Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
PCEw0kG0d001
Arachne
Level 129
God Stats
7W - 7L
1,761 SR
Queue Stats
269W - 209L
1,591 Elo+
Party 1
Jormungandr
Jormungandr
PwD Joy Boy
Jormungandr
Level 145
God Stats
5W - 4L
1,608 SR
Queue Stats
180W - 263L
1,443 Elo+
Party 2
Artemis
Artemis
PwDAizen
Artemis
Level 140
God Stats
3W - 1L
1,476 SR
Queue Stats
143W - 206L
1,455 Elo+
Party 2
Anubis
Anubis
xYunqTryhard
Anubis
Level 128
God Stats
22W - 9L
1,715 SR
Queue Stats
286W - 249L
1,605 Elo+
Party 1
Team Averages
Level 137
1,612 SR
1,519 Elo+

VS

Team Averages
Level 145
1,582 SR
1,546 Elo+
Osiris
Osiris
Abdi Vargas
Osiris
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,553 Elo+
Party 3
Vulcan
Vulcan
BigBadNatedawg
Vulcan
Level 128
God Stats
4W - 3L
1,195 SR
Queue Stats
256W - 258L
1,550 Elo+
Solo
Awilix
Awilix
OmarGG820
Awilix
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,493 Elo+
Party 3
Ishtar
Ishtar
PLUSHTARSIER97
Ishtar
Level 145
God Stats
1W - 1L
1,877 SR
Queue Stats
2W - 4L
1,573 Elo+
Party 3
Shiva
Shiva
WilfredHP
Shiva
Level 155
God Stats
0W - 3L
1,841 SR
Queue Stats
18W - 15L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 0 / 0
6,450
645
5,338
7,236
3,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
PCEw0kG0d001
Arachne
11
4 / 2 / 2
6,779
678
6,006
9,426
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
PwD Joy Boy
Jormungandr
10
4 / 0 / 1
5,799
580
8,232
6,897
5,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
PwDAizen
Artemis
10
3 / 2 / 3
5,779
578
5,517
5,185
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
11
1 / 1 / 2
6,540
654
1,634
4,476
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 2 / 1
5,780
578
5,951
10,980
7,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
5,759
576
4,406
4,628
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
OmarGG820
Awilix
11
5 / 4 / 0
6,455
646
4,434
8,768
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

7
0 / 3 / 1
4,450
445
2,181
7,167
2,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
WilfredHP
Shiva
8
0 / 3 / 4
5,299
530
3,753
9,540
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
13
Kills
5
5
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
0
1
L
Osiris
0
2
1
0.25
L
0
1
0
0
L
Awilix
OmarGG820
Awilix
5
4
0
1.25
W
Arachne
PCEw0kG0d001
Arachne
4
2
2
2.5
L
0
3
1
0.17
W
Jormungandr
PwD Joy Boy
Jormungandr
4
0
1
4.5
W
Artemis
PwDAizen
Artemis
3
2
3
2.25
L
Shiva
WilfredHP
Shiva
0
3
4
0.67
W
Anubis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,727
Damage
20,725
33,220
Taken
41,083
16,960
Mitigated
20,179
12,304
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,338
275
0
6,122
7,236
3,542
0
0
7,236
45,727
0
L
Osiris
5,951
2,435
0
4,994
10,980
7,214
0
4,157
6,010
0
45,856
L
4,406
1,551
0
994
4,628
1,615
0
1,827
2,759
52,917
0
L
Awilix
OmarGG820
Awilix
4,434
2,261
0
338
8,768
3,057
0
2,192
6,529
0
42,110
W
Arachne
PCEw0kG0d001
Arachne
6,006
4,387
0
2,119
9,426
3,719
0
1,085
8,249
0
45,458
L
2,181
1,589
0
1,418
7,167
2,364
0
1,785
5,382
0
18,941
W
Jormungandr
PwD Joy Boy
Jormungandr
8,232
2,462
0
879
6,897
5,846
0
802
6,083
37,105
492
W
Artemis
PwDAizen
Artemis
5,517
1,887
0
941
5,185
1,852
608
356
4,829
0
23,650
L
Shiva
WilfredHP
Shiva
3,753
878
82
2,349
9,540
5,929
0
3,898
5,642
0
17,704
W
Anubis
1,634
0
0
2,243
4,476
2,001
0
1,858
2,386
55,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,347
Gold Earned
27,743
338
Minions Killed
294
0
Camps Cleared
0
1,028,841
Distance Traveled
1,064,747
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,450
645
76
8
0
198,239
0
L
Osiris
5,780
578
69
7
0
201,443
0
L
Vulcan
5,759
576
103
10
0
219,330
3
L
Awilix
6,455
646
66
7
0
239,337
0
W
Arachne
6,779
678
74
7
0
238,374
0
L
Ishtar
4,450
445
38
4
0
193,382
0
W
Jormungandr
5,799
580
45
5
0
187,761
5
W
Artemis
5,779
578
34
3
0
191,504
4
L
Shiva
5,299
530
18
2
0
211,255
0
W
Anubis
6,540
654
109
11
0
212,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role