Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ElBany
Fenrir
Level 66
God Stats
4W - 4L
1,737 SR
Queue Stats
141W - 148L
1,409 Elo+
Solo
Charon
Charon
GHOS7WALKER13
Charon
Level 85
God Stats
14W - 18L
1,779 SR
Queue Stats
92W - 75L
1,576 Elo+
Party 1
Artemis
Artemis
Lvkevv_
Artemis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,636 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Powerhouser18
Morgan Le Fay
Level 95
God Stats
10W - 7L
1,530 SR
Queue Stats
82W - 67L
1,446 Elo+
Party 1
Team Averages
Level 86
1,609 SR
1,513 Elo+

VS

Team Averages
Level 100
1,464 SR
1,367 Elo+
Gilgamesh
Gilgamesh
FlyShtOnlyyy_
Gilgamesh
Level 27
God Stats
3W - 10L
1,293 SR
Queue Stats
3W - 30L
1,093 Elo+
Party 2
Charon
Charon
Grim_reaper814
Charon
Level 133
God Stats
2W - 1L
1,534 SR
Queue Stats
19W - 22L
1,466 Elo+
Party 2
Sol
Sol
HortyPegasus694
Sol
Level 125
God Stats
44W - 32L
1,590 SR
Queue Stats
332W - 326L
1,447 Elo+
Solo
Izanami
Izanami
kidludi_ou
Izanami
Level 86
God Stats
11W - 4L
1,571 SR
Queue Stats
307W - 304L
1,364 Elo+
Solo
Cabrakan
Cabrakan
segun223
Cabrakan
Level 129
God Stats
3W - 7L
1,331 SR
Queue Stats
19W - 23L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 5 / 3
7,344
459
5,172
18,666
19,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
ElBany
Fenrir
13
7 / 8 / 0
8,705
544
7,619
20,034
10,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 4 / 2
7,611
476
9,276
16,975
10,281
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Lvkevv_
Artemis
13
0 / 2 / 0
7,916
495
3,101
11,400
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Powerhouser18
Morgan Le Fay
12
2 / 8 / 3
8,056
504
8,158
12,461
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlyShtOnlyyy_
Gilgamesh
13
2 / 2 / 2
8,477
530
5,751
13,006
9,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 2 / 15
9,429
589
9,439
14,207
14,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 4 / 8
10,094
631
10,518
11,995
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
kidludi_ou
Izanami
16
3 / 2 / 4
9,591
599
6,884
6,673
2,649
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
segun223
Cabrakan
15
11 / 0 / 10
10,165
635
20,843
14,431
10,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
10
Kills
26
27
Deaths
10
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
5
3
0.3
L
Fenrir
ElBany
Fenrir
7
8
0
0.88
W
Gilgamesh
FlyShtOnlyyy_
Gilgamesh
2
2
2
1.5
L
1
4
2
0.5
W
4
2
15
5.75
W
6
4
8
2.5
L
Artemis
Lvkevv_
Artemis
0
2
0
0
L
Morgan Le Fay
Powerhouser18
Morgan Le Fay
2
8
3
0.44
W
Izanami
kidludi_ou
Izanami
3
2
4
2.5
W
Cabrakan
segun223
Cabrakan
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,326
Damage
53,435
79,536
Taken
60,312
49,926
Mitigated
42,511
15,286
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,172
882
172
3,250
18,666
19,879
0
8,236
10,129
20,167
0
L
Fenrir
ElBany
Fenrir
7,619
872
0
5,499
20,034
10,430
148
10,780
9,254
0
42,967
W
Gilgamesh
FlyShtOnlyyy_
Gilgamesh
5,751
2,385
0
1,261
13,006
9,841
39
4,298
8,480
0
43,451
L
9,276
1,575
0
2,197
16,975
10,281
0
9,395
7,060
45,626
765
W
9,439
2,167
455
2,924
14,207
14,815
70
3,639
10,396
23,651
0
W
10,518
3,041
0
4,908
11,995
5,013
2,618
7,515
4,480
68,122
5,879
L
Artemis
Lvkevv_
Artemis
3,101
1,376
0
3,566
11,400
4,215
998
3,741
7,659
0
57,157
L
Morgan Le Fay
Powerhouser18
Morgan Le Fay
8,158
589
0
602
12,461
5,121
264
8,250
4,164
59,576
0
W
Izanami
kidludi_ou
Izanami
6,884
4,763
0
1,234
6,673
2,649
2,300
1,023
5,650
0
80,685
W
Cabrakan
segun223
Cabrakan
20,843
2,966
0
3,847
14,431
10,193
0
4,971
9,341
64,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,632
Gold Earned
47,756
361
Minions Killed
429
0
Camps Cleared
0
1,447,928
Distance Traveled
1,517,117
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,344
459
17
1
0
316,002
2
L
Fenrir
8,705
544
57
4
0
322,121
0
W
Gilgamesh
8,477
530
75
5
0
324,088
2
L
Charon
7,611
476
74
5
0
269,768
2
W
Charon
9,429
589
19
1
0
289,942
3
W
Sol
10,094
631
118
7
0
288,875
0
L
Artemis
7,916
495
105
7
0
264,959
0
L
Morgan Le Fay
8,056
504
108
7
0
275,078
0
W
Izanami
9,591
599
145
9
0
281,060
0
W
Cabrakan
10,165
635
72
5
0
333,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role