Player Matchup

Thoth
Thoth
 
Thoth
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ItaloValadaresBR
Gilgamesh
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,424 Elo+
Party 2
Chiron
Chiron
Jakson_Rc
Chiron
Level 83
God Stats
3W - 6L
1,370 SR
Queue Stats
359W - 371L
1,505 Elo+
Party 2
Ymir
Ymir
T_Wrexks
Ymir
Level 86
God Stats
1W - 1L
1,448 SR
Queue Stats
49W - 31L
1,469 Elo+
Solo
Ishtar
Ishtar
TheSamuBR
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,564 Elo+
Party 2
Team Averages
Level 96
1,464 SR
1,492 Elo+

VS

Team Averages
Level 96
1,458 SR
1,439 Elo+
Cerberus
Cerberus
JBayless2772
Cerberus
Level 103
God Stats
1W - 0L
1,495 SR
Queue Stats
88W - 71L
1,500 Elo+
Party 1
Ares
Ares
SoS RaginFalcon
Ares
Level 46
God Stats
3W - 1L
1,609 SR
Queue Stats
59W - 82L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
TonicArcturis
Danzaburou
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
278W - 284L
1,454 Elo+
Party 1
Ymir
Ymir
silvestreleon
Ymir
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 69L
1,407 Elo+
Solo
Ah Puch
Ah Puch
xKosmicKarmax
Ah Puch
Level 117
God Stats
7W - 3L
1,188 SR
Queue Stats
499W - 516L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
3 / 7 / 0
8,982
898
11,774
11,049
4,445
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
13
0 / 6 / 1
6,887
689
2,860
14,089
13,979
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Jakson_Rc
Chiron
14
0 / 5 / 4
7,578
758
6,567
10,129
3,623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
12
1 / 7 / 2
7,220
722
5,077
16,555
7,744
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ishtar
TheSamuBR
Ishtar
12
2 / 5 / 1
7,535
754
5,564
8,751
3,507
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JBayless2772
Cerberus
16
4 / 1 / 23
9,820
982
13,632
10,670
10,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 22
9,629
963
6,800
12,763
15,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
TonicArcturis
Danzaburou
17
12 / 1 / 11
10,845
1,085
12,459
7,894
3,957
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 2 / 16
8,854
885
6,442
10,769
9,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
15
6 / 2 / 18
9,383
938
16,170
8,066
3,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
120
6
Kills
30
30
Deaths
8
8
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
7
0
0.43
L
Gilgamesh
0
6
1
0.08
W
Cerberus
JBayless2772
Cerberus
4
1
23
15.5
L
Chiron
Jakson_Rc
Chiron
0
5
4
0.4
W
4
2
22
7.5
L
Ymir
1
7
2
0.29
L
Ishtar
TheSamuBR
Ishtar
2
5
1
0.5
W
Danzaburou
TonicArcturis
Danzaburou
12
1
11
17.5
W
4
2
16
6
W
Ah Puch
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,842
Damage
55,503
60,573
Taken
50,162
33,298
Mitigated
44,045
6,684
Healing
18,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,774
560
359
1,024
11,049
4,445
0
7,412
3,637
29,935
0
L
Gilgamesh
2,860
378
202
569
14,089
13,979
0
8,650
5,439
0
6,678
W
Cerberus
JBayless2772
Cerberus
13,632
763
1,311
3,135
10,670
10,889
924
1,787
8,883
19,547
1,126
L
Chiron
Jakson_Rc
Chiron
6,567
1,686
666
1,966
10,129
3,623
0
8,315
1,814
0
18,560
W
6,800
768
489
1,656
12,763
15,683
813
3,969
8,664
10,064
0
L
Ymir
5,077
233
40
972
16,555
7,744
0
12,097
4,458
8,806
0
L
Ishtar
TheSamuBR
Ishtar
5,564
2,871
203
683
8,751
3,507
0
5,524
3,227
0
10,397
W
Danzaburou
TonicArcturis
Danzaburou
12,459
7,221
384
1,845
7,894
3,957
3,238
3,825
4,069
0
26,381
W
6,442
740
650
3,520
10,769
9,569
98
4,105
6,664
14,098
0
W
Ah Puch
16,170
1,198
2,887
2,669
8,066
3,947
965
3,366
4,700
32,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,202
Gold Earned
48,531
115
Minions Killed
127
0
Camps Cleared
0
781,684
Distance Traveled
976,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,982
898
47
5
0
158,283
0
L
Gilgamesh
6,887
689
13
1
0
161,101
0
W
Cerberus
9,820
982
23
2
0
209,095
0
L
Chiron
7,578
758
30
3
0
162,174
0
W
Ares
9,629
963
12
1
0
189,623
0
L
Ymir
7,220
722
15
2
0
143,381
0
L
Ishtar
7,535
754
10
1
0
156,745
0
W
Danzaburou
10,845
1,085
39
4
0
196,667
0
W
Ymir
8,854
885
18
2
0
188,778
0
W
Ah Puch
9,383
938
35
4
0
192,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role