W
Shiva
vibeyz__
Shiva
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,133
Damage
87,538
123,335
Taken
110,000
76,069
Mitigated
65,706
35,216
Healing
32,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Captnbisquickttv
Baron Samedi
25,414
861
1,268
3,915
19,662
8,854
1,931
8,938
10,724
117,506
0
L
Aphrodite
Donkeymumm
Aphrodite
9,042
2,360
7,348
9,426
23,772
14,641
486
6,214
17,558
42,914
0
L
Mercury
DoonBigootes
Mercury
23,117
14,192
0
2,713
30,042
12,794
0
8,920
20,954
0
117,116
L
Olorun
Leroyd507
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
LibsGetOwned
Cu Chulainn
11,646
1,722
0
2,585
23,836
20,610
0
12,963
10,865
0
66,494
W
Hachiman
LilArkonius
Hachiman
10,737
6,218
0
7,800
21,711
8,742
0
9,947
11,764
0
83,610
L
39,588
4,934
2,014
5,935
26,899
11,769
773
8,037
18,621
114,496
0
L
Surtr
15,791
5,028
0
5,163
29,287
26,502
20
4,979
24,308
2,605
60,082
W
18,509
5,595
0
12,773
30,114
12,669
277
11,158
18,920
0
123,653
W
Shiva
vibeyz__
Shiva
15,827
2,094
208
6,667
28,012
25,194
264
7,562
20,450
588
96,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,677
Gold Earned
55,560
694
Minions Killed
416
0
Camps Cleared
0
2,174,964
Distance Traveled
1,777,601
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,634
568
175
7
0
384,362
0
L
Aphrodite
11,832
493
71
3
0
429,759
6
L
Mercury
12,883
537
144
6
0
472,724
1
L
Olorun
6,542
273
0
0
0
0
0
W
Cu Chulainn
11,185
466
83
3
0
455,328
0
W
Hachiman
11,132
464
130
5
0
380,035
0
L
Ix Chel
13,705
571
131
5
0
480,384
3
L
Surtr
10,598
442
70
3
0
394,734
1
W
Pele
13,421
559
166
7
0
489,401
0
W
Shiva
13,305
554
140
6
0
465,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role